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No commits in common. "a164593cd85e7159929a4a530df1634b6eadc3ff" and "9d5971e23a57fdb8b95b8a06b35ef667395a8c09" have entirely different histories.

11 changed files with 122 additions and 130 deletions

3
.gitmodules vendored
View file

@ -13,6 +13,3 @@
[submodule "external/ImFileDialog"]
path = external/ImFileDialog
url = https://github.com/dfranx/ImFileDialog.git
[submodule "external/svector"]
path = external/svector
url = https://github.com/martinus/svector.git

View file

@ -35,8 +35,6 @@ else ()
message(STATUS "ccache not found")
endif ()
add_subdirectory(external/svector)
option(BUILD_SHARED_LIBS "Build shared libraries" OFF)
option(GLFW_BUILD_EXAMPLES "Build the GLFW example programs" OFF)
option(GLFW_BUILD_TESTS "Build the GLFW test programs" OFF)
@ -106,7 +104,7 @@ add_executable(BillySheet ${SOURCES})
target_include_directories(BillySheet PRIVATE include include/imgui external/ImFileDialog)
set_target_properties(BillySheet spdlog svector PROPERTIES
set_target_properties(BillySheet spdlog PROPERTIES
CXX_STANDARD 17
CXX_STANDARD_REQUIRED ON
CXX_EXTENSIONS OFF
@ -114,7 +112,7 @@ set_target_properties(BillySheet spdlog svector PROPERTIES
# UNITY_BUILD ON
)
set_target_properties(spdlog svector PROPERTIES UNITY_BUILD ON)
set_target_properties(spdlog PROPERTIES UNITY_BUILD ON)
set_target_properties(glfw PROPERTIES
C_STANDARD 11
@ -124,35 +122,27 @@ set_target_properties(glfw PROPERTIES
UNITY_BUILD ON
)
set_target_properties(spdlog PROPERTIES UNITY_BUILD ON)
target_compile_definitions(BillySheet PRIVATE
$<$<CONFIG:Debug>:_GLIBCXX_DEBUG>
$<$<CONFIG:Debug>:SPDLOG_ACTIVE_LEVEL=SPDLOG_LEVEL_DEBUG>
$<$<CONFIG:Release>:SPDLOG_ACTIVE_LEVEL=SPDLOG_LEVEL_ERROR>)
target_compile_definitions(spdlog PRIVATE $<$<CONFIG:Debug>:_GLIBCXX_DEBUG>)
target_compile_definitions(svector INTERFACE $<$<CONFIG:Debug>:_GLIBCXX_DEBUG>)
target_compile_definitions(glfw PRIVATE $<$<CONFIG:Debug>:_GLIBCXX_DEBUG>)
target_compile_definitions(spdlog PRIVATE
$<$<CONFIG:Debug>:_GLIBCXX_DEBUG>)
target_compile_definitions(glfw PRIVATE
$<$<CONFIG:Debug>:_GLIBCXX_DEBUG>)
target_compile_options(spdlog PRIVATE ${COMPILE_FLAGS})
target_compile_options(svector INTERFACE ${COMPILE_FLAGS})
target_compile_options(glfw PRIVATE ${COMPILE_FLAGS})
target_compile_options(BillySheet PRIVATE ${COMPILE_FLAGS})
target_link_options(spdlog PRIVATE ${LINKER_OPTIONS})
target_link_options(svector INTERFACE ${LINKER_OPTIONS})
target_link_options(glfw PRIVATE ${LINKER_OPTIONS})
target_link_options(BillySheet PRIVATE ${LINKER_OPTIONS})
target_link_libraries(spdlog PRIVATE ${LINKER_FLAGS})
target_link_libraries(svector INTERFACE ${LINKER_FLAGS})
target_link_libraries(glfw PRIVATE ${LINKER_FLAGS})
target_link_libraries(BillySheet glfw
spdlog::spdlog_header_only
svector::svector
OpenGL::OpenGL
GLEW::GLEW
nlohmann_json::nlohmann_json
${Boost_LIBRARIES}
${LINKER_FLAGS}
)
target_link_libraries(BillySheet glfw spdlog::spdlog_header_only OpenGL::OpenGL GLEW::GLEW nlohmann_json::nlohmann_json ${Boost_LIBRARIES} ${LINKER_FLAGS})

1
external/svector vendored

@ -1 +0,0 @@
Subproject commit 74817cfbdbaceb415508de1ff10a0589bf8f25d7

View file

@ -10,7 +10,6 @@
#include <functional>
#include <variant>
#include <string_view>
#include <ankerl/svector.h>
#include "characteristic/characteristic.hpp"
// helper type for the visitor
@ -46,7 +45,7 @@ namespace character {
class BillyObjects final {
public:
using billyObject = std::variant<weapons, equipments, tools>;
using container = ankerl::svector<billyObject, 3>;
using container = std::array<billyObject, 3>;
static constexpr std::string_view sword{ "Sword" };
static constexpr std::string_view lance{ "Lance" };
@ -69,7 +68,9 @@ namespace character {
void pop_object(CharacterSheet &sheet) noexcept;
[[nodiscard]] const container &get_objects() const noexcept { return objects; }
[[nodiscard]] std::pair<const container &, std::int8_t> get_objects() const noexcept {
return { objects, end_object };
}
// void insert_weapon(weapons weapon, CharacterSheet &sheet) noexcept;
@ -77,30 +78,34 @@ namespace character {
container objects;
std::plus<std::uint32_t> plus;
std::minus<std::uint32_t> minus;
std::uint8_t end_object{ 0 };
static void change_carac_weapon(const weapons &arg,
CharacterSheet &sheet,
characteristic::Characteristic &localHabilete,
characteristic::Characteristic &localAdresse,
characteristic::Characteristic &localEndurance,
const std::function<std::uint32_t(std::uint32_t, std::uint32_t)> &operation) noexcept;
CharacterSheet &sheet,
characteristic::Characteristic &localHabilete,
characteristic::Characteristic &localAdresse,
characteristic::Characteristic &localEndurance,
const std::function<std::uint32_t(std::uint32_t,
std::uint32_t)> &operation) noexcept;
static void change_carac_equipment(const equipments &arg,
CharacterSheet &sheet,
characteristic::Characteristic &localHabilete,
characteristic::Characteristic &localAdresse,
characteristic::Characteristic &localEndurance,
characteristic::Characteristic &localChance,
const std::function<std::uint32_t(std::uint32_t, std::uint32_t)> &primary,
const std::function<std::uint32_t(std::uint32_t, std::uint32_t)> &complement) noexcept;
CharacterSheet &sheet,
characteristic::Characteristic &localHabilete,
characteristic::Characteristic &localAdresse,
characteristic::Characteristic &localEndurance,
characteristic::Characteristic &localChance,
const std::function<std::uint32_t(std::uint32_t, std::uint32_t)> &primary,
const std::function<std::uint32_t(std::uint32_t,
std::uint32_t)> &complement) noexcept;
static void change_carac_tools(const tools &arg,
CharacterSheet &sheet,
characteristic::Characteristic &localHabilete,
characteristic::Characteristic &localAdresse,
characteristic::Characteristic &localEndurance,
characteristic::Characteristic &localChance,
const std::function<std::uint32_t(std::uint32_t, std::uint32_t)> &operation) noexcept;
CharacterSheet &sheet,
characteristic::Characteristic &localHabilete,
characteristic::Characteristic &localAdresse,
characteristic::Characteristic &localEndurance,
characteristic::Characteristic &localChance,
const std::function<std::uint32_t(std::uint32_t,
std::uint32_t)> &operation) noexcept;
};
}

View file

@ -45,8 +45,6 @@ namespace character {
std::uint32_t damage{ 0 };
std::uint32_t critique{ 0 };
std::uint32_t glory{ 0 };
std::uint32_t money{ 0 };

View file

@ -25,9 +25,9 @@ namespace character::characteristic {
Characteristic() noexcept = default;
Characteristic(const std::uint32_t base,
const std::uint32_t carac,
const std::uint32_t materiel,
const std::uint32_t additional) noexcept:
const std::uint32_t carac,
const std::uint32_t materiel,
const std::uint32_t additional) noexcept:
base(base), carac(carac), materiel(materiel), additional(additional) { (void) get_total(); }
Characteristic(const Characteristic &charac) noexcept = default;

View file

@ -37,10 +37,10 @@ namespace gui::menu {
[[nodiscard]] bool is_edit_mode() const { return edit_mode; }
void set_save_path([[maybe_unused]] const Controller &controller,
const fs::path &savePath) const { save_path = savePath; }
const fs::path &savePath) const { save_path = savePath; }
void set_filename([[maybe_unused]] const Controller &controller,
const std::string &fileName) const { filename = fileName; }
const std::string &fileName) const { filename = fileName; }
};
}

View file

@ -9,8 +9,9 @@ namespace character {
using characteristic::Characteristic;
void BillyObjects::push_object(const billyObject &object, CharacterSheet &sheet) noexcept {
if (objects.size() < 3) {
objects.emplace_back(object);
if (end_object < 3) {
objects.at(end_object) = object;
++end_object;
auto &local_habilete = static_cast<Characteristic &>(sheet.habilete);
auto &local_adresse = static_cast<Characteristic &>(sheet.adresse);
@ -25,32 +26,32 @@ namespace character {
[&](const equipments &arg) {
++sheet.nb_equipments;
change_carac_equipment(arg,
sheet,
local_habilete,
local_adresse,
local_endurance,
local_chance,
plus,
minus);
sheet,
local_habilete,
local_adresse,
local_endurance,
local_chance,
plus,
minus);
},
[&](const tools &arg) {
++sheet.nb_tools;
change_carac_tools(arg,
sheet,
local_habilete,
local_adresse,
local_endurance,
local_chance,
plus);
sheet,
local_habilete,
local_adresse,
local_endurance,
local_chance,
plus);
},
}, object);
}
}
void BillyObjects::pop_object(CharacterSheet &sheet) noexcept {
if (!objects.empty()) {
const billyObject obj = objects.back();
objects.pop_back();
if (end_object > 0) {
const auto &obj = objects.at(end_object - 1);
--end_object;
auto &local_habilete = static_cast<Characteristic &>(sheet.habilete);
auto &local_adresse = static_cast<Characteristic &>(sheet.adresse);
@ -65,35 +66,36 @@ namespace character {
[&](const equipments &arg) {
--sheet.nb_equipments;
change_carac_equipment(arg,
sheet,
local_habilete,
local_adresse,
local_endurance,
local_chance,
minus,
plus);
sheet,
local_habilete,
local_adresse,
local_endurance,
local_chance,
minus,
plus);
},
[&](const tools &arg) {
--sheet.nb_tools;
change_carac_tools(arg,
sheet,
local_habilete,
local_adresse,
local_endurance,
local_chance,
minus);
sheet,
local_habilete,
local_adresse,
local_endurance,
local_chance,
minus);
}
}, obj);
}
}
void BillyObjects::change_carac_tools(const tools &arg,
CharacterSheet &sheet,
Characteristic &localHabilete,
Characteristic &localAdresse,
Characteristic &localEndurance,
Characteristic &localChance,
const std::function<std::uint32_t(std::uint32_t, std::uint32_t)> &operation) noexcept {
CharacterSheet &sheet,
Characteristic &localHabilete,
Characteristic &localAdresse,
Characteristic &localEndurance,
Characteristic &localChance,
const std::function<std::uint32_t(std::uint32_t,
std::uint32_t)> &operation) noexcept {
switch (arg) {
case tools::Fourche:
localHabilete.materiel = operation(localHabilete.materiel, 1);
@ -112,13 +114,14 @@ namespace character {
}
void BillyObjects::change_carac_equipment(const equipments &arg,
CharacterSheet &sheet,
Characteristic &localHabilete,
Characteristic &localAdresse,
Characteristic &localEndurance,
Characteristic &localChance,
const std::function<std::uint32_t(std::uint32_t, std::uint32_t)> &primary,
const std::function<std::uint32_t(std::uint32_t, std::uint32_t)> &complement) noexcept {
CharacterSheet &sheet,
Characteristic &localHabilete,
Characteristic &localAdresse,
Characteristic &localEndurance,
Characteristic &localChance,
const std::function<std::uint32_t(std::uint32_t, std::uint32_t)> &primary,
const std::function<std::uint32_t(std::uint32_t,
std::uint32_t)> &complement) noexcept {
switch (arg) {
case equipments::Chainmail:
localHabilete.materiel = complement(localHabilete.materiel, 1);
@ -140,11 +143,12 @@ namespace character {
}
void BillyObjects::change_carac_weapon(const weapons &arg,
CharacterSheet &sheet,
Characteristic &localHabilete,
Characteristic &localAdresse,
Characteristic &localEndurance,
const std::function<std::uint32_t(std::uint32_t, std::uint32_t)> &operation) noexcept {
CharacterSheet &sheet,
Characteristic &localHabilete,
Characteristic &localAdresse,
Characteristic &localEndurance,
const std::function<std::uint32_t(std::uint32_t,
std::uint32_t)> &operation) noexcept {
switch (arg) {
case weapons::Sword:
localHabilete.materiel = operation(localHabilete.materiel, 4);

View file

@ -53,14 +53,13 @@ void gui::Gui::render_gui(const Controller &controller) {
menu.gui();
if (ImGui::BeginCombo("Classe",
GuiData::classes[static_cast<std::uint32_t>(data.billy.get_current_class())].data(),
ImGuiComboFlags_PopupAlignLeft)) {
GuiData::classes[static_cast<std::uint32_t>(data.billy.get_current_class())].data(),
ImGuiComboFlags_PopupAlignLeft)) {
for (std::size_t i = 0; i < GuiData::classes.size(); ++i) {
const bool is_selected = (data.billy.get_current_class() == static_cast<character::classe>(i));
if (is_selected) {
if (is_selected)
ImGui::SetItemDefaultFocus();
}
}
ImGui::EndCombo();
}
@ -132,8 +131,8 @@ void gui::Gui::characteristic_gui(const Characteristic &characteristic) noexcept
void gui::Gui::habilete_menu() noexcept {
ImGui::BeginChild("habilete",
ImVec2(ImGui::GetWindowWidth() / 3, ImGui::GetWindowHeight() * 0.2f),
ImGuiChildFlags_Border);
ImVec2(ImGui::GetWindowWidth() / 3, ImGui::GetWindowHeight() * 0.2f),
ImGuiChildFlags_Border);
ImGui::Text("Habileté");
characteristic_gui(static_cast<const Characteristic &>(data.billy.get_habilete()));
ImGui::EndChild();
@ -141,8 +140,8 @@ void gui::Gui::habilete_menu() noexcept {
void gui::Gui::adresse_menu() noexcept {
ImGui::BeginChild("adresse",
ImVec2(ImGui::GetWindowWidth() / 3, ImGui::GetWindowHeight() * 0.2f),
ImGuiChildFlags_Border);
ImVec2(ImGui::GetWindowWidth() / 3, ImGui::GetWindowHeight() * 0.2f),
ImGuiChildFlags_Border);
ImGui::Text("Adresse");
characteristic_gui(static_cast<const Characteristic &>(data.billy.get_adresse()));
ImGui::EndChild();
@ -150,8 +149,8 @@ void gui::Gui::adresse_menu() noexcept {
void gui::Gui::endurance_menu() noexcept {
ImGui::BeginChild("endurance",
ImVec2(ImGui::GetWindowWidth() / 3, ImGui::GetWindowHeight() * 0.2f),
ImGuiChildFlags_Border);
ImVec2(ImGui::GetWindowWidth() / 3, ImGui::GetWindowHeight() * 0.2f),
ImGuiChildFlags_Border);
ImGui::Text("Endurance");
characteristic_gui(static_cast<const Characteristic &>(data.billy.get_endurance()));
ImGui::EndChild();
@ -159,25 +158,25 @@ void gui::Gui::endurance_menu() noexcept {
void gui::Gui::chance_menu() noexcept {
ImGui::BeginChild("chance",
ImVec2(ImGui::GetWindowWidth() / 3, ImGui::GetWindowHeight() * 0.2f),
ImGuiChildFlags_Border);
ImVec2(ImGui::GetWindowWidth() / 3, ImGui::GetWindowHeight() * 0.2f),
ImGuiChildFlags_Border);
ImGui::Text("Chance");
characteristic_gui(static_cast<const Characteristic &>(data.billy.get_chance()));
characteristic_gui(static_cast<const Characteristic&>(data.billy.get_chance()));
ImGui::EndChild();
}
void gui::Gui::stat_second_menu() noexcept {
ImGui::BeginChild("stats secondaire",
ImVec2(ImGui::GetWindowWidth() / 3, ImGui::GetWindowHeight() * 0.4f),
ImGuiChildFlags_Border);
ImVec2(ImGui::GetWindowWidth() / 3, ImGui::GetWindowHeight() * 0.4f),
ImGuiChildFlags_Border);
ImGui::Text("STAT. SECONDAIRES");
ImGui::EndChild();
}
void gui::Gui::materiel_menu() noexcept {
ImGui::BeginChild("materiel",
ImVec2(ImGui::GetWindowWidth() / 3, 0),
ImGuiChildFlags_Border | ImGuiChildFlags_AutoResizeY);
ImVec2(ImGui::GetWindowWidth() / 3, 0),
ImGuiChildFlags_Border | ImGuiChildFlags_AutoResizeY);
ImGui::Text("Matériel");
ImGui::BeginChild("weapons", ImVec2(0, 0), ImGuiChildFlags_Border | ImGuiChildFlags_AutoResizeY);
@ -206,16 +205,16 @@ void gui::Gui::materiel_menu() noexcept {
void gui::Gui::gloire_menu() noexcept {
ImGui::BeginChild("gloire",
ImVec2(ImGui::GetWindowWidth() / 3, ImGui::GetWindowHeight() * 0.1f),
ImGuiChildFlags_Border);
ImVec2(ImGui::GetWindowWidth() / 3, ImGui::GetWindowHeight() * 0.1f),
ImGuiChildFlags_Border);
ImGui::Text("Gloire");
ImGui::EndChild();
}
void gui::Gui::richesse_menu() noexcept {
ImGui::BeginChild("richesse",
ImVec2(ImGui::GetWindowWidth() / 3, ImGui::GetWindowHeight() * 0.1f),
ImGuiChildFlags_Border);
ImVec2(ImGui::GetWindowWidth() / 3, ImGui::GetWindowHeight() * 0.1f),
ImGuiChildFlags_Border);
ImGui::Text("Richesse");
ImGui::EndChild();
}

View file

@ -41,8 +41,8 @@ void gui::menu::Menu::gui() const noexcept {
if (ImGui::MenuItem("Open file")) {
SPDLOG_DEBUG("Opening file");
ifd::FileDialog::Instance().Open(data.open_character_key,
"Open a character sheet",
"Character sheet (*.json){.json},.*");
"Open a character sheet",
"Character sheet (*.json){.json},.*");
SPDLOG_DEBUG("File opened");
}
@ -57,8 +57,8 @@ void gui::menu::Menu::gui() const noexcept {
if (ImGui::MenuItem("Save as...")) {
SPDLOG_DEBUG("Saving with file dialog");
ifd::FileDialog::Instance().Save(data.save_character_key,
"Save character sheet as...",
"*.json {.json}");
"Save character sheet as...",
"*.json {.json}");
SPDLOG_DEBUG("File saved with dialog");
}

View file

@ -21,11 +21,11 @@ gui::Window::Window() {
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
wwindow = std::unique_ptr<GLFWwindow, decltype(&delete_glfw_window)>(glfwCreateWindow(720,
1280,
"Billy Sheet tracker",
nullptr,
nullptr),
delete_glfw_window);
1280,
"Billy Sheet tracker",
nullptr,
nullptr),
delete_glfw_window);
if (!wwindow) {
glfwTerminate();
SPDLOG_CRITICAL("No GLFW window created, nullptr.");