Complete merge with stash

This commit is contained in:
Florent DENEF 2022-11-29 16:19:33 +01:00
commit 564ccfad88
5 changed files with 39 additions and 2633 deletions

View file

@ -1,9 +1,7 @@
use eframe::egui::widgets::DragValue;
use eframe::egui::Ui;
<<<<<<< HEAD
=======
use serde::{Deserialize, Serialize};
>>>>>>> 281e4eb9f0a44494530a7bc3422fcd557a26088f
use serde_json::Result;
use crate::gui::SheetGui;
@ -86,63 +84,6 @@ impl SheetGui for CharacterSheet {
let mut carac = character_field.carac;
let mut materiel = character_field.materiel;
ui.heading(category);
<<<<<<< HEAD
ui.columns(2, |columns| {
let mut ui_column = &mut columns[0];
ui_column.label("Base");
ui_column.label("Carac.");
ui_column.label("Matériel");
ui_column = &mut columns[1];
ui_column.add(DragValue::new(&mut base));
ui_column.add(DragValue::new(&mut carac));
ui_column.add(DragValue::new(&mut materiel));
});
return (base, carac, materiel);
}
fn gui_address(&mut self, ui: &mut Ui) {
let workaround: &CharacterSheet = self;
(self.address.base, self.address.carac, self.address.materiel) =
self.shortcut(ui, "Habileté", workaround.address());
ui.label("Ne peut dépasser 5");
}
fn gui_stamina(&mut self, ui: &mut Ui) {
let workaround: &CharacterSheet = self;
(self.stamina.base, self.stamina.carac, self.stamina.materiel) =
self.shortcut(ui, "Endurance", workaround.stamina());
}
fn gui_luck(&mut self, ui: &mut Ui) {
let workaround: &CharacterSheet = self;
(self.luck.base, self.luck.carac, self.luck.materiel) =
self.shortcut(ui, "Chance", workaround.luck());
}
fn gui_skill(&mut self, ui: &mut Ui) {
let workaround: &CharacterSheet = self;
(self.skill.base, self.skill.carac, self.skill.materiel) =
self.shortcut(ui, "Habileté", workaround.skill());
}
fn secondary_stats(&mut self, ui: &mut Ui) {
let workaround: &CharacterSheet = self;
ui.heading("Stat. secondaires");
ui.columns(2, |columns| {
columns[0].vertical_centered_justified(|ui| {
ui.label("Dégâts");
ui.label("Armure");
ui.label("Critique");
});
columns[1].vertical_centered_justified(|ui| {
let mut damage = workaround.damage;
let mut armor = workaround.armor;
ui.add(DragValue::new(&mut damage));
ui.add(DragValue::new(&mut armor));
});
});
=======
ui.horizontal(|ui| {
ui.label("Base");
ui.add(DragValue::new(&mut base));
@ -199,7 +140,6 @@ impl SheetGui for CharacterSheet {
ui.add(DragValue::new(&mut armor));
});
ui.label("Critique");
>>>>>>> 281e4eb9f0a44494530a7bc3422fcd557a26088f
}
}