Reformat
Reformat
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parent
371fbcb04d
commit
7ee5899e31
9 changed files with 111 additions and 108 deletions
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@ -26,23 +26,23 @@ namespace character {
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[&](const equipments &arg) {
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++sheet.nb_equipments;
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change_carac_equipment(arg,
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sheet,
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local_habilete,
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local_adresse,
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local_endurance,
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local_chance,
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plus,
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minus);
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sheet,
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local_habilete,
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local_adresse,
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local_endurance,
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local_chance,
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plus,
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minus);
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},
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[&](const tools &arg) {
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++sheet.nb_tools;
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change_carac_tools(arg,
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sheet,
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local_habilete,
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local_adresse,
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local_endurance,
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local_chance,
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plus);
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sheet,
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local_habilete,
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local_adresse,
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local_endurance,
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local_chance,
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plus);
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},
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}, object);
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}
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@ -66,36 +66,35 @@ namespace character {
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[&](const equipments &arg) {
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--sheet.nb_equipments;
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change_carac_equipment(arg,
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sheet,
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local_habilete,
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local_adresse,
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local_endurance,
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local_chance,
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minus,
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plus);
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sheet,
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local_habilete,
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local_adresse,
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local_endurance,
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local_chance,
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minus,
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plus);
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},
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[&](const tools &arg) {
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--sheet.nb_tools;
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change_carac_tools(arg,
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sheet,
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local_habilete,
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local_adresse,
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local_endurance,
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local_chance,
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minus);
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sheet,
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local_habilete,
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local_adresse,
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local_endurance,
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local_chance,
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minus);
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}
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}, obj);
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}
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}
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void BillyObjects::change_carac_tools(const tools &arg,
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CharacterSheet &sheet,
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Characteristic &localHabilete,
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Characteristic &localAdresse,
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Characteristic &localEndurance,
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Characteristic &localChance,
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const std::function<std::uint32_t(std::uint32_t,
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std::uint32_t)> &operation) noexcept {
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CharacterSheet &sheet,
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Characteristic &localHabilete,
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Characteristic &localAdresse,
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Characteristic &localEndurance,
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Characteristic &localChance,
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const std::function<std::uint32_t(std::uint32_t, std::uint32_t)> &operation) noexcept {
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switch (arg) {
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case tools::Fourche:
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localHabilete.materiel = operation(localHabilete.materiel, 1);
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@ -114,14 +113,14 @@ namespace character {
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}
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void BillyObjects::change_carac_equipment(const equipments &arg,
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CharacterSheet &sheet,
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Characteristic &localHabilete,
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Characteristic &localAdresse,
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Characteristic &localEndurance,
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Characteristic &localChance,
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const std::function<std::uint32_t(std::uint32_t, std::uint32_t)> &primary,
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const std::function<std::uint32_t(std::uint32_t,
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std::uint32_t)> &complement) noexcept {
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CharacterSheet &sheet,
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Characteristic &localHabilete,
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Characteristic &localAdresse,
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Characteristic &localEndurance,
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Characteristic &localChance,
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const std::function<std::uint32_t(std::uint32_t, std::uint32_t)> &primary,
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const std::function<std::uint32_t(std::uint32_t,
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std::uint32_t)> &complement) noexcept {
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switch (arg) {
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case equipments::Chainmail:
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localHabilete.materiel = complement(localHabilete.materiel, 1);
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@ -143,12 +142,12 @@ namespace character {
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}
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void BillyObjects::change_carac_weapon(const weapons &arg,
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CharacterSheet &sheet,
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Characteristic &localHabilete,
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Characteristic &localAdresse,
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Characteristic &localEndurance,
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const std::function<std::uint32_t(std::uint32_t,
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std::uint32_t)> &operation) noexcept {
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CharacterSheet &sheet,
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Characteristic &localHabilete,
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Characteristic &localAdresse,
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Characteristic &localEndurance,
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const std::function<std::uint32_t(std::uint32_t,
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std::uint32_t)> &operation) noexcept {
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switch (arg) {
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case weapons::Sword:
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localHabilete.materiel = operation(localHabilete.materiel, 4);
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@ -53,13 +53,14 @@ void gui::Gui::render_gui(const Controller &controller) {
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menu.gui();
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if (ImGui::BeginCombo("Classe",
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GuiData::classes[static_cast<std::uint32_t>(data.billy.get_current_class())].data(),
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ImGuiComboFlags_PopupAlignLeft)) {
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GuiData::classes[static_cast<std::uint32_t>(data.billy.get_current_class())].data(),
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ImGuiComboFlags_PopupAlignLeft)) {
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for (std::size_t i = 0; i < GuiData::classes.size(); ++i) {
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const bool is_selected = (data.billy.get_current_class() == static_cast<character::classe>(i));
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if (is_selected)
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if (is_selected) {
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ImGui::SetItemDefaultFocus();
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}
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}
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ImGui::EndCombo();
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}
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@ -131,8 +132,8 @@ void gui::Gui::characteristic_gui(const Characteristic &characteristic) noexcept
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void gui::Gui::habilete_menu() noexcept {
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ImGui::BeginChild("habilete",
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ImVec2(ImGui::GetWindowWidth() / 3, ImGui::GetWindowHeight() * 0.2f),
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ImGuiChildFlags_Border);
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ImVec2(ImGui::GetWindowWidth() / 3, ImGui::GetWindowHeight() * 0.2f),
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ImGuiChildFlags_Border);
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ImGui::Text("Habileté");
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characteristic_gui(static_cast<const Characteristic &>(data.billy.get_habilete()));
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ImGui::EndChild();
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@ -140,8 +141,8 @@ void gui::Gui::habilete_menu() noexcept {
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void gui::Gui::adresse_menu() noexcept {
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ImGui::BeginChild("adresse",
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ImVec2(ImGui::GetWindowWidth() / 3, ImGui::GetWindowHeight() * 0.2f),
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ImGuiChildFlags_Border);
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ImVec2(ImGui::GetWindowWidth() / 3, ImGui::GetWindowHeight() * 0.2f),
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ImGuiChildFlags_Border);
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ImGui::Text("Adresse");
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characteristic_gui(static_cast<const Characteristic &>(data.billy.get_adresse()));
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ImGui::EndChild();
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@ -149,8 +150,8 @@ void gui::Gui::adresse_menu() noexcept {
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void gui::Gui::endurance_menu() noexcept {
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ImGui::BeginChild("endurance",
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ImVec2(ImGui::GetWindowWidth() / 3, ImGui::GetWindowHeight() * 0.2f),
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ImGuiChildFlags_Border);
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ImVec2(ImGui::GetWindowWidth() / 3, ImGui::GetWindowHeight() * 0.2f),
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ImGuiChildFlags_Border);
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ImGui::Text("Endurance");
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characteristic_gui(static_cast<const Characteristic &>(data.billy.get_endurance()));
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ImGui::EndChild();
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@ -158,25 +159,25 @@ void gui::Gui::endurance_menu() noexcept {
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void gui::Gui::chance_menu() noexcept {
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ImGui::BeginChild("chance",
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ImVec2(ImGui::GetWindowWidth() / 3, ImGui::GetWindowHeight() * 0.2f),
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ImGuiChildFlags_Border);
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ImVec2(ImGui::GetWindowWidth() / 3, ImGui::GetWindowHeight() * 0.2f),
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ImGuiChildFlags_Border);
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ImGui::Text("Chance");
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characteristic_gui(static_cast<const Characteristic&>(data.billy.get_chance()));
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characteristic_gui(static_cast<const Characteristic &>(data.billy.get_chance()));
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ImGui::EndChild();
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}
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void gui::Gui::stat_second_menu() noexcept {
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ImGui::BeginChild("stats secondaire",
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ImVec2(ImGui::GetWindowWidth() / 3, ImGui::GetWindowHeight() * 0.4f),
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ImGuiChildFlags_Border);
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ImVec2(ImGui::GetWindowWidth() / 3, ImGui::GetWindowHeight() * 0.4f),
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ImGuiChildFlags_Border);
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ImGui::Text("STAT. SECONDAIRES");
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ImGui::EndChild();
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}
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void gui::Gui::materiel_menu() noexcept {
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ImGui::BeginChild("materiel",
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ImVec2(ImGui::GetWindowWidth() / 3, 0),
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ImGuiChildFlags_Border | ImGuiChildFlags_AutoResizeY);
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ImVec2(ImGui::GetWindowWidth() / 3, 0),
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ImGuiChildFlags_Border | ImGuiChildFlags_AutoResizeY);
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ImGui::Text("Matériel");
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ImGui::BeginChild("weapons", ImVec2(0, 0), ImGuiChildFlags_Border | ImGuiChildFlags_AutoResizeY);
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@ -205,16 +206,16 @@ void gui::Gui::materiel_menu() noexcept {
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void gui::Gui::gloire_menu() noexcept {
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ImGui::BeginChild("gloire",
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ImVec2(ImGui::GetWindowWidth() / 3, ImGui::GetWindowHeight() * 0.1f),
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ImGuiChildFlags_Border);
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ImVec2(ImGui::GetWindowWidth() / 3, ImGui::GetWindowHeight() * 0.1f),
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ImGuiChildFlags_Border);
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ImGui::Text("Gloire");
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ImGui::EndChild();
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}
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void gui::Gui::richesse_menu() noexcept {
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ImGui::BeginChild("richesse",
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ImVec2(ImGui::GetWindowWidth() / 3, ImGui::GetWindowHeight() * 0.1f),
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ImGuiChildFlags_Border);
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ImVec2(ImGui::GetWindowWidth() / 3, ImGui::GetWindowHeight() * 0.1f),
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ImGuiChildFlags_Border);
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ImGui::Text("Richesse");
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ImGui::EndChild();
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}
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@ -41,8 +41,8 @@ void gui::menu::Menu::gui() const noexcept {
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if (ImGui::MenuItem("Open file")) {
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SPDLOG_DEBUG("Opening file");
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ifd::FileDialog::Instance().Open(data.open_character_key,
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"Open a character sheet",
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"Character sheet (*.json){.json},.*");
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"Open a character sheet",
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"Character sheet (*.json){.json},.*");
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SPDLOG_DEBUG("File opened");
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}
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@ -57,8 +57,8 @@ void gui::menu::Menu::gui() const noexcept {
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if (ImGui::MenuItem("Save as...")) {
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SPDLOG_DEBUG("Saving with file dialog");
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ifd::FileDialog::Instance().Save(data.save_character_key,
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"Save character sheet as...",
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"*.json {.json}");
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"Save character sheet as...",
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"*.json {.json}");
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SPDLOG_DEBUG("File saved with dialog");
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}
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@ -21,11 +21,11 @@ gui::Window::Window() {
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glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
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glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
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wwindow = std::unique_ptr<GLFWwindow, decltype(&delete_glfw_window)>(glfwCreateWindow(720,
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1280,
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"Billy Sheet tracker",
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nullptr,
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nullptr),
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delete_glfw_window);
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1280,
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"Billy Sheet tracker",
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nullptr,
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nullptr),
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delete_glfw_window);
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if (!wwindow) {
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glfwTerminate();
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SPDLOG_CRITICAL("No GLFW window created, nullptr.");
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