Adding an interface for all data in GUI (not useful in this project but can be in another.

This commit is contained in:
Pcornat 2022-04-15 22:00:13 +02:00
parent 109ae75fb2
commit ba89d4bfbe
1 changed files with 53 additions and 0 deletions

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#ifndef BILLYSHEET_GUI_DATA_INTERFACE_HPP
#define BILLYSHEET_GUI_DATA_INTERFACE_HPP
#include <GLFW/glfw3.h>
namespace gui {
class GuiDataInterface {
public:
GuiDataInterface() noexcept = default;
virtual ~GuiDataInterface() noexcept = default;
virtual void key_callback(GLFWwindow *window, int key, int scancode, int action, int mods) = 0;
virtual void character_callback(GLFWwindow *window, unsigned int codepoint) = 0;
virtual void cursor_position_callback(GLFWwindow *window, double xpos, double ypos) = 0;
virtual void cursor_enter_callback(GLFWwindow *window, int entered) = 0;
virtual void mouse_button_callback(GLFWwindow *window, int button, int action, int mods) = 0;
virtual void scroll_callback(GLFWwindow *window, double xoffset, double yoffset) = 0;
virtual void joystick_callback(int jid, int event) = 0;
virtual void drop_callback(GLFWwindow *window, int count, const char **paths) = 0;
virtual void window_close_callback(GLFWwindow *window) = 0;
virtual void window_size_callback(GLFWwindow *window, int width, int height) = 0;
virtual void framebuffer_size_callback(GLFWwindow *window, int width, int height) = 0;
virtual void window_content_scale_callback(GLFWwindow *window, float xscale, float yscale) = 0;
virtual void window_pos_callback(GLFWwindow *window, int xpos, int ypos) = 0;
virtual void window_iconify_callback(GLFWwindow *window, int iconified) = 0;
virtual void window_maximize_callback(GLFWwindow *window, int maximized) = 0;
virtual void window_focus_callback(GLFWwindow *window, int focused) = 0;
virtual void window_refresh_callback(GLFWwindow *window) = 0;
virtual void error_callback(int error, const char *message) = 0;
};
}
#endif //BILLYSHEET_GUI_DATA_INTERFACE_HPP