Adding objects is done except for the dagger
This commit is contained in:
		
					parent
					
						
							
								88025baeff
							
						
					
				
			
			
				commit
				
					
						16422be351
					
				
			
		
					 3 changed files with 276 additions and 0 deletions
				
			
		
							
								
								
									
										104
									
								
								include/billy_objects.hpp
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										104
									
								
								include/billy_objects.hpp
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,104 @@
 | 
			
		|||
//
 | 
			
		||||
// Created by postaron on 20/02/24.
 | 
			
		||||
//
 | 
			
		||||
 | 
			
		||||
#ifndef BILLYSHEET_BILLY_OBJECTS_HPP
 | 
			
		||||
#define BILLYSHEET_BILLY_OBJECTS_HPP
 | 
			
		||||
 | 
			
		||||
#include <cstdint>
 | 
			
		||||
#include <array>
 | 
			
		||||
#include <functional>
 | 
			
		||||
#include <variant>
 | 
			
		||||
#include <string_view>
 | 
			
		||||
#include "characteristic/characteristic.hpp"
 | 
			
		||||
 | 
			
		||||
// helper type for the visitor
 | 
			
		||||
template<typename... Ts>
 | 
			
		||||
struct overloaded : Ts ... { using Ts::operator()...; };
 | 
			
		||||
template<typename... Ts>
 | 
			
		||||
overloaded(Ts...) -> overloaded<Ts...>;
 | 
			
		||||
 | 
			
		||||
namespace character {
 | 
			
		||||
    class CharacterSheet;
 | 
			
		||||
 | 
			
		||||
    enum class weapons : std::uint8_t {
 | 
			
		||||
        Sword = 0,
 | 
			
		||||
        Lance = 1,
 | 
			
		||||
        Morgenstern = 2,
 | 
			
		||||
        Bow = 3
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    enum class equipments : std::uint8_t {
 | 
			
		||||
        Chainmail = 0,
 | 
			
		||||
        CookingPot = 1,
 | 
			
		||||
        PamphletTourist = 2,
 | 
			
		||||
        MedicKit = 3,
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    enum class tools : std::uint8_t {
 | 
			
		||||
        Fourche = 0,
 | 
			
		||||
        Dagger = 1,
 | 
			
		||||
        RockClimbingKit = 2,
 | 
			
		||||
        SackOfGrain = 3
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    class BillyObjects final {
 | 
			
		||||
    public:
 | 
			
		||||
        using billyObject = std::variant<weapons, equipments, tools>;
 | 
			
		||||
        using container = std::array<billyObject, 3>;
 | 
			
		||||
 | 
			
		||||
        static constexpr std::string_view sword{ "Sword" };
 | 
			
		||||
        static constexpr std::string_view lance{ "Lance" };
 | 
			
		||||
        static constexpr std::string_view morgenstern{ "Morgenstern" };
 | 
			
		||||
        static constexpr std::string_view bow{ "Bow" };
 | 
			
		||||
 | 
			
		||||
        static constexpr std::string_view chainmail{ "Chainmail" };
 | 
			
		||||
        static constexpr std::string_view cooking_pot{ "Cooking pot" };
 | 
			
		||||
        static constexpr std::string_view medic_kit{ "Medic kit" };
 | 
			
		||||
 | 
			
		||||
        static constexpr std::string_view fourche{ "Fourche" };
 | 
			
		||||
        static constexpr std::string_view dagger{ "Dagger" };
 | 
			
		||||
        static constexpr std::string_view rock_climbing_kit{ "Rock climbing kit" };
 | 
			
		||||
        static constexpr std::string_view sack_of_grain{ "Sack of grain" };
 | 
			
		||||
 | 
			
		||||
        static std::string_view billy_object_to_string(const billyObject &object) noexcept;
 | 
			
		||||
 | 
			
		||||
        void add_object(const billyObject &object, CharacterSheet &sheet) noexcept;
 | 
			
		||||
 | 
			
		||||
        void insert_weapon(weapons weapon, CharacterSheet &sheet) noexcept;
 | 
			
		||||
 | 
			
		||||
    private:
 | 
			
		||||
        container objects;
 | 
			
		||||
        std::plus<std::uint32_t> plus;
 | 
			
		||||
        std::minus<std::uint32_t> minus;
 | 
			
		||||
        std::uint8_t end_object{ 0 };
 | 
			
		||||
 | 
			
		||||
        static void change_carac_weapon(CharacterSheet &sheet,
 | 
			
		||||
                                        const weapons &arg,
 | 
			
		||||
                                        characteristic::Characteristic &localHabilete,
 | 
			
		||||
                                        characteristic::Characteristic &localAdresse,
 | 
			
		||||
                                        characteristic::Characteristic &localEndurance,
 | 
			
		||||
                                        const std::function<std::uint32_t(std::uint32_t, std::uint32_t)> &operation) noexcept;
 | 
			
		||||
 | 
			
		||||
        static void change_carac_equipment(const equipments &arg,
 | 
			
		||||
                                           CharacterSheet &sheet,
 | 
			
		||||
                                           characteristic::Characteristic &localHabilete,
 | 
			
		||||
                                           characteristic::Characteristic &localAdresse,
 | 
			
		||||
                                           characteristic::Characteristic &localEndurance,
 | 
			
		||||
                                           characteristic::Characteristic &localChance,
 | 
			
		||||
                                           const std::function<std::uint32_t(std::uint32_t, std::uint32_t)> &primary,
 | 
			
		||||
                                           const std::function<std::uint32_t(std::uint32_t,
 | 
			
		||||
                                                                             std::uint32_t)> &complement) noexcept;
 | 
			
		||||
 | 
			
		||||
        static void change_carac_tools(const tools &arg,
 | 
			
		||||
                                       CharacterSheet &sheet,
 | 
			
		||||
                                       characteristic::Characteristic &localHabilete,
 | 
			
		||||
                                       characteristic::Characteristic &localAdresse,
 | 
			
		||||
                                       characteristic::Characteristic &localEndurance,
 | 
			
		||||
                                       characteristic::Characteristic &localChance,
 | 
			
		||||
                                       const std::function<std::uint32_t(std::uint32_t,
 | 
			
		||||
                                                                         std::uint32_t)> &operation) noexcept;
 | 
			
		||||
    };
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#endif //BILLYSHEET_BILLY_OBJECTS_HPP
 | 
			
		||||
| 
						 | 
				
			
			@ -8,6 +8,9 @@ namespace character::characteristic {
 | 
			
		|||
    public:
 | 
			
		||||
        Chance() noexcept: Characteristic(3, 0, 0, 0) {}
 | 
			
		||||
 | 
			
		||||
        Chance(const std::uint32_t carac, const std::uint32_t materiel, const std::uint32_t additional) :
 | 
			
		||||
                Characteristic(3, carac, materiel, additional) {}
 | 
			
		||||
 | 
			
		||||
        ~Chance() noexcept final = default;
 | 
			
		||||
 | 
			
		||||
        friend void from_json(const json &j, Chance &chance) {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue