Cleaner includes

This commit is contained in:
Pcornat 2024-10-30 19:07:23 +01:00
commit e2d598d5d0
Signed by: Pcornat
GPG key ID: E0326CC678A00BDD
7 changed files with 17 additions and 17 deletions

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@ -11,13 +11,14 @@
#include <variant>
#include <string_view>
#include <unordered_map>
#include <ankerl/svector.h>
#include "characteristic/characteristic.hpp"
#include "generic_object.hpp"
namespace character {
class CharacterSheet;
namespace characteristic{
class Characteristic;
}
class BillyObjects final {
public:

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@ -1,7 +1,7 @@
#ifndef BILLYSHEET_CHARACTER_SHEET_HPP
#define BILLYSHEET_CHARACTER_SHEET_HPP
#include "characteristic/characteristic.hpp"
#include "characteristic.hpp"
#include "billy_objects.hpp"
#include <unordered_set>

113
include/characteristic.hpp Normal file
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@ -0,0 +1,113 @@
#ifndef BILLYSHEET_CHARACTERISTIC_HPP
#define BILLYSHEET_CHARACTERISTIC_HPP
#include <cstdint>
#include <nlohmann/json.hpp>
using json = nlohmann::json;
namespace character {
class BillyObjects;
}
namespace character::characteristic {
enum class characType : std::uint8_t {
Adresse = 0,
Endurance = 1,
Chance = 2,
Habilete = 3
};
class Characteristic {
protected:
friend character::BillyObjects;
using defaultValue = std::numeric_limits<std::int32_t>;
mutable std::int32_t total{ defaultValue::max() };
const std::uint32_t base{ 0 };
std::uint32_t carac{ 0 };
std::uint32_t materiel{ 0 };
std::uint32_t additional{ 0 };
static std::uint32_t get_base(const characType inType) noexcept {
switch (inType) {
case characType::Adresse:
return 1;
case characType::Chance:
return 3;
case characType::Endurance:
case characType::Habilete:
return 2;
}
}
public:
const characType type{ characType::Adresse };
Characteristic() noexcept = default;
Characteristic(const characType inType,
const std::uint32_t carac,
const std::uint32_t materiel,
const std::uint32_t additional) :
base(get_base(inType)),
carac(carac),
materiel(materiel),
additional(additional),
type(inType) { (void) get_total(); }
explicit Characteristic(const characType inType) : Characteristic(inType, 0, 0, 0) {}
Characteristic(const Characteristic &charac) noexcept = default;
Characteristic &operator=(const Characteristic &charac) noexcept {
const_cast<std::uint32_t &>(base) = charac.base;
const_cast<characType &>(type) = charac.type;
carac = charac.carac;
materiel = charac.materiel;
additional = charac.additional;
total = charac.get_total();
return *this;
}
virtual ~Characteristic() noexcept = default;
[[nodiscard]] std::uint32_t get_base() const { return base; }
[[nodiscard]] std::uint32_t get_carac() const { return carac; }
[[nodiscard]] std::uint32_t get_materiel() const { return materiel; }
[[nodiscard]] std::uint32_t get_additional() const { return additional; }
[[nodiscard]] std::size_t get_total() const noexcept {
if (total == defaultValue::max()) {
total = static_cast<std::int32_t>(base + carac + materiel + additional);
if (total < 0) {
total = 0;
}
}
return total;
}
friend void from_json(const json &j, Characteristic &charac) {
const_cast<std::uint32_t &>(charac.base) = j.at("base").get<std::uint32_t>();
const_cast<characType &>(charac.type) = static_cast<characType>(j.at("type").get<std::uint8_t>());
charac.carac = j.at("carac").get<std::uint32_t>();
charac.materiel = j.at("materiel").get<std::uint32_t>();
charac.additional = j.at("additional").get<std::uint32_t>();
charac.total = j.at("total").get<std::int32_t>();
}
};
static void to_json(json &j, const Characteristic &charac) {
j["base"] = charac.get_base();
j["type"] = charac.type;
j["carac"] = charac.get_carac();
j["materiel"] = charac.get_materiel();
j["additional"] = charac.get_additional();
j["total"] = charac.get_total();
}
}
#endif //BILLYSHEET_CHARACTERISTIC_HPP

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@ -9,7 +9,6 @@
#include <variant>
#include <string>
#include <string_view>
#include "characteristic/characteristic.hpp"
// helper type for the visitor
template<typename... Ts>
@ -18,6 +17,10 @@ template<typename... Ts>
overloaded(Ts...) -> overloaded<Ts...>;
namespace character {
namespace characteristic {
enum class characType : std::uint8_t;
}
using namespace std::string_literals;
enum class weapons : std::uint8_t {
@ -59,7 +62,7 @@ namespace character {
[[nodiscard]] virtual std::uint32_t add_damage() const noexcept = 0;
[[nodiscard]] virtual std::int32_t add_materiel(const characteristic::characType inType) const noexcept = 0;
[[nodiscard]] virtual std::int32_t add_materiel(const characteristic::characType &inType) const noexcept = 0;
[[nodiscard]] virtual std::string_view to_string() const noexcept = 0;
@ -84,7 +87,7 @@ namespace character {
[[nodiscard]] std::uint32_t add_damage() const noexcept final;
[[nodiscard]] std::int32_t add_materiel(const characteristic::characType inType) const noexcept final;
[[nodiscard]] std::int32_t add_materiel(const characteristic::characType &inType) const noexcept final;
[[nodiscard]] std::string_view to_string() const noexcept final;
@ -107,7 +110,7 @@ namespace character {
[[nodiscard]] std::uint32_t add_damage() const noexcept final;
[[nodiscard]] std::int32_t add_materiel(const characteristic::characType inType) const noexcept final;
[[nodiscard]] std::int32_t add_materiel(const characteristic::characType &inType) const noexcept final;
[[nodiscard]] std::string_view to_string() const noexcept final;
@ -130,7 +133,7 @@ namespace character {
[[nodiscard]] std::uint32_t add_damage() const noexcept final;
[[nodiscard]] std::int32_t add_materiel(const characteristic::characType inType) const noexcept final;
[[nodiscard]] std::int32_t add_materiel(const characteristic::characType &inType) const noexcept final;
[[nodiscard]] std::string_view to_string() const noexcept final;

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@ -1,9 +1,5 @@
//
// Created by postaron on 23/02/24.
//
#include "billy_objects.hpp"
#include <spdlog/spdlog.h>
#include "characteristic/characteristic.hpp"
#include "characteristic.hpp"
#include "character_sheet.hpp"
std::uint32_t constexpr const_hash(const char *input) {

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@ -1 +0,0 @@
#include "character_sheet.hpp"

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@ -3,6 +3,7 @@
//
#include "generic_object.hpp"
#include "characteristic.hpp"
namespace character {
using characteristic::characType;
@ -30,7 +31,7 @@ namespace character {
std::uint32_t Weapons::add_damage() const noexcept { return type == weapons::Morgenstern ? 1 : 0; }
std::int32_t Weapons::add_materiel(const characteristic::characType inType) const noexcept {
std::int32_t Weapons::add_materiel(const characteristic::characType &inType) const noexcept {
switch (type) {
case weapons::Sword:
if (inType == characType::Habilete) {
@ -93,7 +94,7 @@ namespace character {
std::uint32_t Equipments::add_damage() const noexcept { return 0; }
std::int32_t Equipments::add_materiel(const characteristic::characType inType) const noexcept {
std::int32_t Equipments::add_materiel(const characteristic::characType &inType) const noexcept {
switch (type) {
case equipments::Chainmail:
if (inType == characType::Habilete ||
@ -129,7 +130,7 @@ namespace character {
std::uint32_t Tools::add_damage() const noexcept { return 0; }
std::int32_t Tools::add_materiel(const characteristic::characType inType) const noexcept {
std::int32_t Tools::add_materiel(const characteristic::characType &inType) const noexcept {
switch (type) {
case tools::Fourche:
switch (inType) {