Compiles, not run yet.

This commit is contained in:
Pcornat 2022-01-08 23:40:31 +01:00
commit 01697f9df4
Signed by: Pcornat
GPG key ID: 2F3932FF46D9ECA0
6 changed files with 94 additions and 15 deletions

View file

@ -1,6 +1,14 @@
cmake_minimum_required(VERSION 3.19 FATAL_ERROR)
project(BillySheet LANGUAGES CXX C)
find_package(OpenGL REQUIRED)
set(PRECOMPILE_HEADERS
include/gui.hpp
include/gui_data.hpp
include/window.hpp
)
set(SOURCE_HEADERS
include/imgui/imconfig.h
include/imgui/imgui.h
@ -8,6 +16,9 @@ set(SOURCE_HEADERS
include/imgui/imgui_impl_opengl3.h
include/imgui/imgui_impl_opengl3_loader.h
include/imgui/imgui_internal.h
include/imgui/imstb_rectpack.h
include/imgui/imstb_textedit.h
include/imgui/imstb_truetype.h
include/gui.hpp
include/gui_data.hpp
include/window.hpp)
@ -28,6 +39,17 @@ set(SOURCES
${SOURCE_HEADERS}
${SOURCE_FILES})
find_program(CCACHE_FOUND ccache)
if (CCACHE_FOUND)
message(STATUS "ccache found !")
set_property(GLOBAL PROPERTY C_COMPILER_LAUNCHER ccache)
set_property(GLOBAL PROPERTY C_LINKER_LAUNCHER ccache)
set_property(GLOBAL PROPERTY CXX_COMPILER_LAUNCHER ccache)
set_property(GLOBAL PROPERTY CXX_LINKER_LAUNCHER ccache)
else ()
message(STATUS "ccache not found")
endif ()
option(BUILD_SHARED_LIBS "Build shared libraries" OFF)
option(GLFW_BUILD_EXAMPLES "Build the GLFW example programs" OFF)
option(GLFW_BUILD_TESTS "Build the GLFW test programs" OFF)
@ -44,19 +66,66 @@ option(SPDLOG_NO_TLS "prevent spdlog from using thread local storage" ON)
option(SPDLOG_NO_ATOMIC_LEVELS "prevent spdlog from using of std::atomic log levels (use only if your code never modifies log levels concurrently" ON)
add_subdirectory(external/spdlog)
set(COMPILE_FLAGS
-pipe
-march=skylake # change to native or your architecture.
-mtune=skylake # same as above
-mrdseed # be careful about this, this is linked to the x86 architecture.
-mrdrnd # same as above
-Wall
-Wextra
-Wpedantic
-pedantic
-ffunction-sections
-fdata-sections
-fuse-ld=gold
-funroll-loops
-fdevirtualize-at-ltrans
-fno-builtin-malloc -fno-builtin-calloc -fno-builtin-realloc -fno-builtin-free
)
set(LINKER_OPTIONS
-Wl,--sort-common,--as-needed,--gc-sections,--strip-all
-fuse-ld=gold
-fdevirtualize-at-ltrans
)
set(LINKER_FLAGS
jemalloc
)
add_executable(BillySheet ${SOURCES})
target_include_directories(BillySheet PRIVATE include)
target_include_directories(BillySheet PRIVATE include include/imgui)
set_target_properties(BillySheet spdlog glfw PROPERTIES
set_target_properties(BillySheet spdlog PROPERTIES
CXX_STANDARD 17
CXX_STANDARD_REQUIRED ON
CXX_EXTENSIONS OFF
INTERPROCEDURAL_OPTIMIZATION ON
UNITY_BUILD ON)
target_precompile_headers(BillySheet PRIVATE ${SOURCE_HEADERS})
# UNITY_BUILD ON
)
set_target_properties(glfw PROPERTIES
C_STANDARD 11
C_STANDARD_REQUIRED ON
C_EXTENSIONS OFF
INTERPROCEDURAL_OPTIMIZATION ON
# UNITY_BUILD ON
)
#target_precompile_headers(BillySheet PRIVATE ${PRECOMPILE_HEADERS})
target_compile_definitions(BillySheet PRIVATE
$<$<CONFIG:Debug>:_GLIBCXX_DEBUG>
$<$<CONFIG:Debug>:SPDLOG_ACTIVE_LEVEL=SPDLOG_LEVEL_DEBUG>
$<$<CONFIG:Release>:SPDLOG_ACTIVE_LEVEL=SPDLOG_LEVEL_ERROR>)
target_link_libraries(BillySheet glfw spdlog)
target_compile_options(spdlog PRIVATE ${COMPILE_FLAGS})
target_compile_options(glfw PRIVATE ${COMPILE_FLAGS})
target_compile_options(BillySheet PRIVATE ${COMPILE_FLAGS})
target_link_options(spdlog PRIVATE ${LINKER_OPTIONS})
target_link_options(glfw PRIVATE ${LINKER_OPTIONS})
target_link_options(BillySheet PRIVATE ${LINKER_OPTIONS})
target_link_libraries(spdlog PRIVATE ${LINKER_FLAGS})
target_link_libraries(glfw PRIVATE ${LINKER_FLAGS})
target_link_libraries(BillySheet glfw spdlog OpenGL::OpenGL ${LINKER_FLAGS})