Correctly adding (pushing_back) objects.

This commit is contained in:
Pcornat 2024-02-26 23:51:09 +01:00
parent 1d609f12d5
commit fd230e87e9
Signed by: Pcornat
GPG key ID: E0326CC678A00BDD
2 changed files with 8 additions and 7 deletions

View file

@ -64,7 +64,7 @@ namespace character {
static std::string_view billy_object_to_string(const billyObject &object) noexcept;
void add_object(const billyObject &object, CharacterSheet &sheet) noexcept;
void push_object(const billyObject &object, CharacterSheet &sheet) noexcept;
void insert_weapon(weapons weapon, CharacterSheet &sheet) noexcept;
@ -74,8 +74,8 @@ namespace character {
std::minus<std::uint32_t> minus;
std::uint8_t end_object{ 0 };
static void change_carac_weapon(CharacterSheet &sheet,
const weapons &arg,
static void change_carac_weapon(const weapons &arg,
CharacterSheet &sheet,
characteristic::Characteristic &localHabilete,
characteristic::Characteristic &localAdresse,
characteristic::Characteristic &localEndurance,