Using tuple initialization

This commit is contained in:
Pcornat 2026-02-04 21:29:05 +01:00
commit db448adae3
Signed by: Pcornat
GPG key ID: E0326CC678A00BDD

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@ -178,38 +178,30 @@ impl Default for CharacterSheet {
Self { Self {
character_class: Classe::Warrior, character_class: Classe::Warrior,
character: "Billy".to_string(), character: "Billy".to_string(),
address: CharacteristicType::Address { address: CharacteristicType::Address(Characteristic {
0: Characteristic { base: 0,
base: 0, carac: 0,
carac: 0, materiel: 0,
materiel: 0, additional: 1,
additional: 1, }),
}, stamina: CharacteristicType::Stamina(Characteristic {
}, base: 2,
stamina: CharacteristicType::Stamina { carac: 0,
0: Characteristic { materiel: 0,
base: 2, additional: 0,
carac: 0, }),
materiel: 0, luck: CharacteristicType::Luck(Characteristic {
additional: 0, base: 3,
}, carac: 0,
}, materiel: 0,
luck: CharacteristicType::Luck { additional: 0,
0: Characteristic { }),
base: 3, skill: CharacteristicType::Skill(Characteristic {
carac: 0, base: 2,
materiel: 0, carac: 0,
additional: 0, materiel: 0,
}, additional: 0,
}, }),
skill: CharacteristicType::Skill {
0: Characteristic {
base: 2,
carac: 0,
materiel: 0,
additional: 0,
},
},
health: 0, health: 0,
armor: 0, armor: 0,
damage: 0, damage: 0,