Commit without knowing what was changed
This commit is contained in:
parent
92575d7d08
commit
20bfb96171
@ -17,6 +17,7 @@
|
|||||||
|
|
||||||
namespace character {
|
namespace character {
|
||||||
class CharacterSheet;
|
class CharacterSheet;
|
||||||
|
|
||||||
namespace characteristic {
|
namespace characteristic {
|
||||||
class Characteristic;
|
class Characteristic;
|
||||||
}
|
}
|
||||||
@ -61,9 +62,7 @@ namespace character {
|
|||||||
|
|
||||||
[[nodiscard]] const std::minus<std::uint32_t> &get_minus_operation() const { return minus; }
|
[[nodiscard]] const std::minus<std::uint32_t> &get_minus_operation() const { return minus; }
|
||||||
|
|
||||||
static void check_dagger_conditions(const CharacterSheet &sheet,
|
static void check_dagger_conditions(CharacterSheet &sheet);
|
||||||
characteristic::Characteristic &localHabilete,
|
|
||||||
const std::function<std::uint32_t(std::uint32_t, std::uint32_t)> &operation);
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
std::plus<std::uint32_t> plus;
|
std::plus<std::uint32_t> plus;
|
||||||
|
@ -17,11 +17,17 @@ namespace character {
|
|||||||
|
|
||||||
bool BillyObjects::insert_object(CharacterSheet &sheet, const billyEnums objType) noexcept {
|
bool BillyObjects::insert_object(CharacterSheet &sheet, const billyEnums objType) noexcept {
|
||||||
if (sheet.objects.size() < 3) {
|
if (sheet.objects.size() < 3) {
|
||||||
sheet.objects.emplace(objType, std::visit(overloaded{
|
sheet.objects.emplace(objType,
|
||||||
[](const weapons &arg) { return std::unique_ptr<GenericObject>(std::make_unique<Weapons>(arg)); },
|
std::visit(overloaded{
|
||||||
[](const equipments &arg) { return std::unique_ptr<GenericObject>(std::make_unique<Equipments>(arg)); },
|
[](const weapons &arg) {
|
||||||
|
return std::unique_ptr<GenericObject>(std::make_unique<Weapons>(arg));
|
||||||
|
},
|
||||||
|
[](const equipments &arg) {
|
||||||
|
return std::unique_ptr<GenericObject>(std::make_unique<Equipments>(arg));
|
||||||
|
},
|
||||||
[](const tools &arg) { return std::unique_ptr<GenericObject>(std::make_unique<Tools>(arg)); },
|
[](const tools &arg) { return std::unique_ptr<GenericObject>(std::make_unique<Tools>(arg)); },
|
||||||
}, objType));
|
},
|
||||||
|
objType));
|
||||||
const auto &object = sheet.objects[objType];
|
const auto &object = sheet.objects[objType];
|
||||||
sheet.available_objects.erase(objType);
|
sheet.available_objects.erase(objType);
|
||||||
|
|
||||||
@ -34,7 +40,8 @@ namespace character {
|
|||||||
[&](const weapons &arg) { ++sheet.nb_weapons; },
|
[&](const weapons &arg) { ++sheet.nb_weapons; },
|
||||||
[&](const equipments &arg) { ++sheet.nb_equipments; },
|
[&](const equipments &arg) { ++sheet.nb_equipments; },
|
||||||
[&](const tools &arg) { ++sheet.nb_tools; },
|
[&](const tools &arg) { ++sheet.nb_tools; },
|
||||||
}, objType);
|
},
|
||||||
|
objType);
|
||||||
change_carac(object, sheet, local_habilete, local_adresse, local_endurance, local_chance, plus);
|
change_carac(object, sheet, local_habilete, local_adresse, local_endurance, local_chance, plus);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@ -56,7 +63,8 @@ namespace character {
|
|||||||
[&](const weapons &arg) { --sheet.nb_weapons; },
|
[&](const weapons &arg) { --sheet.nb_weapons; },
|
||||||
[&](const equipments &arg) { --sheet.nb_equipments; },
|
[&](const equipments &arg) { --sheet.nb_equipments; },
|
||||||
[&](const tools &arg) { --sheet.nb_tools; }
|
[&](const tools &arg) { --sheet.nb_tools; }
|
||||||
}, objToErase);
|
},
|
||||||
|
objToErase);
|
||||||
change_carac(obj, sheet, local_habilete, local_adresse, local_endurance, local_chance, minus);
|
change_carac(obj, sheet, local_habilete, local_adresse, local_endurance, local_chance, minus);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -77,19 +85,17 @@ namespace character {
|
|||||||
sheet.critique = operation(sheet.critique, arg->add_critique());
|
sheet.critique = operation(sheet.critique, arg->add_critique());
|
||||||
}
|
}
|
||||||
|
|
||||||
void BillyObjects::check_dagger_conditions(const CharacterSheet &sheet,
|
void BillyObjects::check_dagger_conditions(CharacterSheet &sheet) {
|
||||||
Characteristic &localHabilete,
|
if (const auto it_dagger = sheet.get_objects().find(tools::Dagger); it_dagger != sheet.get_objects().cend()) {
|
||||||
const std::function<std::uint32_t(std::uint32_t, std::uint32_t)> &operation) {
|
const std::size_t count_weapons = std::count_if(sheet.get_objects().cbegin(),
|
||||||
if (const auto it_dagger = sheet.objects.find(tools::Dagger); it_dagger != sheet.objects.cend()) {
|
sheet.get_objects().cend(),
|
||||||
const std::size_t count_weapons = std::count_if(sheet.objects.cbegin(),
|
|
||||||
sheet.objects.cend(),
|
|
||||||
[](container::const_reference node) {
|
[](container::const_reference node) {
|
||||||
return std::get_if<weapons>(&node.first) != nullptr;
|
return std::get_if<weapons>(&node.first) != nullptr;
|
||||||
});
|
}
|
||||||
const bool is_there_bow = sheet.objects.find(weapons::Bow) != sheet.objects.cend();
|
);
|
||||||
if (count_weapons > 1 || is_there_bow) {
|
if (const bool is_there_bow = sheet.get_objects().find(weapons::Bow) != sheet.get_objects().cend();
|
||||||
localHabilete.materiel = operation(localHabilete.materiel,
|
count_weapons > 1 || is_there_bow) {
|
||||||
-it_dagger->second->add_materiel(localHabilete.type));
|
sheet.habilete.materiel -= it_dagger->second->add_materiel(sheet.get_habilete().type);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -129,7 +135,8 @@ namespace character {
|
|||||||
[&j](const tools tool) {
|
[&j](const tools tool) {
|
||||||
j.emplace_back(std::pair{ toolsHash, static_cast<std::uint8_t>(tool) });
|
j.emplace_back(std::pair{ toolsHash, static_cast<std::uint8_t>(tool) });
|
||||||
}
|
}
|
||||||
}, object_type);
|
},
|
||||||
|
object_type);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
Loading…
Reference in New Issue
Block a user