Using tuple initialization

This commit is contained in:
Pcornat 2026-02-04 21:29:05 +01:00
commit db448adae3
Signed by: Pcornat
GPG key ID: E0326CC678A00BDD

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@ -178,38 +178,30 @@ impl Default for CharacterSheet {
Self {
character_class: Classe::Warrior,
character: "Billy".to_string(),
address: CharacteristicType::Address {
0: Characteristic {
address: CharacteristicType::Address(Characteristic {
base: 0,
carac: 0,
materiel: 0,
additional: 1,
},
},
stamina: CharacteristicType::Stamina {
0: Characteristic {
}),
stamina: CharacteristicType::Stamina(Characteristic {
base: 2,
carac: 0,
materiel: 0,
additional: 0,
},
},
luck: CharacteristicType::Luck {
0: Characteristic {
}),
luck: CharacteristicType::Luck(Characteristic {
base: 3,
carac: 0,
materiel: 0,
additional: 0,
},
},
skill: CharacteristicType::Skill {
0: Characteristic {
}),
skill: CharacteristicType::Skill(Characteristic {
base: 2,
carac: 0,
materiel: 0,
additional: 0,
},
},
}),
health: 0,
armor: 0,
damage: 0,