Reformat.
This commit is contained in:
parent
7d1a0473ff
commit
2755f4827e
@ -14,7 +14,7 @@ set(PRECOMPILE_HEADERS
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include/gui/gui.hpp
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include/gui/gui_data.hpp
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include/gui/window.hpp
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)
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)
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set(SOURCE_HEADERS
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include/imgui/imconfig.h
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@ -42,7 +42,7 @@ set(SOURCE_HEADERS
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include/characteristic/characteristic.hpp
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include/controller.hpp
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include/gui_data_interface.hpp
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)
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)
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set(SOURCE_FILES
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src/imgui/imgui.cpp
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@ -63,7 +63,7 @@ set(SOURCE_FILES
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src/characteristic/chance.cpp
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src/gui/menu/menu.cpp
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src/controller.cpp
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)
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)
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set(SOURCES
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${SOURCE_HEADERS}
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@ -123,16 +123,16 @@ set(COMPILE_FLAGS
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-funroll-loops
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-fdevirtualize-at-ltrans
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-fno-builtin-malloc -fno-builtin-calloc -fno-builtin-realloc -fno-builtin-free
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)
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)
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set(LINKER_OPTIONS
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-Wl,--sort-common,--as-needed,--gc-sections,--strip-all
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-fuse-ld=gold
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-fdevirtualize-at-ltrans
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)
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)
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set(LINKER_FLAGS
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jemalloc
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)
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)
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option(ENABLE_COVERAGE "Enabling coverage" OFF)
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@ -155,7 +155,7 @@ set_target_properties(BillySheet spdlog PROPERTIES
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CXX_EXTENSIONS OFF
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INTERPROCEDURAL_OPTIMIZATION ON
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# UNITY_BUILD ON
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)
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)
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set_target_properties(spdlog PROPERTIES UNITY_BUILD ON)
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@ -165,7 +165,7 @@ set_target_properties(glfw PROPERTIES
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C_EXTENSIONS OFF
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INTERPROCEDURAL_OPTIMIZATION ON
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UNITY_BUILD ON
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)
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)
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set_target_properties(spdlog PROPERTIES UNITY_BUILD ON)
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@ -7,12 +7,12 @@ include(../external/catch2/contrib/Catch.cmake)
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add_executable(UnitTest adummy.cpp characteristics_tests.cpp)
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set_target_properties(Catch2 UnitTest PROPERTIES
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CXX_STANDARD 17
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CXX_STANDARD_REQUIRED ON
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CXX_EXTENSIONS OFF
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INTERPROCEDURAL_OPTIMIZATION ON
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# UNITY_BUILD ON
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)
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CXX_STANDARD 17
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CXX_STANDARD_REQUIRED ON
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CXX_EXTENSIONS OFF
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INTERPROCEDURAL_OPTIMIZATION ON
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# UNITY_BUILD ON
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)
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target_include_directories(UnitTest PRIVATE ${CMAKE_SOURCE_DIR}/include)
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target_compile_definitions(UnitTest PRIVATE ${DEF_COMP})
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target_compile_options(UnitTest PRIVATE ${COMPILE_FLAGS})
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@ -1,2 +1,3 @@
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#define CATCH_CONFIG_MAIN
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#include <catch2/catch.hpp>
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@ -8,137 +8,137 @@
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using namespace character::characteristic;
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TEST_CASE("[A] Serialize adresse", "[serialize][0]") {
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Adresse adresse;
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json serializer;
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Adresse adresse;
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json serializer;
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REQUIRE_NOTHROW(serializer.emplace("adresse", adresse));
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REQUIRE_NOTHROW(serializer.emplace("adresse", adresse));
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const auto &tester = serializer.at("adresse");
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const auto &tester = serializer.at("adresse");
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REQUIRE_NOTHROW(tester.at("base") == 1);
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REQUIRE_NOTHROW(tester.at("carac") == 0);
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REQUIRE_NOTHROW(tester.at("materiel") == 0);
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REQUIRE_NOTHROW(tester.at("additional") == 0);
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REQUIRE_NOTHROW(tester.at("base") == 1);
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REQUIRE_NOTHROW(tester.at("carac") == 0);
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REQUIRE_NOTHROW(tester.at("materiel") == 0);
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REQUIRE_NOTHROW(tester.at("additional") == 0);
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{
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std::ofstream file{ "adresse.json" };
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file << serializer << std::flush;
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}
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{
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std::ofstream file{ "adresse.json" };
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file << serializer << std::flush;
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}
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}
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TEST_CASE("[A] Serialize chance", "[serialize][1]") {
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Chance chance;
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json serializer;
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Chance chance;
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json serializer;
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REQUIRE_NOTHROW(serializer.emplace("chance", chance));
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REQUIRE_NOTHROW(serializer.emplace("chance", chance));
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const auto &tester = serializer.at("chance");
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const auto &tester = serializer.at("chance");
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REQUIRE_NOTHROW(tester.at("base") == 3);
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REQUIRE_NOTHROW(tester.at("carac") == 0);
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REQUIRE_NOTHROW(tester.at("materiel") == 0);
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REQUIRE_NOTHROW(tester.at("additional") == 0);
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REQUIRE_NOTHROW(tester.at("base") == 3);
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REQUIRE_NOTHROW(tester.at("carac") == 0);
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REQUIRE_NOTHROW(tester.at("materiel") == 0);
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REQUIRE_NOTHROW(tester.at("additional") == 0);
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{
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std::ofstream file{ "chance.json" };
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file << serializer << std::flush;
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}
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{
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std::ofstream file{ "chance.json" };
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file << serializer << std::flush;
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}
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}
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TEST_CASE("[A] Serialize endurance", "[serialize][2]") {
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Endurance endurance;
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json serializer;
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Endurance endurance;
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json serializer;
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REQUIRE_NOTHROW(serializer.emplace("endurance", endurance));
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REQUIRE_NOTHROW(serializer.emplace("endurance", endurance));
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const auto &tester = serializer.at("endurance");
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const auto &tester = serializer.at("endurance");
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REQUIRE_NOTHROW(tester.at("base") == 2);
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REQUIRE_NOTHROW(tester.at("carac") == 0);
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REQUIRE_NOTHROW(tester.at("materiel") == 0);
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REQUIRE_NOTHROW(tester.at("additional") == 0);
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REQUIRE_NOTHROW(tester.at("base") == 2);
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REQUIRE_NOTHROW(tester.at("carac") == 0);
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REQUIRE_NOTHROW(tester.at("materiel") == 0);
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REQUIRE_NOTHROW(tester.at("additional") == 0);
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{
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std::ofstream file{ "endurance.json" };
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file << serializer << std::flush;
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}
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{
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std::ofstream file{ "endurance.json" };
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file << serializer << std::flush;
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}
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}
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TEST_CASE("[A] Serialize habilete", "[serialize][3]") {
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Habilete habilete;
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json serializer;
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Habilete habilete;
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json serializer;
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REQUIRE_NOTHROW(serializer.emplace("habilete", habilete));
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REQUIRE_NOTHROW(serializer.emplace("habilete", habilete));
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const auto &tester = serializer.at("habilete");
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const auto &tester = serializer.at("habilete");
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REQUIRE_NOTHROW(tester.at("base") == 2);
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REQUIRE_NOTHROW(tester.at("carac") == 0);
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REQUIRE_NOTHROW(tester.at("materiel") == 0);
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REQUIRE_NOTHROW(tester.at("additional") == 0);
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REQUIRE_NOTHROW(tester.at("base") == 2);
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REQUIRE_NOTHROW(tester.at("carac") == 0);
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REQUIRE_NOTHROW(tester.at("materiel") == 0);
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REQUIRE_NOTHROW(tester.at("additional") == 0);
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{
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std::ofstream file{ "habilete.json" };
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file << serializer << std::flush;
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}
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{
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std::ofstream file{ "habilete.json" };
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file << serializer << std::flush;
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}
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}
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TEST_CASE("[B] Deserialize adresse", "[deserialize][0]") {
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const json deserializer = []() -> json {
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std::ifstream file{ "adresse.json" };
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json des = json::parse(file);
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return des;
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}();
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REQUIRE_NOTHROW([&]() -> void {
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const auto adresse = deserializer.at("adresse").get<Adresse>();
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REQUIRE(adresse.get_base() == 1);
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REQUIRE(adresse.get_carac() == 0);
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REQUIRE(adresse.get_materiel() == 0);
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REQUIRE(adresse.get_additional() == 0);
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}());
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const json deserializer = []() -> json {
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std::ifstream file{ "adresse.json" };
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json des = json::parse(file);
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return des;
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}();
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REQUIRE_NOTHROW([&]() -> void {
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const auto adresse = deserializer.at("adresse").get<Adresse>();
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REQUIRE(adresse.get_base() == 1);
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REQUIRE(adresse.get_carac() == 0);
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REQUIRE(adresse.get_materiel() == 0);
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REQUIRE(adresse.get_additional() == 0);
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}());
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}
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TEST_CASE("[B] Deserialize chance", "[deserialize][1]") {
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const json deserializer = []() -> json {
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std::ifstream file{ "chance.json" };
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json des = json::parse(file);
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return des;
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}();
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REQUIRE_NOTHROW([&]() -> void {
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const auto adresse = deserializer.at("chance").get<Adresse>();
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REQUIRE(adresse.get_base() == 3);
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REQUIRE(adresse.get_carac() == 0);
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REQUIRE(adresse.get_materiel() == 0);
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REQUIRE(adresse.get_additional() == 0);
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}());
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const json deserializer = []() -> json {
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std::ifstream file{ "chance.json" };
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json des = json::parse(file);
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return des;
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}();
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REQUIRE_NOTHROW([&]() -> void {
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const auto adresse = deserializer.at("chance").get<Adresse>();
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REQUIRE(adresse.get_base() == 3);
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REQUIRE(adresse.get_carac() == 0);
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REQUIRE(adresse.get_materiel() == 0);
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REQUIRE(adresse.get_additional() == 0);
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}());
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}
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TEST_CASE("[B] Deserialize endurance", "[deserialize][2]") {
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const json deserializer = []() -> json {
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std::ifstream file{ "endurance.json" };
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json des = json::parse(file);
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return des;
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}();
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REQUIRE_NOTHROW([&]() -> void {
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const auto adresse = deserializer.at("endurance").get<Adresse>();
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REQUIRE(adresse.get_base() == 2);
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REQUIRE(adresse.get_carac() == 0);
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REQUIRE(adresse.get_materiel() == 0);
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REQUIRE(adresse.get_additional() == 0);
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}());
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const json deserializer = []() -> json {
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std::ifstream file{ "endurance.json" };
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json des = json::parse(file);
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return des;
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}();
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REQUIRE_NOTHROW([&]() -> void {
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const auto adresse = deserializer.at("endurance").get<Adresse>();
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REQUIRE(adresse.get_base() == 2);
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REQUIRE(adresse.get_carac() == 0);
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REQUIRE(adresse.get_materiel() == 0);
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REQUIRE(adresse.get_additional() == 0);
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}());
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}
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TEST_CASE("[B] Deserialize habilete", "[deserialize][3]") {
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const json deserializer = []() -> json {
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std::ifstream file{ "habilete.json" };
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json des = json::parse(file);
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return des;
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}();
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REQUIRE_NOTHROW([&]() -> void {
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const auto adresse = deserializer.at("habilete").get<Adresse>();
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REQUIRE(adresse.get_base() == 2);
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REQUIRE(adresse.get_carac() == 0);
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REQUIRE(adresse.get_materiel() == 0);
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REQUIRE(adresse.get_additional() == 0);
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}());
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const json deserializer = []() -> json {
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std::ifstream file{ "habilete.json" };
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json des = json::parse(file);
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return des;
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}();
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REQUIRE_NOTHROW([&]() -> void {
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const auto adresse = deserializer.at("habilete").get<Adresse>();
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REQUIRE(adresse.get_base() == 2);
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REQUIRE(adresse.get_carac() == 0);
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REQUIRE(adresse.get_materiel() == 0);
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REQUIRE(adresse.get_additional() == 0);
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}());
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}
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@ -8,101 +8,109 @@
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#include <random>
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namespace gui {
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class Gui;
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class Gui;
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}
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namespace character {
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enum class classe : std::uint32_t {
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Guerrier = 0,
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Prudent = 1,
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Paysan = 2,
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Debrouillard = 3,
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};
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enum class classe : std::uint8_t {
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Guerrier = 0,
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Prudent = 1,
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Paysan = 2,
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Debrouillard = 3,
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};
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class CharacterSheet final {
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private:
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friend gui::Gui;
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class CharacterSheet final {
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private:
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friend gui::Gui;
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friend class Controller;
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friend class Controller;
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std::mt19937_64 engine{ std::random_device{ "rdseed" }() };
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std::mt19937_64 engine{ std::random_device{ "rdseed" }() };
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std::string caractere{};
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std::string caractere{};
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characteristic::Adresse adresse;
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characteristic::Adresse adresse;
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characteristic::Endurance endurance;
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characteristic::Endurance endurance;
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characteristic::Chance chance;
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characteristic::Chance chance;
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characteristic::Habilete habilete;
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characteristic::Habilete habilete;
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classe current_class{ classe::Guerrier };
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classe current_class{ classe::Guerrier };
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std::uint32_t health_point{ 0 };
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std::uint32_t health_point{ 0 };
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std::uint32_t armor{ 0 };
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std::uint32_t armor{ 0 };
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std::uint32_t damage{ 0 };
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std::uint32_t damage{ 0 };
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std::uint32_t glory{ 0 };
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std::uint32_t glory{ 0 };
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std::uint32_t money{ 0 };
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public:
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CharacterSheet() = default;
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std::uint32_t money{ 0 };
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public:
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CharacterSheet() = default;
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~CharacterSheet() noexcept = default;
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CharacterSheet(const CharacterSheet &sheet) noexcept = default;
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[[nodiscard]] const std::string &get_caractere() const { return caractere; }
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CharacterSheet(CharacterSheet &&sheet) noexcept = default;
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[[nodiscard]] const characteristic::Adresse &get_adresse() const { return adresse; }
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CharacterSheet &operator=(const CharacterSheet &characterSheet) noexcept = default;
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[[nodiscard]] const characteristic::Endurance &get_endurance() const { return endurance; }
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CharacterSheet &operator=(CharacterSheet &&characterSheet) noexcept = default;
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[[nodiscard]] const characteristic::Chance &get_chance() const { return chance; }
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~CharacterSheet() noexcept = default;
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[[nodiscard]] const characteristic::Habilete &get_habilete() const { return habilete; }
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[[nodiscard]] const std::string &get_caractere() const { return caractere; }
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[[nodiscard]] classe get_current_class() const { return current_class; }
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[[nodiscard]] const characteristic::Adresse &get_adresse() const { return adresse; }
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[[nodiscard]] std::uint32_t get_health_point() const { return health_point; }
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[[nodiscard]] const characteristic::Endurance &get_endurance() const { return endurance; }
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[[nodiscard]] std::uint32_t get_armor() const { return armor; }
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[[nodiscard]] const characteristic::Chance &get_chance() const { return chance; }
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[[nodiscard]] std::uint32_t get_damage() const { return damage; }
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[[nodiscard]] const characteristic::Habilete &get_habilete() const { return habilete; }
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[[nodiscard]] std::uint32_t get_glory() const { return glory; }
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[[nodiscard]] classe get_current_class() const { return current_class; }
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[[nodiscard]] std::uint32_t get_money() const { return money; }
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[[nodiscard]] std::uint32_t get_health_point() const { return health_point; }
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friend void from_json(const json &j, CharacterSheet &billy) {
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j.at("caractere").get_to(billy.caractere);
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j.at("adresse").get_to(billy.adresse);
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j.at("endurance").get_to(billy.endurance);
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j.at("chance").get_to(billy.chance);
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j.at("habilete").get_to(billy.habilete);
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j.at("classe").get_to(billy.current_class);
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j.at("health_point").get_to(billy.health_point);
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j.at("armor").get_to(billy.armor);
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j.at("damage").get_to(billy.damage);
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j.at("glory").get_to(billy.glory);
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j.at("money").get_to(billy.money);
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}
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};
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[[nodiscard]] std::uint32_t get_armor() const { return armor; }
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static void to_json(json &j, const CharacterSheet &billy) {
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j["caractere"] = billy.get_caractere();
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j["adresse"] = billy.get_adresse();
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j["endurance"] = billy.get_endurance();
|
||||
j["chance"] = billy.get_chance();
|
||||
j["habilete"] = billy.get_habilete();
|
||||
j["classe"] = billy.get_current_class();
|
||||
j["health_point"] = billy.get_health_point();
|
||||
j["armor"] = billy.get_armor();
|
||||
j["damage"] = billy.get_damage();
|
||||
j["glory"] = billy.get_glory();
|
||||
j["money"] = billy.get_money();
|
||||
}
|
||||
[[nodiscard]] std::uint32_t get_damage() const { return damage; }
|
||||
|
||||
[[nodiscard]] std::uint32_t get_glory() const { return glory; }
|
||||
|
||||
[[nodiscard]] std::uint32_t get_money() const { return money; }
|
||||
|
||||
friend void from_json(const json &j, CharacterSheet &billy) {
|
||||
j.at("caractere").get_to(billy.caractere);
|
||||
j.at("adresse").get_to(billy.adresse);
|
||||
j.at("endurance").get_to(billy.endurance);
|
||||
j.at("chance").get_to(billy.chance);
|
||||
j.at("habilete").get_to(billy.habilete);
|
||||
j.at("classe").get_to(billy.current_class);
|
||||
j.at("health_point").get_to(billy.health_point);
|
||||
j.at("armor").get_to(billy.armor);
|
||||
j.at("damage").get_to(billy.damage);
|
||||
j.at("glory").get_to(billy.glory);
|
||||
j.at("money").get_to(billy.money);
|
||||
}
|
||||
};
|
||||
|
||||
static void to_json(json &j, const CharacterSheet &billy) {
|
||||
j["caractere"] = billy.get_caractere();
|
||||
j["adresse"] = billy.get_adresse();
|
||||
j["endurance"] = billy.get_endurance();
|
||||
j["chance"] = billy.get_chance();
|
||||
j["habilete"] = billy.get_habilete();
|
||||
j["classe"] = billy.get_current_class();
|
||||
j["health_point"] = billy.get_health_point();
|
||||
j["armor"] = billy.get_armor();
|
||||
j["damage"] = billy.get_damage();
|
||||
j["glory"] = billy.get_glory();
|
||||
j["money"] = billy.get_money();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -7,20 +7,20 @@
|
||||
using json = nlohmann::json;
|
||||
|
||||
namespace character::characteristic {
|
||||
class Adresse final : public Characteristic {
|
||||
public:
|
||||
Adresse() noexcept: Characteristic(1, 0, 0, 0) {}
|
||||
class Adresse final : public Characteristic {
|
||||
public:
|
||||
Adresse() noexcept: Characteristic(1, 0, 0, 0) {}
|
||||
|
||||
~Adresse() noexcept final = default;
|
||||
~Adresse() noexcept final = default;
|
||||
|
||||
friend void from_json(const json &j, Adresse &adresse) {
|
||||
nlohmann::from_json(j, static_cast<Characteristic &>(adresse));
|
||||
}
|
||||
};
|
||||
friend void from_json(const json &j, Adresse &adresse) {
|
||||
nlohmann::from_json(j, static_cast<Characteristic &>(adresse));
|
||||
}
|
||||
};
|
||||
|
||||
static void to_json(json &j, const Adresse &adresse) {
|
||||
to_json(j, static_cast<Characteristic>(adresse));
|
||||
}
|
||||
static void to_json(json &j, const Adresse &adresse) {
|
||||
to_json(j, static_cast<Characteristic>(adresse));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -4,20 +4,20 @@
|
||||
#include "characteristic.hpp"
|
||||
|
||||
namespace character::characteristic {
|
||||
class Chance final : public Characteristic {
|
||||
public:
|
||||
Chance() noexcept: Characteristic(3, 0, 0, 0) {}
|
||||
class Chance final : public Characteristic {
|
||||
public:
|
||||
Chance() noexcept: Characteristic(3, 0, 0, 0) {}
|
||||
|
||||
~Chance() noexcept final = default;
|
||||
~Chance() noexcept final = default;
|
||||
|
||||
friend void from_json(const json &j, Chance &chance) {
|
||||
nlohmann::from_json(j, static_cast<Characteristic &>(chance));
|
||||
}
|
||||
};
|
||||
friend void from_json(const json &j, Chance &chance) {
|
||||
nlohmann::from_json(j, static_cast<Characteristic &>(chance));
|
||||
}
|
||||
};
|
||||
|
||||
static void to_json(json &j, const Chance &chance) {
|
||||
to_json(j, static_cast<Characteristic>(chance));
|
||||
}
|
||||
static void to_json(json &j, const Chance &chance) {
|
||||
to_json(j, static_cast<Characteristic>(chance));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -7,53 +7,56 @@
|
||||
using json = nlohmann::json;
|
||||
|
||||
namespace character::characteristic {
|
||||
class Characteristic {
|
||||
protected:
|
||||
const std::uint32_t base{ 0 };
|
||||
std::uint32_t carac{ 0 };
|
||||
std::uint32_t materiel{ 0 };
|
||||
std::uint32_t additional{ 0 };
|
||||
class Characteristic {
|
||||
protected:
|
||||
const std::uint32_t base{ 0 };
|
||||
std::uint32_t carac{ 0 };
|
||||
std::uint32_t materiel{ 0 };
|
||||
std::uint32_t additional{ 0 };
|
||||
|
||||
public:
|
||||
Characteristic() noexcept = default;
|
||||
public:
|
||||
Characteristic() noexcept = default;
|
||||
|
||||
Characteristic(const std::uint32_t base, const std::uint32_t carac, const std::uint32_t materiel, const std::uint32_t additional) noexcept:
|
||||
base(base), carac(carac), materiel(materiel), additional(additional) {}
|
||||
Characteristic(const std::uint32_t base,
|
||||
const std::uint32_t carac,
|
||||
const std::uint32_t materiel,
|
||||
const std::uint32_t additional) noexcept:
|
||||
base(base), carac(carac), materiel(materiel), additional(additional) {}
|
||||
|
||||
Characteristic(const Characteristic &charac) noexcept = default;
|
||||
Characteristic(const Characteristic &charac) noexcept = default;
|
||||
|
||||
Characteristic &operator=(const Characteristic &charac) noexcept {
|
||||
const_cast<std::uint32_t &>(base) = charac.base;
|
||||
carac = charac.carac;
|
||||
materiel = charac.materiel;
|
||||
additional = charac.additional;
|
||||
return *this;
|
||||
}
|
||||
Characteristic &operator=(const Characteristic &charac) noexcept {
|
||||
const_cast<std::uint32_t &>(base) = charac.base;
|
||||
carac = charac.carac;
|
||||
materiel = charac.materiel;
|
||||
additional = charac.additional;
|
||||
return *this;
|
||||
}
|
||||
|
||||
virtual ~Characteristic() noexcept = default;
|
||||
virtual ~Characteristic() noexcept = default;
|
||||
|
||||
[[nodiscard]] std::uint32_t get_base() const { return base; }
|
||||
[[nodiscard]] std::uint32_t get_base() const { return base; }
|
||||
|
||||
[[nodiscard]] std::uint32_t get_carac() const { return carac; }
|
||||
[[nodiscard]] std::uint32_t get_carac() const { return carac; }
|
||||
|
||||
[[nodiscard]] std::uint32_t get_materiel() const { return materiel; }
|
||||
[[nodiscard]] std::uint32_t get_materiel() const { return materiel; }
|
||||
|
||||
[[nodiscard]] std::uint32_t get_additional() const { return additional; }
|
||||
[[nodiscard]] std::uint32_t get_additional() const { return additional; }
|
||||
|
||||
friend void from_json(const json &j, Characteristic &charac) {
|
||||
const_cast<std::uint32_t &>(charac.base) = j.at("base").get<std::uint32_t>();
|
||||
charac.carac = j.at("carac").get<std::uint32_t>();
|
||||
charac.materiel = j.at("materiel").get<std::uint32_t>();
|
||||
charac.additional = j.at("additional").get<std::uint32_t>();
|
||||
}
|
||||
};
|
||||
friend void from_json(const json &j, Characteristic &charac) {
|
||||
const_cast<std::uint32_t &>(charac.base) = j.at("base").get<std::uint32_t>();
|
||||
charac.carac = j.at("carac").get<std::uint32_t>();
|
||||
charac.materiel = j.at("materiel").get<std::uint32_t>();
|
||||
charac.additional = j.at("additional").get<std::uint32_t>();
|
||||
}
|
||||
};
|
||||
|
||||
static void to_json(json &j, const Characteristic &charac) {
|
||||
j["base"] = charac.get_base();
|
||||
j["carac"] = charac.get_carac();
|
||||
j["materiel"] = charac.get_materiel();
|
||||
j["additional"] = charac.get_additional();
|
||||
}
|
||||
static void to_json(json &j, const Characteristic &charac) {
|
||||
j["base"] = charac.get_base();
|
||||
j["carac"] = charac.get_carac();
|
||||
j["materiel"] = charac.get_materiel();
|
||||
j["additional"] = charac.get_additional();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -7,22 +7,22 @@
|
||||
using json = nlohmann::json;
|
||||
|
||||
namespace character::characteristic {
|
||||
class Endurance final : public Characteristic {
|
||||
public:
|
||||
Endurance() noexcept: Characteristic(2, 0, 0, 0) {};
|
||||
class Endurance final : public Characteristic {
|
||||
public:
|
||||
Endurance() noexcept: Characteristic(2, 0, 0, 0) {};
|
||||
|
||||
~Endurance() noexcept final = default;
|
||||
~Endurance() noexcept final = default;
|
||||
|
||||
[[nodiscard]] std::uint32_t get_max_lp() const noexcept;
|
||||
[[nodiscard]] std::uint32_t get_max_lp() const noexcept;
|
||||
|
||||
friend void from_json(const json &j, Endurance &endurance) {
|
||||
nlohmann::from_json(j, static_cast<Characteristic &>(endurance));
|
||||
}
|
||||
};
|
||||
friend void from_json(const json &j, Endurance &endurance) {
|
||||
nlohmann::from_json(j, static_cast<Characteristic &>(endurance));
|
||||
}
|
||||
};
|
||||
|
||||
static void to_json(json &j, const Endurance &endurance) {
|
||||
to_json(j, static_cast<Characteristic>(endurance));
|
||||
}
|
||||
static void to_json(json &j, const Endurance &endurance) {
|
||||
to_json(j, static_cast<Characteristic>(endurance));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -5,20 +5,20 @@
|
||||
#include "characteristic.hpp"
|
||||
|
||||
namespace character::characteristic {
|
||||
class Habilete final : public Characteristic {
|
||||
public:
|
||||
Habilete() noexcept: Characteristic(2, 0, 0, 0) {};
|
||||
class Habilete final : public Characteristic {
|
||||
public:
|
||||
Habilete() noexcept: Characteristic(2, 0, 0, 0) {};
|
||||
|
||||
~Habilete() noexcept final = default;
|
||||
~Habilete() noexcept final = default;
|
||||
|
||||
friend void from_json(const json &j, Habilete &habilete) {
|
||||
nlohmann::from_json(j, static_cast<Characteristic &>(habilete));
|
||||
}
|
||||
};
|
||||
friend void from_json(const json &j, Habilete &habilete) {
|
||||
nlohmann::from_json(j, static_cast<Characteristic &>(habilete));
|
||||
}
|
||||
};
|
||||
|
||||
static void to_json(json &j, const Habilete &habilete) {
|
||||
to_json(j, static_cast<Characteristic>(habilete));
|
||||
}
|
||||
static void to_json(json &j, const Habilete &habilete) {
|
||||
to_json(j, static_cast<Characteristic>(habilete));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -2,28 +2,29 @@
|
||||
#define BILLYSHEET_CONTROLLER_HPP
|
||||
|
||||
namespace character {
|
||||
class CharacterSheet;
|
||||
class CharacterSheet;
|
||||
}
|
||||
|
||||
namespace gui::menu {
|
||||
class MenuData;
|
||||
class MenuData;
|
||||
}
|
||||
|
||||
class Controller final {
|
||||
private:
|
||||
character::CharacterSheet &sheet;
|
||||
gui::menu::MenuData &menu_data;
|
||||
character::CharacterSheet &sheet;
|
||||
gui::menu::MenuData &menu_data;
|
||||
|
||||
public:
|
||||
Controller() = delete;
|
||||
Controller() = delete;
|
||||
|
||||
explicit Controller(character::CharacterSheet &sheet, gui::menu::MenuData &menuData) : sheet(sheet), menu_data(menuData) {}
|
||||
explicit Controller(character::CharacterSheet &sheet, gui::menu::MenuData &menuData) :
|
||||
sheet(sheet), menu_data(menuData) {}
|
||||
|
||||
~Controller() noexcept = default;
|
||||
~Controller() noexcept = default;
|
||||
|
||||
void control_menu() const noexcept;
|
||||
void control_menu() const noexcept;
|
||||
|
||||
void control_sheet()const noexcept;
|
||||
void control_sheet() const noexcept;
|
||||
};
|
||||
|
||||
|
||||
|
@ -10,49 +10,49 @@ class Controller;
|
||||
|
||||
namespace gui {
|
||||
|
||||
class GuiData;
|
||||
class GuiData;
|
||||
|
||||
class Window;
|
||||
class Window;
|
||||
|
||||
namespace menu { class MenuData; }
|
||||
namespace menu { class MenuData; }
|
||||
|
||||
class Gui final {
|
||||
private:
|
||||
GuiData &data;
|
||||
class Gui final {
|
||||
private:
|
||||
GuiData &data;
|
||||
|
||||
menu::Menu menu;
|
||||
menu::Menu menu;
|
||||
|
||||
const fs::path font;
|
||||
const fs::path font;
|
||||
|
||||
bool initialized{ false };
|
||||
bool initialized{ false };
|
||||
|
||||
void habilete_menu() noexcept;
|
||||
void habilete_menu() noexcept;
|
||||
|
||||
void adresse_menu() noexcept;
|
||||
void adresse_menu() noexcept;
|
||||
|
||||
void endurance_menu() noexcept;
|
||||
void endurance_menu() noexcept;
|
||||
|
||||
void chance_menu() noexcept;
|
||||
void chance_menu() noexcept;
|
||||
|
||||
void stat_second_menu() noexcept;
|
||||
void stat_second_menu() noexcept;
|
||||
|
||||
void materiel_menu() noexcept;
|
||||
void materiel_menu() noexcept;
|
||||
|
||||
void gloire_menu() noexcept;
|
||||
void gloire_menu() noexcept;
|
||||
|
||||
void richesse_menu() noexcept;
|
||||
void richesse_menu() noexcept;
|
||||
|
||||
public:
|
||||
Gui() = delete;
|
||||
public:
|
||||
Gui() = delete;
|
||||
|
||||
explicit Gui(Window &window, GuiData &data, menu::MenuData &menuData);
|
||||
explicit Gui(Window &window, GuiData &data, menu::MenuData &menuData);
|
||||
|
||||
~Gui() noexcept;
|
||||
~Gui() noexcept;
|
||||
|
||||
void render_gui(const Controller &controller);
|
||||
void render_gui(const Controller &controller);
|
||||
|
||||
void render_gpu() const;
|
||||
};
|
||||
void render_gpu() const;
|
||||
};
|
||||
}
|
||||
|
||||
#endif //BILLYSHEET_GUI_HPP
|
||||
|
@ -5,57 +5,57 @@
|
||||
#include <spdlog/spdlog.h>
|
||||
|
||||
namespace character {
|
||||
class CharacterSheet;
|
||||
class CharacterSheet;
|
||||
}
|
||||
|
||||
using namespace std::string_view_literals;
|
||||
|
||||
namespace gui {
|
||||
|
||||
enum class characChanged {
|
||||
None,
|
||||
Adresse,
|
||||
Endurance,
|
||||
Chance,
|
||||
Habilete
|
||||
};
|
||||
enum class characChanged {
|
||||
None,
|
||||
Adresse,
|
||||
Endurance,
|
||||
Chance,
|
||||
Habilete
|
||||
};
|
||||
|
||||
class GuiData final {
|
||||
private:
|
||||
friend class Gui;
|
||||
class GuiData final {
|
||||
private:
|
||||
friend class Gui;
|
||||
|
||||
character::CharacterSheet &billy;
|
||||
character::CharacterSheet &billy;
|
||||
|
||||
std::pair<characChanged, std::uint32_t> base{ characChanged::None, 0 };
|
||||
std::pair<characChanged, std::uint32_t> base{ characChanged::None, 0 };
|
||||
|
||||
std::pair<characChanged, std::uint32_t> carac{ characChanged::None, 0 };
|
||||
std::pair<characChanged, std::uint32_t> carac{ characChanged::None, 0 };
|
||||
|
||||
std::pair<characChanged, std::uint32_t> materiel{ characChanged::None, 0 };
|
||||
std::pair<characChanged, std::uint32_t> materiel{ characChanged::None, 0 };
|
||||
|
||||
std::pair<characChanged, std::uint32_t> additional{ characChanged::None, 0 };
|
||||
std::pair<characChanged, std::uint32_t> additional{ characChanged::None, 0 };
|
||||
|
||||
public:
|
||||
static constexpr std::array classes{
|
||||
"Guerrier"sv,
|
||||
"Prudent"sv,
|
||||
"Paysan"sv,
|
||||
"Débrouillard"sv
|
||||
};
|
||||
public:
|
||||
static constexpr std::array classes{
|
||||
"Guerrier"sv,
|
||||
"Prudent"sv,
|
||||
"Paysan"sv,
|
||||
"Débrouillard"sv
|
||||
};
|
||||
|
||||
GuiData() = delete;
|
||||
GuiData() = delete;
|
||||
|
||||
explicit GuiData(character::CharacterSheet &billy) noexcept: billy(billy) { SPDLOG_DEBUG("Creating GUI Data"); }
|
||||
explicit GuiData(character::CharacterSheet &billy) noexcept: billy(billy) { SPDLOG_DEBUG("Creating GUI Data"); }
|
||||
|
||||
~GuiData() noexcept = default;
|
||||
~GuiData() noexcept = default;
|
||||
|
||||
[[nodiscard]] const std::pair<characChanged, std::uint32_t> &get_base() const { return base; }
|
||||
[[nodiscard]] const std::pair<characChanged, std::uint32_t> &get_base() const { return base; }
|
||||
|
||||
[[nodiscard]] const std::pair<characChanged, std::uint32_t> &get_carac() const { return carac; }
|
||||
[[nodiscard]] const std::pair<characChanged, std::uint32_t> &get_carac() const { return carac; }
|
||||
|
||||
[[nodiscard]] const std::pair<characChanged, std::uint32_t> &get_materiel() const { return materiel; }
|
||||
[[nodiscard]] const std::pair<characChanged, std::uint32_t> &get_materiel() const { return materiel; }
|
||||
|
||||
[[nodiscard]] const std::pair<characChanged, std::uint32_t> &get_additional() const { return additional; }
|
||||
};
|
||||
[[nodiscard]] const std::pair<characChanged, std::uint32_t> &get_additional() const { return additional; }
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
|
@ -4,26 +4,26 @@
|
||||
#include <spdlog/spdlog.h>
|
||||
|
||||
namespace gui {
|
||||
class GuiData;
|
||||
class GuiData;
|
||||
|
||||
namespace menu {
|
||||
class MenuData;
|
||||
namespace menu {
|
||||
class MenuData;
|
||||
|
||||
class Menu final {
|
||||
private:
|
||||
MenuData &data;
|
||||
public:
|
||||
Menu() noexcept = delete;
|
||||
class Menu final {
|
||||
private:
|
||||
MenuData &data;
|
||||
public:
|
||||
Menu() noexcept = delete;
|
||||
|
||||
explicit Menu(MenuData &data) noexcept;
|
||||
explicit Menu(MenuData &data) noexcept;
|
||||
|
||||
~Menu() noexcept = default;
|
||||
~Menu() noexcept = default;
|
||||
|
||||
void gui() const noexcept;
|
||||
void gui() const noexcept;
|
||||
|
||||
[[nodiscard]] const MenuData &get_data() const { return data; }
|
||||
};
|
||||
}
|
||||
[[nodiscard]] const MenuData &get_data() const { return data; }
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -8,38 +8,40 @@ namespace fs = std::filesystem;
|
||||
class Controller;
|
||||
|
||||
namespace character {
|
||||
class CharacterSheet;
|
||||
class CharacterSheet;
|
||||
}
|
||||
|
||||
namespace gui::menu {
|
||||
class MenuData final {
|
||||
public:
|
||||
const std::string open_character_key{ "CharacterSheetOpen" };
|
||||
class MenuData final {
|
||||
public:
|
||||
const std::string open_character_key{ "CharacterSheetOpen" };
|
||||
|
||||
const std::string save_character_key{ "CharacterSheetSaveAs" };
|
||||
private:
|
||||
friend class Menu;
|
||||
const std::string save_character_key{ "CharacterSheetSaveAs" };
|
||||
private:
|
||||
friend class Menu;
|
||||
|
||||
const character::CharacterSheet &character_sheet;
|
||||
const character::CharacterSheet &character_sheet;
|
||||
|
||||
mutable fs::path save_path{ "./" };
|
||||
mutable fs::path save_path{ "./" };
|
||||
|
||||
mutable std::string filename{ "character_sheet.json" };
|
||||
mutable std::string filename{ "character_sheet.json" };
|
||||
|
||||
bool edit_mode{ true };
|
||||
public:
|
||||
MenuData() noexcept = delete;
|
||||
bool edit_mode{ true };
|
||||
public:
|
||||
MenuData() noexcept = delete;
|
||||
|
||||
explicit MenuData(const character::CharacterSheet &characterSheet) noexcept: character_sheet(characterSheet) {}
|
||||
explicit MenuData(const character::CharacterSheet &characterSheet) noexcept: character_sheet(characterSheet) {}
|
||||
|
||||
~MenuData() noexcept = default;
|
||||
~MenuData() noexcept = default;
|
||||
|
||||
[[nodiscard]] bool is_edit_mode() const { return edit_mode; }
|
||||
[[nodiscard]] bool is_edit_mode() const { return edit_mode; }
|
||||
|
||||
void set_save_path([[maybe_unused]] const Controller &controller, const fs::path &savePath) const { save_path = savePath; }
|
||||
void set_save_path([[maybe_unused]] const Controller &controller,
|
||||
const fs::path &savePath) const { save_path = savePath; }
|
||||
|
||||
void set_filename([[maybe_unused]] const Controller &controller, const std::string &fileName) const { filename = fileName; }
|
||||
};
|
||||
void set_filename([[maybe_unused]] const Controller &controller,
|
||||
const std::string &fileName) const { filename = fileName; }
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
|
@ -7,28 +7,29 @@
|
||||
#include <memory>
|
||||
|
||||
namespace gui {
|
||||
class Window final {
|
||||
private:
|
||||
static void delete_glfw_window(GLFWwindow *glfWwindow) {
|
||||
glfwDestroyWindow(glfWwindow);
|
||||
glfwTerminate();
|
||||
}
|
||||
class Window final {
|
||||
private:
|
||||
static void delete_glfw_window(GLFWwindow *glfWwindow) {
|
||||
glfwDestroyWindow(glfWwindow);
|
||||
glfwTerminate();
|
||||
}
|
||||
|
||||
std::unique_ptr<GLFWwindow, decltype(&delete_glfw_window)> wwindow{ nullptr, delete_glfw_window };
|
||||
std::unique_ptr<GLFWwindow, decltype(&delete_glfw_window)> wwindow{ nullptr, delete_glfw_window };
|
||||
|
||||
public:
|
||||
Window();
|
||||
public:
|
||||
Window();
|
||||
|
||||
Window(Window &&window) noexcept: wwindow(std::move(window.wwindow)) {}
|
||||
Window(Window &&window) noexcept: wwindow(std::move(window.wwindow)) {}
|
||||
|
||||
~Window() noexcept = default;
|
||||
~Window() noexcept = default;
|
||||
|
||||
[[nodiscard]] const std::unique_ptr<GLFWwindow, decltype(&delete_glfw_window)> &get_window() const { return wwindow; }
|
||||
[[nodiscard]] const std::unique_ptr<GLFWwindow, decltype(&delete_glfw_window)> &
|
||||
get_window() const { return wwindow; }
|
||||
|
||||
[[nodiscard]] bool should_close() const noexcept;
|
||||
[[nodiscard]] bool should_close() const noexcept;
|
||||
|
||||
void swap_buffers() const noexcept;
|
||||
};
|
||||
void swap_buffers() const noexcept;
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
|
@ -4,48 +4,48 @@
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
namespace gui {
|
||||
class GuiDataInterface {
|
||||
public:
|
||||
GuiDataInterface() noexcept = default;
|
||||
class GuiDataInterface {
|
||||
public:
|
||||
GuiDataInterface() noexcept = default;
|
||||
|
||||
virtual ~GuiDataInterface() noexcept = default;
|
||||
virtual ~GuiDataInterface() noexcept = default;
|
||||
|
||||
virtual void key_callback(GLFWwindow *window, int key, int scancode, int action, int mods) = 0;
|
||||
virtual void key_callback(GLFWwindow *window, int key, int scancode, int action, int mods) = 0;
|
||||
|
||||
virtual void character_callback(GLFWwindow *window, unsigned int codepoint) = 0;
|
||||
virtual void character_callback(GLFWwindow *window, unsigned int codepoint) = 0;
|
||||
|
||||
virtual void cursor_position_callback(GLFWwindow *window, double xpos, double ypos) = 0;
|
||||
virtual void cursor_position_callback(GLFWwindow *window, double xpos, double ypos) = 0;
|
||||
|
||||
virtual void cursor_enter_callback(GLFWwindow *window, int entered) = 0;
|
||||
virtual void cursor_enter_callback(GLFWwindow *window, int entered) = 0;
|
||||
|
||||
virtual void mouse_button_callback(GLFWwindow *window, int button, int action, int mods) = 0;
|
||||
virtual void mouse_button_callback(GLFWwindow *window, int button, int action, int mods) = 0;
|
||||
|
||||
virtual void scroll_callback(GLFWwindow *window, double xoffset, double yoffset) = 0;
|
||||
virtual void scroll_callback(GLFWwindow *window, double xoffset, double yoffset) = 0;
|
||||
|
||||
virtual void joystick_callback(int jid, int event) = 0;
|
||||
virtual void joystick_callback(int jid, int event) = 0;
|
||||
|
||||
virtual void drop_callback(GLFWwindow *window, int count, const char **paths) = 0;
|
||||
virtual void drop_callback(GLFWwindow *window, int count, const char **paths) = 0;
|
||||
|
||||
virtual void window_close_callback(GLFWwindow *window) = 0;
|
||||
virtual void window_close_callback(GLFWwindow *window) = 0;
|
||||
|
||||
virtual void window_size_callback(GLFWwindow *window, int width, int height) = 0;
|
||||
virtual void window_size_callback(GLFWwindow *window, int width, int height) = 0;
|
||||
|
||||
virtual void framebuffer_size_callback(GLFWwindow *window, int width, int height) = 0;
|
||||
virtual void framebuffer_size_callback(GLFWwindow *window, int width, int height) = 0;
|
||||
|
||||
virtual void window_content_scale_callback(GLFWwindow *window, float xscale, float yscale) = 0;
|
||||
virtual void window_content_scale_callback(GLFWwindow *window, float xscale, float yscale) = 0;
|
||||
|
||||
virtual void window_pos_callback(GLFWwindow *window, int xpos, int ypos) = 0;
|
||||
virtual void window_pos_callback(GLFWwindow *window, int xpos, int ypos) = 0;
|
||||
|
||||
virtual void window_iconify_callback(GLFWwindow *window, int iconified) = 0;
|
||||
virtual void window_iconify_callback(GLFWwindow *window, int iconified) = 0;
|
||||
|
||||
virtual void window_maximize_callback(GLFWwindow *window, int maximized) = 0;
|
||||
virtual void window_maximize_callback(GLFWwindow *window, int maximized) = 0;
|
||||
|
||||
virtual void window_focus_callback(GLFWwindow *window, int focused) = 0;
|
||||
virtual void window_focus_callback(GLFWwindow *window, int focused) = 0;
|
||||
|
||||
virtual void window_refresh_callback(GLFWwindow *window) = 0;
|
||||
virtual void window_refresh_callback(GLFWwindow *window) = 0;
|
||||
|
||||
virtual void error_callback(int error, const char *message) = 0;
|
||||
};
|
||||
virtual void error_callback(int error, const char *message) = 0;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
|
10575
include/stb_image.h
10575
include/stb_image.h
File diff suppressed because it is too large
Load Diff
@ -1,5 +1,5 @@
|
||||
#include "characteristic/endurance.hpp"
|
||||
|
||||
std::uint32_t character::characteristic::Endurance::get_max_lp() const noexcept {
|
||||
return (base + carac + materiel + additional) * 3;
|
||||
return (base + carac + materiel + additional) * 3;
|
||||
}
|
||||
|
@ -7,56 +7,56 @@
|
||||
#include "character_sheet.hpp"
|
||||
|
||||
void Controller::control_menu() const noexcept {
|
||||
if (ifd::FileDialog::Instance().IsDone(menu_data.open_character_key)) {
|
||||
if (ifd::FileDialog::Instance().HasResult()) {
|
||||
fs::path str = ifd::FileDialog::Instance().GetResult();
|
||||
SPDLOG_DEBUG("path opening: {}", str.string());
|
||||
const auto filename = str.filename();
|
||||
const auto save_path = str.remove_filename();
|
||||
menu_data.set_filename(*this, filename);
|
||||
menu_data.set_save_path(*this, save_path);
|
||||
std::ifstream file{ save_path / filename };
|
||||
json j = json::parse(file);
|
||||
file.close();
|
||||
sheet = j.at("character_sheet").get<character::CharacterSheet>();
|
||||
}
|
||||
ifd::FileDialog::Instance().Close();
|
||||
}
|
||||
if (ifd::FileDialog::Instance().IsDone(menu_data.save_character_key)) {
|
||||
if (ifd::FileDialog::Instance().HasResult()) {
|
||||
fs::path str = ifd::FileDialog::Instance().GetResult();
|
||||
SPDLOG_DEBUG("path saving: {}", str.string());
|
||||
const auto filename = str.filename();
|
||||
const auto save_path = str.remove_filename();
|
||||
menu_data.set_filename(*this, filename);
|
||||
menu_data.set_save_path(*this, save_path);
|
||||
std::ofstream file{ save_path / filename };
|
||||
json j;
|
||||
j.emplace("character_sheet", sheet);
|
||||
file << j.dump(4);
|
||||
}
|
||||
ifd::FileDialog::Instance().Close();
|
||||
}
|
||||
if (ifd::FileDialog::Instance().IsDone(menu_data.open_character_key)) {
|
||||
if (ifd::FileDialog::Instance().HasResult()) {
|
||||
fs::path str = ifd::FileDialog::Instance().GetResult();
|
||||
SPDLOG_DEBUG("path opening: {}", str.string());
|
||||
const auto filename = str.filename();
|
||||
const auto save_path = str.remove_filename();
|
||||
menu_data.set_filename(*this, filename);
|
||||
menu_data.set_save_path(*this, save_path);
|
||||
std::ifstream file{ save_path / filename };
|
||||
json j = json::parse(file);
|
||||
file.close();
|
||||
sheet = j.at("character_sheet").get<character::CharacterSheet>();
|
||||
}
|
||||
ifd::FileDialog::Instance().Close();
|
||||
}
|
||||
if (ifd::FileDialog::Instance().IsDone(menu_data.save_character_key)) {
|
||||
if (ifd::FileDialog::Instance().HasResult()) {
|
||||
fs::path str = ifd::FileDialog::Instance().GetResult();
|
||||
SPDLOG_DEBUG("path saving: {}", str.string());
|
||||
const auto filename = str.filename();
|
||||
const auto save_path = str.remove_filename();
|
||||
menu_data.set_filename(*this, filename);
|
||||
menu_data.set_save_path(*this, save_path);
|
||||
std::ofstream file{ save_path / filename };
|
||||
json j;
|
||||
j.emplace("character_sheet", sheet);
|
||||
file << j.dump(4);
|
||||
}
|
||||
ifd::FileDialog::Instance().Close();
|
||||
}
|
||||
}
|
||||
|
||||
void Controller::control_sheet() const noexcept {
|
||||
if (menu_data.is_edit_mode()) {
|
||||
// TODO
|
||||
switch (sheet.get_current_class()) {
|
||||
case character::classe::Prudent:
|
||||
// TODO
|
||||
break;
|
||||
case character::classe::Guerrier:
|
||||
// TODO
|
||||
break;
|
||||
case character::classe::Paysan:
|
||||
// TODO
|
||||
break;
|
||||
case character::classe::Debrouillard:
|
||||
// TODO
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
// TODO
|
||||
}
|
||||
if (menu_data.is_edit_mode()) {
|
||||
// TODO
|
||||
switch (sheet.get_current_class()) {
|
||||
case character::classe::Prudent:
|
||||
// TODO
|
||||
break;
|
||||
case character::classe::Guerrier:
|
||||
// TODO
|
||||
break;
|
||||
case character::classe::Paysan:
|
||||
// TODO
|
||||
break;
|
||||
case character::classe::Debrouillard:
|
||||
// TODO
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
// TODO
|
||||
}
|
||||
}
|
||||
|
290
src/gui/gui.cpp
290
src/gui/gui.cpp
@ -8,209 +8,221 @@
|
||||
#include "character_sheet.hpp"
|
||||
#include "controller.hpp"
|
||||
|
||||
gui::Gui::Gui(Window &window, GuiData &data, menu::MenuData &menuData) : data(data), menu(menuData), font("font/DejaVuSans.ttf") {
|
||||
SPDLOG_DEBUG("Creating GUI");
|
||||
(void) ImGui::CreateContext();
|
||||
ImGui::StyleColorsDark();
|
||||
(void) ImGui::GetIO().Fonts->AddFontFromFileTTF(font.c_str(), 18.0f);
|
||||
(void) ImGui_ImplGlfw_InitForOpenGL(window.get_window().get(), true);
|
||||
initialized = ImGui_ImplOpenGL3_Init("#version 130");
|
||||
SPDLOG_DEBUG("Initialized: {}", initialized);
|
||||
gui::Gui::Gui(Window &window, GuiData &data, menu::MenuData &menuData) :
|
||||
data(data), menu(menuData), font("font/DejaVuSans.ttf") {
|
||||
SPDLOG_DEBUG("Creating GUI");
|
||||
(void) ImGui::CreateContext();
|
||||
ImGui::StyleColorsDark();
|
||||
(void) ImGui::GetIO().Fonts->AddFontFromFileTTF(font.c_str(), 18.0f);
|
||||
(void) ImGui_ImplGlfw_InitForOpenGL(window.get_window().get(), true);
|
||||
initialized = ImGui_ImplOpenGL3_Init("#version 130");
|
||||
SPDLOG_DEBUG("Initialized: {}", initialized);
|
||||
}
|
||||
|
||||
gui::Gui::~Gui() noexcept {
|
||||
ImGui_ImplOpenGL3_Shutdown();
|
||||
ImGui_ImplGlfw_Shutdown();
|
||||
ImGui::DestroyContext();
|
||||
ImGui_ImplOpenGL3_Shutdown();
|
||||
ImGui_ImplGlfw_Shutdown();
|
||||
ImGui::DestroyContext();
|
||||
}
|
||||
|
||||
void gui::Gui::render_gui(const Controller &controller) {
|
||||
if (initialized) {
|
||||
constexpr ImGuiWindowFlags flags = ImGuiWindowFlags_MenuBar |
|
||||
ImGuiWindowFlags_NoMove |
|
||||
ImGuiWindowFlags_NoResize |
|
||||
ImGuiWindowFlags_NoCollapse |
|
||||
ImGuiWindowFlags_NoTitleBar;
|
||||
if (initialized) {
|
||||
constexpr ImGuiWindowFlags flags = ImGuiWindowFlags_MenuBar |
|
||||
ImGuiWindowFlags_NoMove |
|
||||
ImGuiWindowFlags_NoResize |
|
||||
ImGuiWindowFlags_NoCollapse |
|
||||
ImGuiWindowFlags_NoTitleBar;
|
||||
|
||||
ImGui_ImplOpenGL3_NewFrame();
|
||||
ImGui_ImplGlfw_NewFrame();
|
||||
ImGui::NewFrame();
|
||||
ImGui_ImplOpenGL3_NewFrame();
|
||||
ImGui_ImplGlfw_NewFrame();
|
||||
ImGui::NewFrame();
|
||||
|
||||
//TODO GUI
|
||||
{
|
||||
const ImGuiViewport &viewport = *ImGui::GetMainViewport();
|
||||
ImGui::SetNextWindowPos(viewport.Pos);
|
||||
ImGui::SetNextWindowSize(viewport.Size);
|
||||
}
|
||||
//TODO GUI
|
||||
{
|
||||
const ImGuiViewport &viewport = *ImGui::GetMainViewport();
|
||||
ImGui::SetNextWindowPos(viewport.Pos);
|
||||
ImGui::SetNextWindowSize(viewport.Size);
|
||||
}
|
||||
|
||||
// Never collapsed.
|
||||
(void) ImGui::Begin("Billy", nullptr, flags);
|
||||
menu.gui();
|
||||
// Never collapsed.
|
||||
(void) ImGui::Begin("Billy", nullptr, flags);
|
||||
menu.gui();
|
||||
|
||||
if (ImGui::BeginCombo("Classe",
|
||||
GuiData::classes[static_cast<std::uint32_t>(data.billy.get_current_class())].data(),
|
||||
ImGuiComboFlags_PopupAlignLeft)) {
|
||||
for (std::size_t i = 0; i < GuiData::classes.size(); ++i) {
|
||||
const bool is_selected = (data.billy.get_current_class() == static_cast<character::classe>(i));
|
||||
if (ImGui::Selectable(GuiData::classes[i].data(), is_selected))
|
||||
data.billy.current_class = static_cast<character::classe>(i);
|
||||
if (ImGui::BeginCombo("Classe",
|
||||
GuiData::classes[static_cast<std::uint32_t>(data.billy.get_current_class())].data(),
|
||||
ImGuiComboFlags_PopupAlignLeft)) {
|
||||
for (std::size_t i = 0; i < GuiData::classes.size(); ++i) {
|
||||
const bool is_selected = (data.billy.get_current_class() == static_cast<character::classe>(i));
|
||||
if (ImGui::Selectable(GuiData::classes[i].data(), is_selected))
|
||||
data.billy.current_class = static_cast<character::classe>(i);
|
||||
|
||||
if (is_selected)
|
||||
ImGui::SetItemDefaultFocus();
|
||||
}
|
||||
ImGui::EndCombo();
|
||||
}
|
||||
if (is_selected)
|
||||
ImGui::SetItemDefaultFocus();
|
||||
}
|
||||
ImGui::EndCombo();
|
||||
}
|
||||
|
||||
{
|
||||
ImGui::BeginChild("carac", ImVec2(0, ImGui::GetWindowHeight() * 0.2f), true);
|
||||
ImGui::Text("Caractère");
|
||||
// Remove label
|
||||
ImGui::PushItemWidth(-1);
|
||||
ImGui::InputTextMultiline("Caractère", &data.billy.caractere);
|
||||
ImGui::PopItemWidth();
|
||||
ImGui::EndChild();
|
||||
}
|
||||
{
|
||||
ImGui::BeginChild("carac", ImVec2(0, ImGui::GetWindowHeight() * 0.2f), true);
|
||||
ImGui::Text("Caractère");
|
||||
// Remove label
|
||||
ImGui::PushItemWidth(-1);
|
||||
ImGui::InputTextMultiline("Caractère", &data.billy.caractere);
|
||||
ImGui::PopItemWidth();
|
||||
ImGui::EndChild();
|
||||
}
|
||||
|
||||
ImGui::BeginGroup();
|
||||
habilete_menu();
|
||||
ImGui::SameLine();
|
||||
ImGui::BeginGroup();
|
||||
habilete_menu();
|
||||
ImGui::SameLine();
|
||||
|
||||
adresse_menu();
|
||||
adresse_menu();
|
||||
|
||||
endurance_menu();
|
||||
ImGui::SameLine();
|
||||
endurance_menu();
|
||||
ImGui::SameLine();
|
||||
|
||||
chance_menu();
|
||||
ImGui::EndGroup();
|
||||
chance_menu();
|
||||
ImGui::EndGroup();
|
||||
|
||||
ImGui::SameLine();
|
||||
ImGui::SameLine();
|
||||
|
||||
stat_second_menu();
|
||||
stat_second_menu();
|
||||
|
||||
materiel_menu();
|
||||
materiel_menu();
|
||||
|
||||
ImGui::SameLine();
|
||||
ImGui::SameLine();
|
||||
|
||||
ImGui::BeginGroup();
|
||||
gloire_menu();
|
||||
ImGui::BeginGroup();
|
||||
gloire_menu();
|
||||
|
||||
richesse_menu();
|
||||
ImGui::EndGroup();
|
||||
richesse_menu();
|
||||
ImGui::EndGroup();
|
||||
|
||||
|
||||
ImGui::End();
|
||||
ImGui::End();
|
||||
|
||||
controller.control_menu();
|
||||
controller.control_menu();
|
||||
|
||||
ImGui::Render();
|
||||
}
|
||||
ImGui::Render();
|
||||
}
|
||||
}
|
||||
|
||||
void gui::Gui::render_gpu() const {
|
||||
if (initialized) {
|
||||
ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData());
|
||||
}
|
||||
if (initialized) {
|
||||
ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData());
|
||||
}
|
||||
}
|
||||
|
||||
void gui::Gui::habilete_menu() noexcept {
|
||||
ImGui::BeginChild("habilete", ImVec2(ImGui::GetWindowWidth() / 3, ImGui::GetWindowHeight() * 0.2f), true);
|
||||
ImGui::Text("Habileté");
|
||||
data.base.second = data.billy.get_habilete().get_base();
|
||||
data.base.first = ImGui::InputInt("Base", reinterpret_cast<int *>(&data.base.second)) ? characChanged::Habilete : characChanged::None;
|
||||
ImGui::BeginChild("habilete", ImVec2(ImGui::GetWindowWidth() / 3, ImGui::GetWindowHeight() * 0.2f), true);
|
||||
ImGui::Text("Habileté");
|
||||
data.base.second = data.billy.get_habilete().get_base();
|
||||
data.base.first = ImGui::InputInt("Base", reinterpret_cast<int *>(&data.base.second)) ? characChanged::Habilete
|
||||
: characChanged::None;
|
||||
|
||||
data.carac.second = data.billy.get_habilete().get_carac();
|
||||
data.carac.first = ImGui::InputInt("Carac", reinterpret_cast<int *>(&data.carac.second)) ? characChanged::Habilete : characChanged::None;
|
||||
data.carac.second = data.billy.get_habilete().get_carac();
|
||||
data.carac.first = ImGui::InputInt("Carac", reinterpret_cast<int *>(&data.carac.second)) ? characChanged::Habilete
|
||||
: characChanged::None;
|
||||
|
||||
data.materiel.second = data.billy.get_habilete().get_materiel();
|
||||
data.materiel.first = ImGui::InputInt("Matériel", reinterpret_cast<int *>(&data.materiel.second)) ? characChanged::Habilete : characChanged::None;
|
||||
data.materiel.second = data.billy.get_habilete().get_materiel();
|
||||
data.materiel.first = ImGui::InputInt("Matériel", reinterpret_cast<int *>(&data.materiel.second))
|
||||
? characChanged::Habilete : characChanged::None;
|
||||
|
||||
data.additional.second = data.billy.get_habilete().get_additional();
|
||||
data.additional.first = ImGui::InputInt("Additionnel", reinterpret_cast<int *>(&data.additional.second)) ?
|
||||
characChanged::Habilete :
|
||||
characChanged::None;
|
||||
ImGui::EndChild();
|
||||
data.additional.second = data.billy.get_habilete().get_additional();
|
||||
data.additional.first = ImGui::InputInt("Additionnel", reinterpret_cast<int *>(&data.additional.second)) ?
|
||||
characChanged::Habilete :
|
||||
characChanged::None;
|
||||
ImGui::EndChild();
|
||||
}
|
||||
|
||||
void gui::Gui::adresse_menu() noexcept {
|
||||
ImGui::BeginChild("adresse", ImVec2(ImGui::GetWindowWidth() / 3, ImGui::GetWindowHeight() * 0.2f), true);
|
||||
ImGui::Text("Adresse");
|
||||
data.base.second = data.billy.get_adresse().get_base();
|
||||
data.base.first = ImGui::InputInt("Base", reinterpret_cast<int *>(&data.base.second)) ? characChanged::Adresse : characChanged::None;
|
||||
ImGui::BeginChild("adresse", ImVec2(ImGui::GetWindowWidth() / 3, ImGui::GetWindowHeight() * 0.2f), true);
|
||||
ImGui::Text("Adresse");
|
||||
data.base.second = data.billy.get_adresse().get_base();
|
||||
data.base.first = ImGui::InputInt("Base", reinterpret_cast<int *>(&data.base.second)) ? characChanged::Adresse
|
||||
: characChanged::None;
|
||||
|
||||
data.carac.second = data.billy.get_adresse().get_carac();
|
||||
data.carac.first = ImGui::InputInt("Carac", reinterpret_cast<int *>(&data.carac.second)) ? characChanged::Adresse : characChanged::None;
|
||||
data.carac.second = data.billy.get_adresse().get_carac();
|
||||
data.carac.first = ImGui::InputInt("Carac", reinterpret_cast<int *>(&data.carac.second)) ? characChanged::Adresse
|
||||
: characChanged::None;
|
||||
|
||||
data.materiel.second = data.billy.get_adresse().get_materiel();
|
||||
data.materiel.first = ImGui::InputInt("Matériel", reinterpret_cast<int *>(&data.materiel.second)) ? characChanged::Adresse : characChanged::None;
|
||||
data.materiel.second = data.billy.get_adresse().get_materiel();
|
||||
data.materiel.first = ImGui::InputInt("Matériel", reinterpret_cast<int *>(&data.materiel.second))
|
||||
? characChanged::Adresse : characChanged::None;
|
||||
|
||||
data.additional.second = data.billy.get_adresse().get_additional();
|
||||
data.additional.first = ImGui::InputInt("Additionnel", reinterpret_cast<int *>(&data.additional.second)) ?
|
||||
characChanged::Adresse :
|
||||
characChanged::None;
|
||||
ImGui::EndChild();
|
||||
data.additional.second = data.billy.get_adresse().get_additional();
|
||||
data.additional.first = ImGui::InputInt("Additionnel", reinterpret_cast<int *>(&data.additional.second)) ?
|
||||
characChanged::Adresse :
|
||||
characChanged::None;
|
||||
ImGui::EndChild();
|
||||
}
|
||||
|
||||
void gui::Gui::endurance_menu() noexcept {
|
||||
ImGui::BeginChild("endurance", ImVec2(ImGui::GetWindowWidth() / 3, ImGui::GetWindowHeight() * 0.2f), true);
|
||||
ImGui::Text("Endurance");
|
||||
ImGui::BeginChild("endurance", ImVec2(ImGui::GetWindowWidth() / 3, ImGui::GetWindowHeight() * 0.2f), true);
|
||||
ImGui::Text("Endurance");
|
||||
|
||||
data.base.second = data.billy.get_endurance().get_base();
|
||||
data.base.first = ImGui::InputInt("Base", reinterpret_cast<int *>(&data.base.second)) ? characChanged::Endurance : characChanged::None;
|
||||
data.base.second = data.billy.get_endurance().get_base();
|
||||
data.base.first = ImGui::InputInt("Base", reinterpret_cast<int *>(&data.base.second)) ? characChanged::Endurance
|
||||
: characChanged::None;
|
||||
|
||||
data.carac.second = data.billy.get_endurance().get_carac();
|
||||
data.carac.first = ImGui::InputInt("Carac", reinterpret_cast<int *>(&data.carac.second)) ? characChanged::Endurance : characChanged::None;
|
||||
data.carac.second = data.billy.get_endurance().get_carac();
|
||||
data.carac.first = ImGui::InputInt("Carac", reinterpret_cast<int *>(&data.carac.second)) ? characChanged::Endurance
|
||||
: characChanged::None;
|
||||
|
||||
data.materiel.second = data.billy.get_endurance().get_materiel();
|
||||
data.materiel.first = ImGui::InputInt("Matériel", reinterpret_cast<int *>(&data.materiel.second)) ?
|
||||
characChanged::Endurance :
|
||||
characChanged::None;
|
||||
data.materiel.second = data.billy.get_endurance().get_materiel();
|
||||
data.materiel.first = ImGui::InputInt("Matériel", reinterpret_cast<int *>(&data.materiel.second)) ?
|
||||
characChanged::Endurance :
|
||||
characChanged::None;
|
||||
|
||||
data.additional.second = data.billy.get_endurance().get_additional();
|
||||
data.additional.first = ImGui::InputInt("Additionnel", reinterpret_cast<int *>(&data.additional.second)) ?
|
||||
characChanged::Endurance :
|
||||
characChanged::None;
|
||||
ImGui::EndChild();
|
||||
data.additional.second = data.billy.get_endurance().get_additional();
|
||||
data.additional.first = ImGui::InputInt("Additionnel", reinterpret_cast<int *>(&data.additional.second)) ?
|
||||
characChanged::Endurance :
|
||||
characChanged::None;
|
||||
ImGui::EndChild();
|
||||
}
|
||||
|
||||
void gui::Gui::chance_menu() noexcept {
|
||||
ImGui::BeginChild("chance", ImVec2(ImGui::GetWindowWidth() / 3, ImGui::GetWindowHeight() * 0.2f), true);
|
||||
ImGui::Text("Chance");
|
||||
data.base.second = data.billy.get_chance().get_base();
|
||||
data.base.first = ImGui::InputInt("Base", reinterpret_cast<int *>(&data.base.second)) ? characChanged::Chance : characChanged::None;
|
||||
ImGui::BeginChild("chance", ImVec2(ImGui::GetWindowWidth() / 3, ImGui::GetWindowHeight() * 0.2f), true);
|
||||
ImGui::Text("Chance");
|
||||
data.base.second = data.billy.get_chance().get_base();
|
||||
data.base.first = ImGui::InputInt("Base", reinterpret_cast<int *>(&data.base.second)) ? characChanged::Chance
|
||||
: characChanged::None;
|
||||
|
||||
data.carac.second = data.billy.get_chance().get_carac();
|
||||
data.carac.first = ImGui::InputInt("Carac", reinterpret_cast<int *>(&data.carac.second)) ? characChanged::Chance : characChanged::None;
|
||||
data.carac.second = data.billy.get_chance().get_carac();
|
||||
data.carac.first = ImGui::InputInt("Carac", reinterpret_cast<int *>(&data.carac.second)) ? characChanged::Chance
|
||||
: characChanged::None;
|
||||
|
||||
data.materiel.second = data.billy.get_chance().get_materiel();
|
||||
data.materiel.first = ImGui::InputInt("Matériel", reinterpret_cast<int *>(&data.materiel.second)) ? characChanged::Chance : characChanged::None;
|
||||
data.materiel.second = data.billy.get_chance().get_materiel();
|
||||
data.materiel.first = ImGui::InputInt("Matériel", reinterpret_cast<int *>(&data.materiel.second))
|
||||
? characChanged::Chance : characChanged::None;
|
||||
|
||||
data.additional.second = data.billy.get_chance().get_additional();
|
||||
data.additional.first = ImGui::InputInt("Additionnel", reinterpret_cast<int *>(&data.additional.second)) ?
|
||||
characChanged::Chance :
|
||||
characChanged::None;
|
||||
ImGui::EndChild();
|
||||
data.additional.second = data.billy.get_chance().get_additional();
|
||||
data.additional.first = ImGui::InputInt("Additionnel", reinterpret_cast<int *>(&data.additional.second)) ?
|
||||
characChanged::Chance :
|
||||
characChanged::None;
|
||||
ImGui::EndChild();
|
||||
}
|
||||
|
||||
void gui::Gui::stat_second_menu() noexcept {
|
||||
ImGui::BeginChild("stats secondaire", ImVec2(ImGui::GetWindowWidth() / 3, ImGui::GetWindowHeight() * 0.4f), true);
|
||||
ImGui::Text("STAT. SECONDAIRES");
|
||||
ImGui::EndChild();
|
||||
ImGui::BeginChild("stats secondaire", ImVec2(ImGui::GetWindowWidth() / 3, ImGui::GetWindowHeight() * 0.4f), true);
|
||||
ImGui::Text("STAT. SECONDAIRES");
|
||||
ImGui::EndChild();
|
||||
}
|
||||
|
||||
void gui::Gui::materiel_menu() noexcept {
|
||||
ImGui::BeginChild("materiel", ImVec2(ImGui::GetWindowWidth() / 3, ImGui::GetWindowHeight() * 0.2f), true);
|
||||
ImGui::Text("Matériel");
|
||||
ImGui::EndChild();
|
||||
ImGui::BeginChild("materiel", ImVec2(ImGui::GetWindowWidth() / 3, ImGui::GetWindowHeight() * 0.2f), true);
|
||||
ImGui::Text("Matériel");
|
||||
ImGui::EndChild();
|
||||
}
|
||||
|
||||
void gui::Gui::gloire_menu() noexcept {
|
||||
ImGui::BeginChild("gloire", ImVec2(ImGui::GetWindowWidth() / 3, ImGui::GetWindowHeight() * 0.1f), true);
|
||||
ImGui::Text("Gloire");
|
||||
ImGui::EndChild();
|
||||
ImGui::BeginChild("gloire", ImVec2(ImGui::GetWindowWidth() / 3, ImGui::GetWindowHeight() * 0.1f), true);
|
||||
ImGui::Text("Gloire");
|
||||
ImGui::EndChild();
|
||||
}
|
||||
|
||||
void gui::Gui::richesse_menu() noexcept {
|
||||
ImGui::BeginChild("richesse", ImVec2(ImGui::GetWindowWidth() / 3, ImGui::GetWindowHeight() * 0.1f), true);
|
||||
ImGui::Text("Richesse");
|
||||
ImGui::EndChild();
|
||||
ImGui::BeginChild("richesse", ImVec2(ImGui::GetWindowWidth() / 3, ImGui::GetWindowHeight() * 0.1f), true);
|
||||
ImGui::Text("Richesse");
|
||||
ImGui::EndChild();
|
||||
}
|
||||
|
@ -9,61 +9,65 @@
|
||||
#include "ImFileDialog.h"
|
||||
|
||||
gui::menu::Menu::Menu(gui::menu::MenuData &data) noexcept: data(data) {
|
||||
SPDLOG_DEBUG("Creating Menu");
|
||||
ifd::FileDialog::Instance().CreateTexture = [](uint8_t *data, int w, int h, char fmt) -> void * {
|
||||
GLuint tex;
|
||||
SPDLOG_DEBUG("Inside CreateTexture for file dialog.");
|
||||
glGenTextures(1, &tex);
|
||||
SPDLOG_DEBUG("texture generated");
|
||||
glBindTexture(GL_TEXTURE_2D, tex);
|
||||
SPDLOG_DEBUG("Texture binded");
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, (fmt == 0) ? GL_BGRA : GL_RGBA, GL_UNSIGNED_BYTE, data);
|
||||
SPDLOG_DEBUG("Before mipmap");
|
||||
glGenerateMipmap(GL_TEXTURE_2D);
|
||||
glBindTexture(GL_TEXTURE_2D, 0);
|
||||
SPDLOG_DEBUG("Creating Menu");
|
||||
ifd::FileDialog::Instance().CreateTexture = [](uint8_t *data, int w, int h, char fmt) -> void * {
|
||||
GLuint tex;
|
||||
SPDLOG_DEBUG("Inside CreateTexture for file dialog.");
|
||||
glGenTextures(1, &tex);
|
||||
SPDLOG_DEBUG("texture generated");
|
||||
glBindTexture(GL_TEXTURE_2D, tex);
|
||||
SPDLOG_DEBUG("Texture binded");
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, (fmt == 0) ? GL_BGRA : GL_RGBA, GL_UNSIGNED_BYTE, data);
|
||||
SPDLOG_DEBUG("Before mipmap");
|
||||
glGenerateMipmap(GL_TEXTURE_2D);
|
||||
glBindTexture(GL_TEXTURE_2D, 0);
|
||||
|
||||
return (void *) tex;
|
||||
};
|
||||
return (void *) tex;
|
||||
};
|
||||
|
||||
ifd::FileDialog::Instance().DeleteTexture = [](void *tex) -> void {
|
||||
auto texID = (GLuint) ((std::uintptr_t) tex);
|
||||
glDeleteTextures(1, &texID);
|
||||
};
|
||||
ifd::FileDialog::Instance().DeleteTexture = [](void *tex) -> void {
|
||||
auto texID = (GLuint) ((std::uintptr_t) tex);
|
||||
glDeleteTextures(1, &texID);
|
||||
};
|
||||
}
|
||||
|
||||
void gui::menu::Menu::gui() const noexcept {
|
||||
if (ImGui::BeginMenuBar()) {
|
||||
if (ImGui::BeginMenu("File")) {
|
||||
if (ImGui::MenuItem("Open file")) {
|
||||
SPDLOG_DEBUG("Opening file");
|
||||
ifd::FileDialog::Instance().Open(data.open_character_key, "Open a character sheet", "Character sheet (*.json){.json},.*");
|
||||
SPDLOG_DEBUG("File opened");
|
||||
}
|
||||
if (ImGui::BeginMenuBar()) {
|
||||
if (ImGui::BeginMenu("File")) {
|
||||
if (ImGui::MenuItem("Open file")) {
|
||||
SPDLOG_DEBUG("Opening file");
|
||||
ifd::FileDialog::Instance().Open(data.open_character_key,
|
||||
"Open a character sheet",
|
||||
"Character sheet (*.json){.json},.*");
|
||||
SPDLOG_DEBUG("File opened");
|
||||
}
|
||||
|
||||
if (ImGui::MenuItem("Save")) {
|
||||
SPDLOG_DEBUG("Saving file with know path");
|
||||
std::ofstream file{ data.save_path / data.filename };
|
||||
nlohmann::json j;
|
||||
j.emplace("character_sheet", data.character_sheet);
|
||||
file << j.dump(4);
|
||||
}
|
||||
if (ImGui::MenuItem("Save")) {
|
||||
SPDLOG_DEBUG("Saving file with know path");
|
||||
std::ofstream file{ data.save_path / data.filename };
|
||||
nlohmann::json j;
|
||||
j.emplace("character_sheet", data.character_sheet);
|
||||
file << j.dump(4);
|
||||
}
|
||||
|
||||
if (ImGui::MenuItem("Save as...")) {
|
||||
SPDLOG_DEBUG("Saving with file dialog");
|
||||
ifd::FileDialog::Instance().Save(data.save_character_key, "Save character sheet as...", "*.json {.json}");
|
||||
SPDLOG_DEBUG("File saved with dialog");
|
||||
}
|
||||
if (ImGui::MenuItem("Save as...")) {
|
||||
SPDLOG_DEBUG("Saving with file dialog");
|
||||
ifd::FileDialog::Instance().Save(data.save_character_key,
|
||||
"Save character sheet as...",
|
||||
"*.json {.json}");
|
||||
SPDLOG_DEBUG("File saved with dialog");
|
||||
}
|
||||
|
||||
ImGui::EndMenu();
|
||||
}
|
||||
if (ImGui::BeginMenu("Editor")) {
|
||||
ImGui::MenuItem("Edit mode", nullptr, &data.edit_mode);
|
||||
ImGui::EndMenu();
|
||||
}
|
||||
ImGui::EndMenuBar();
|
||||
}
|
||||
ImGui::EndMenu();
|
||||
}
|
||||
if (ImGui::BeginMenu("Editor")) {
|
||||
ImGui::MenuItem("Edit mode", nullptr, &data.edit_mode);
|
||||
ImGui::EndMenu();
|
||||
}
|
||||
ImGui::EndMenuBar();
|
||||
}
|
||||
}
|
||||
|
@ -3,47 +3,51 @@
|
||||
#include <spdlog/spdlog.h>
|
||||
|
||||
static void glfwErrorCallback(int error, const char *message) {
|
||||
SPDLOG_CRITICAL("Error code{}: {}", error, message);
|
||||
SPDLOG_CRITICAL("Error code{}: {}", error, message);
|
||||
}
|
||||
|
||||
static void framebufferCallback([[maybe_unused]] GLFWwindow *glfWwindow, int width, int height) {
|
||||
glViewport(0, 0, width, height);
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
|
||||
glViewport(0, 0, width, height);
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
|
||||
}
|
||||
|
||||
gui::Window::Window() {
|
||||
SPDLOG_DEBUG("Creating Window");
|
||||
glfwSetErrorCallback(glfwErrorCallback);
|
||||
if (glfwInit() == GLFW_FALSE) {
|
||||
SPDLOG_CRITICAL("GLFW init failed.");
|
||||
throw std::runtime_error("GLFW init failed.");
|
||||
}
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
|
||||
wwindow = std::unique_ptr<GLFWwindow, decltype(&delete_glfw_window)>(glfwCreateWindow(720, 1280, "Billy Sheet tracker", nullptr, nullptr),
|
||||
delete_glfw_window);
|
||||
if (!wwindow) {
|
||||
glfwTerminate();
|
||||
SPDLOG_CRITICAL("No GLFW window created, nullptr.");
|
||||
throw std::runtime_error("GLFW failed. See log.");
|
||||
}
|
||||
glfwMakeContextCurrent(wwindow.get());
|
||||
glewExperimental = true;
|
||||
if (glewInit() != GLEW_OK) {
|
||||
wwindow.reset(nullptr);
|
||||
glfwTerminate();
|
||||
SPDLOG_CRITICAL("GLEW loader failed.");
|
||||
throw std::runtime_error("GLEW failed. See log.");
|
||||
}
|
||||
glfwSetFramebufferSizeCallback(wwindow.get(), framebufferCallback);
|
||||
SPDLOG_DEBUG("Creating Window");
|
||||
glfwSetErrorCallback(glfwErrorCallback);
|
||||
if (glfwInit() == GLFW_FALSE) {
|
||||
SPDLOG_CRITICAL("GLFW init failed.");
|
||||
throw std::runtime_error("GLFW init failed.");
|
||||
}
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
|
||||
wwindow = std::unique_ptr<GLFWwindow, decltype(&delete_glfw_window)>(glfwCreateWindow(720,
|
||||
1280,
|
||||
"Billy Sheet tracker",
|
||||
nullptr,
|
||||
nullptr),
|
||||
delete_glfw_window);
|
||||
if (!wwindow) {
|
||||
glfwTerminate();
|
||||
SPDLOG_CRITICAL("No GLFW window created, nullptr.");
|
||||
throw std::runtime_error("GLFW failed. See log.");
|
||||
}
|
||||
glfwMakeContextCurrent(wwindow.get());
|
||||
glewExperimental = true;
|
||||
if (glewInit() != GLEW_OK) {
|
||||
wwindow.reset(nullptr);
|
||||
glfwTerminate();
|
||||
SPDLOG_CRITICAL("GLEW loader failed.");
|
||||
throw std::runtime_error("GLEW failed. See log.");
|
||||
}
|
||||
glfwSetFramebufferSizeCallback(wwindow.get(), framebufferCallback);
|
||||
|
||||
glfwSwapInterval(1); // VSync on
|
||||
glfwSwapInterval(1); // VSync on
|
||||
}
|
||||
|
||||
bool gui::Window::should_close() const noexcept {
|
||||
return glfwWindowShouldClose(wwindow.get());
|
||||
return glfwWindowShouldClose(wwindow.get());
|
||||
}
|
||||
|
||||
void gui::Window::swap_buffers() const noexcept {
|
||||
glfwSwapBuffers(wwindow.get());
|
||||
glfwSwapBuffers(wwindow.get());
|
||||
}
|
42
src/main.cpp
42
src/main.cpp
@ -8,29 +8,29 @@
|
||||
#include "character_sheet.hpp"
|
||||
|
||||
int main() {
|
||||
std::ios::sync_with_stdio(false);
|
||||
spdlog::set_default_logger(spdlog::stdout_color_st("BillySheet"));
|
||||
std::ios::sync_with_stdio(false);
|
||||
spdlog::set_default_logger(spdlog::stdout_color_st("BillySheet"));
|
||||
|
||||
try {
|
||||
gui::Window window;
|
||||
character::CharacterSheet billy;
|
||||
gui::GuiData gui_data(billy);
|
||||
gui::menu::MenuData menu_data(billy);
|
||||
Controller controller(billy, menu_data);
|
||||
gui::Gui gui(window, gui_data, menu_data);
|
||||
try {
|
||||
gui::Window window;
|
||||
character::CharacterSheet billy;
|
||||
gui::GuiData gui_data(billy);
|
||||
gui::menu::MenuData menu_data(billy);
|
||||
Controller controller(billy, menu_data);
|
||||
gui::Gui gui(window, gui_data, menu_data);
|
||||
|
||||
while (!window.should_close()) {
|
||||
glfwPollEvents();
|
||||
controller.control_sheet();
|
||||
while (!window.should_close()) {
|
||||
glfwPollEvents();
|
||||
controller.control_sheet();
|
||||
|
||||
gui.render_gui(controller);
|
||||
gui.render_gpu();
|
||||
gui.render_gui(controller);
|
||||
gui.render_gpu();
|
||||
|
||||
window.swap_buffers();
|
||||
}
|
||||
} catch (const std::exception &e) {
|
||||
SPDLOG_CRITICAL(e.what());
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
return EXIT_SUCCESS;
|
||||
window.swap_buffers();
|
||||
}
|
||||
} catch (const std::exception &e) {
|
||||
SPDLOG_CRITICAL(e.what());
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user