Correct rules for equipments

This commit is contained in:
Pcornat 2024-10-30 12:17:14 +01:00
parent 8429e7ff8f
commit 05782bae69
Signed by: Pcornat
GPG key ID: E0326CC678A00BDD
2 changed files with 12 additions and 10 deletions

View file

@ -59,7 +59,7 @@ namespace character {
[[nodiscard]] virtual std::uint32_t add_damage() const noexcept = 0;
[[nodiscard]] virtual std::uint32_t add_materiel(const characteristic::characType inType) const noexcept = 0;
[[nodiscard]] virtual std::int32_t add_materiel(const characteristic::characType inType) const noexcept = 0;
[[nodiscard]] virtual std::string_view to_string() const noexcept = 0;
@ -86,7 +86,7 @@ namespace character {
[[nodiscard]] std::uint32_t add_damage() const noexcept final;
[[nodiscard]] std::uint32_t add_materiel(const characteristic::characType inType) const noexcept final;
[[nodiscard]] std::int32_t add_materiel(const characteristic::characType inType) const noexcept final;
[[nodiscard]] std::string_view to_string() const noexcept final;
@ -112,7 +112,7 @@ namespace character {
[[nodiscard]] std::uint32_t add_damage() const noexcept final;
[[nodiscard]] std::uint32_t add_materiel(const characteristic::characType inType) const noexcept final;
[[nodiscard]] std::int32_t add_materiel(const characteristic::characType inType) const noexcept final;
[[nodiscard]] std::string_view to_string() const noexcept final;
@ -138,7 +138,7 @@ namespace character {
[[nodiscard]] std::uint32_t add_damage() const noexcept final;
[[nodiscard]] std::uint32_t add_materiel(const characteristic::characType inType) const noexcept final;
[[nodiscard]] std::int32_t add_materiel(const characteristic::characType inType) const noexcept final;
[[nodiscard]] std::string_view to_string() const noexcept final;