Changing class name and filename.
Character sheet fields finished.
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@ -22,7 +22,7 @@ set(SOURCE_HEADERS
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include/gui.hpp
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include/gui_data.hpp
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include/window.hpp
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include/billy_sheet.hpp
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include/character_sheet.hpp
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include/characteristic/habilete.hpp
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include/characteristic/adresse.hpp
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include/characteristic/endurance.hpp
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@ -40,7 +40,7 @@ set(SOURCE_FILES
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src/gui.cpp
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src/gui_data.cpp
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src/window.cpp
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src/billy_sheet.cpp
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src/character_sheet.cpp
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src/characteristic/adresse.cpp
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src/characteristic/endurance.cpp
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src/characteristic/chance.cpp
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@ -1,21 +0,0 @@
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#ifndef BILLYSHEET_BILLY_SHEET_HPP
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#define BILLYSHEET_BILLY_SHEET_HPP
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#include <random>
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namespace character {
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class BillySheet final {
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private:
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std::mt19937_64 engine{ std::random_device{ "rdseed" }() };
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std::string caractere{};
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public:
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BillySheet() = default;
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~BillySheet() noexcept = default;
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};
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}
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#endif //BILLYSHEET_BILLY_SHEET_HPP
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include/character_sheet.hpp
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include/character_sheet.hpp
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@ -0,0 +1,42 @@
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#ifndef BILLYSHEET_CHARACTER_SHEET_HPP
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#define BILLYSHEET_CHARACTER_SHEET_HPP
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#include "characteristic/adresse.hpp"
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#include "characteristic/endurance.hpp"
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#include "characteristic/chance.hpp"
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#include "characteristic/habilete.hpp"
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#include <random>
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namespace character {
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class CharacterSheet final {
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private:
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std::mt19937_64 engine{ std::random_device{ "rdseed" }() };
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std::string caractere{};
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characteristic::Adresse adresse;
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characteristic::Endurance endurance;
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characteristic::Chance chance;
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characteristic::Habilete habilete;
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std::uint32_t health_point{ 0 };
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std::uint32_t armor{ 0 };
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std::uint32_t damage{ 0 };
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std::uint32_t glory{ 0 };
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std::uint32_t money{ 0 };
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public:
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CharacterSheet() = default;
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~CharacterSheet() noexcept = default;
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};
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}
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#endif //BILLYSHEET_CHARACTER_SHEET_HPP
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@ -1,7 +1,7 @@
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#ifndef BILLYSHEET_GUI_DATA_HPP
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#define BILLYSHEET_GUI_DATA_HPP
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#include "billy_sheet.hpp"
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#include "character_sheet.hpp"
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#include <spdlog/spdlog.h>
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namespace gui {
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@ -11,7 +11,7 @@ namespace gui {
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private:
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Window &window;
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character::BillySheet billy;
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character::CharacterSheet billy;
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public:
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GuiData() = delete;
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@ -1 +0,0 @@
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#include "billy_sheet.hpp"
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src/character_sheet.cpp
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src/character_sheet.cpp
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@ -0,0 +1 @@
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#include "character_sheet.hpp"
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