Commit without knowing what was changed

This commit is contained in:
Pcornat 2024-11-25 16:46:39 +01:00
parent 92575d7d08
commit 20bfb96171
Signed by: Pcornat
GPG Key ID: E0326CC678A00BDD
2 changed files with 57 additions and 51 deletions

View File

@ -17,6 +17,7 @@
namespace character {
class CharacterSheet;
namespace characteristic {
class Characteristic;
}
@ -61,9 +62,7 @@ namespace character {
[[nodiscard]] const std::minus<std::uint32_t> &get_minus_operation() const { return minus; }
static void check_dagger_conditions(const CharacterSheet &sheet,
characteristic::Characteristic &localHabilete,
const std::function<std::uint32_t(std::uint32_t, std::uint32_t)> &operation);
static void check_dagger_conditions(CharacterSheet &sheet);
private:
std::plus<std::uint32_t> plus;

View File

@ -17,11 +17,17 @@ namespace character {
bool BillyObjects::insert_object(CharacterSheet &sheet, const billyEnums objType) noexcept {
if (sheet.objects.size() < 3) {
sheet.objects.emplace(objType, std::visit(overloaded{
[](const weapons &arg) { return std::unique_ptr<GenericObject>(std::make_unique<Weapons>(arg)); },
[](const equipments &arg) { return std::unique_ptr<GenericObject>(std::make_unique<Equipments>(arg)); },
sheet.objects.emplace(objType,
std::visit(overloaded{
[](const weapons &arg) {
return std::unique_ptr<GenericObject>(std::make_unique<Weapons>(arg));
},
[](const equipments &arg) {
return std::unique_ptr<GenericObject>(std::make_unique<Equipments>(arg));
},
[](const tools &arg) { return std::unique_ptr<GenericObject>(std::make_unique<Tools>(arg)); },
}, objType));
},
objType));
const auto &object = sheet.objects[objType];
sheet.available_objects.erase(objType);
@ -34,7 +40,8 @@ namespace character {
[&](const weapons &arg) { ++sheet.nb_weapons; },
[&](const equipments &arg) { ++sheet.nb_equipments; },
[&](const tools &arg) { ++sheet.nb_tools; },
}, objType);
},
objType);
change_carac(object, sheet, local_habilete, local_adresse, local_endurance, local_chance, plus);
return true;
}
@ -56,7 +63,8 @@ namespace character {
[&](const weapons &arg) { --sheet.nb_weapons; },
[&](const equipments &arg) { --sheet.nb_equipments; },
[&](const tools &arg) { --sheet.nb_tools; }
}, objToErase);
},
objToErase);
change_carac(obj, sheet, local_habilete, local_adresse, local_endurance, local_chance, minus);
}
}
@ -77,19 +85,17 @@ namespace character {
sheet.critique = operation(sheet.critique, arg->add_critique());
}
void BillyObjects::check_dagger_conditions(const CharacterSheet &sheet,
Characteristic &localHabilete,
const std::function<std::uint32_t(std::uint32_t, std::uint32_t)> &operation) {
if (const auto it_dagger = sheet.objects.find(tools::Dagger); it_dagger != sheet.objects.cend()) {
const std::size_t count_weapons = std::count_if(sheet.objects.cbegin(),
sheet.objects.cend(),
void BillyObjects::check_dagger_conditions(CharacterSheet &sheet) {
if (const auto it_dagger = sheet.get_objects().find(tools::Dagger); it_dagger != sheet.get_objects().cend()) {
const std::size_t count_weapons = std::count_if(sheet.get_objects().cbegin(),
sheet.get_objects().cend(),
[](container::const_reference node) {
return std::get_if<weapons>(&node.first) != nullptr;
});
const bool is_there_bow = sheet.objects.find(weapons::Bow) != sheet.objects.cend();
if (count_weapons > 1 || is_there_bow) {
localHabilete.materiel = operation(localHabilete.materiel,
-it_dagger->second->add_materiel(localHabilete.type));
}
);
if (const bool is_there_bow = sheet.get_objects().find(weapons::Bow) != sheet.get_objects().cend();
count_weapons > 1 || is_there_bow) {
sheet.habilete.materiel -= it_dagger->second->add_materiel(sheet.get_habilete().type);
}
}
}
@ -129,7 +135,8 @@ namespace character {
[&j](const tools tool) {
j.emplace_back(std::pair{ toolsHash, static_cast<std::uint8_t>(tool) });
}
}, object_type);
},
object_type);
}
}
}