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No commits in common. "a164593cd85e7159929a4a530df1634b6eadc3ff" and "9d5971e23a57fdb8b95b8a06b35ef667395a8c09" have entirely different histories.
a164593cd8
...
9d5971e23a
11 changed files with 122 additions and 130 deletions
3
.gitmodules
vendored
3
.gitmodules
vendored
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@ -13,6 +13,3 @@
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[submodule "external/ImFileDialog"]
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path = external/ImFileDialog
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url = https://github.com/dfranx/ImFileDialog.git
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[submodule "external/svector"]
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path = external/svector
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url = https://github.com/martinus/svector.git
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@ -35,8 +35,6 @@ else ()
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message(STATUS "ccache not found")
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endif ()
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add_subdirectory(external/svector)
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option(BUILD_SHARED_LIBS "Build shared libraries" OFF)
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option(GLFW_BUILD_EXAMPLES "Build the GLFW example programs" OFF)
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option(GLFW_BUILD_TESTS "Build the GLFW test programs" OFF)
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@ -106,7 +104,7 @@ add_executable(BillySheet ${SOURCES})
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target_include_directories(BillySheet PRIVATE include include/imgui external/ImFileDialog)
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set_target_properties(BillySheet spdlog svector PROPERTIES
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set_target_properties(BillySheet spdlog PROPERTIES
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CXX_STANDARD 17
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CXX_STANDARD_REQUIRED ON
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CXX_EXTENSIONS OFF
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@ -114,7 +112,7 @@ set_target_properties(BillySheet spdlog svector PROPERTIES
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# UNITY_BUILD ON
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)
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set_target_properties(spdlog svector PROPERTIES UNITY_BUILD ON)
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set_target_properties(spdlog PROPERTIES UNITY_BUILD ON)
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set_target_properties(glfw PROPERTIES
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C_STANDARD 11
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@ -124,35 +122,27 @@ set_target_properties(glfw PROPERTIES
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UNITY_BUILD ON
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)
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set_target_properties(spdlog PROPERTIES UNITY_BUILD ON)
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target_compile_definitions(BillySheet PRIVATE
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$<$<CONFIG:Debug>:_GLIBCXX_DEBUG>
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$<$<CONFIG:Debug>:SPDLOG_ACTIVE_LEVEL=SPDLOG_LEVEL_DEBUG>
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$<$<CONFIG:Release>:SPDLOG_ACTIVE_LEVEL=SPDLOG_LEVEL_ERROR>)
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target_compile_definitions(spdlog PRIVATE $<$<CONFIG:Debug>:_GLIBCXX_DEBUG>)
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target_compile_definitions(svector INTERFACE $<$<CONFIG:Debug>:_GLIBCXX_DEBUG>)
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target_compile_definitions(glfw PRIVATE $<$<CONFIG:Debug>:_GLIBCXX_DEBUG>)
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target_compile_definitions(spdlog PRIVATE
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$<$<CONFIG:Debug>:_GLIBCXX_DEBUG>)
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target_compile_definitions(glfw PRIVATE
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$<$<CONFIG:Debug>:_GLIBCXX_DEBUG>)
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target_compile_options(spdlog PRIVATE ${COMPILE_FLAGS})
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target_compile_options(svector INTERFACE ${COMPILE_FLAGS})
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target_compile_options(glfw PRIVATE ${COMPILE_FLAGS})
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target_compile_options(BillySheet PRIVATE ${COMPILE_FLAGS})
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target_link_options(spdlog PRIVATE ${LINKER_OPTIONS})
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target_link_options(svector INTERFACE ${LINKER_OPTIONS})
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target_link_options(glfw PRIVATE ${LINKER_OPTIONS})
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target_link_options(BillySheet PRIVATE ${LINKER_OPTIONS})
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target_link_libraries(spdlog PRIVATE ${LINKER_FLAGS})
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target_link_libraries(svector INTERFACE ${LINKER_FLAGS})
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target_link_libraries(glfw PRIVATE ${LINKER_FLAGS})
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target_link_libraries(BillySheet glfw
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spdlog::spdlog_header_only
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svector::svector
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OpenGL::OpenGL
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GLEW::GLEW
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nlohmann_json::nlohmann_json
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${Boost_LIBRARIES}
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${LINKER_FLAGS}
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)
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target_link_libraries(BillySheet glfw spdlog::spdlog_header_only OpenGL::OpenGL GLEW::GLEW nlohmann_json::nlohmann_json ${Boost_LIBRARIES} ${LINKER_FLAGS})
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1
external/svector
vendored
1
external/svector
vendored
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@ -1 +0,0 @@
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Subproject commit 74817cfbdbaceb415508de1ff10a0589bf8f25d7
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@ -10,7 +10,6 @@
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#include <functional>
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#include <variant>
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#include <string_view>
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#include <ankerl/svector.h>
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#include "characteristic/characteristic.hpp"
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// helper type for the visitor
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@ -46,7 +45,7 @@ namespace character {
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class BillyObjects final {
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public:
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using billyObject = std::variant<weapons, equipments, tools>;
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using container = ankerl::svector<billyObject, 3>;
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using container = std::array<billyObject, 3>;
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static constexpr std::string_view sword{ "Sword" };
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static constexpr std::string_view lance{ "Lance" };
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@ -69,7 +68,9 @@ namespace character {
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void pop_object(CharacterSheet &sheet) noexcept;
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[[nodiscard]] const container &get_objects() const noexcept { return objects; }
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[[nodiscard]] std::pair<const container &, std::int8_t> get_objects() const noexcept {
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return { objects, end_object };
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}
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// void insert_weapon(weapons weapon, CharacterSheet &sheet) noexcept;
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@ -77,13 +78,15 @@ namespace character {
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container objects;
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std::plus<std::uint32_t> plus;
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std::minus<std::uint32_t> minus;
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std::uint8_t end_object{ 0 };
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static void change_carac_weapon(const weapons &arg,
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CharacterSheet &sheet,
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characteristic::Characteristic &localHabilete,
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characteristic::Characteristic &localAdresse,
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characteristic::Characteristic &localEndurance,
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const std::function<std::uint32_t(std::uint32_t, std::uint32_t)> &operation) noexcept;
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const std::function<std::uint32_t(std::uint32_t,
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std::uint32_t)> &operation) noexcept;
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static void change_carac_equipment(const equipments &arg,
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CharacterSheet &sheet,
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@ -92,7 +95,8 @@ namespace character {
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characteristic::Characteristic &localEndurance,
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characteristic::Characteristic &localChance,
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const std::function<std::uint32_t(std::uint32_t, std::uint32_t)> &primary,
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const std::function<std::uint32_t(std::uint32_t, std::uint32_t)> &complement) noexcept;
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const std::function<std::uint32_t(std::uint32_t,
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std::uint32_t)> &complement) noexcept;
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static void change_carac_tools(const tools &arg,
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CharacterSheet &sheet,
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@ -100,7 +104,8 @@ namespace character {
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characteristic::Characteristic &localAdresse,
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characteristic::Characteristic &localEndurance,
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characteristic::Characteristic &localChance,
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const std::function<std::uint32_t(std::uint32_t, std::uint32_t)> &operation) noexcept;
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const std::function<std::uint32_t(std::uint32_t,
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std::uint32_t)> &operation) noexcept;
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};
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}
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@ -45,8 +45,6 @@ namespace character {
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std::uint32_t damage{ 0 };
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std::uint32_t critique{ 0 };
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std::uint32_t glory{ 0 };
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std::uint32_t money{ 0 };
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@ -9,8 +9,9 @@ namespace character {
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using characteristic::Characteristic;
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void BillyObjects::push_object(const billyObject &object, CharacterSheet &sheet) noexcept {
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if (objects.size() < 3) {
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objects.emplace_back(object);
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if (end_object < 3) {
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objects.at(end_object) = object;
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++end_object;
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auto &local_habilete = static_cast<Characteristic &>(sheet.habilete);
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auto &local_adresse = static_cast<Characteristic &>(sheet.adresse);
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@ -48,9 +49,9 @@ namespace character {
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}
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void BillyObjects::pop_object(CharacterSheet &sheet) noexcept {
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if (!objects.empty()) {
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const billyObject obj = objects.back();
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objects.pop_back();
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if (end_object > 0) {
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const auto &obj = objects.at(end_object - 1);
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--end_object;
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auto &local_habilete = static_cast<Characteristic &>(sheet.habilete);
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auto &local_adresse = static_cast<Characteristic &>(sheet.adresse);
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@ -93,7 +94,8 @@ namespace character {
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Characteristic &localAdresse,
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Characteristic &localEndurance,
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Characteristic &localChance,
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const std::function<std::uint32_t(std::uint32_t, std::uint32_t)> &operation) noexcept {
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const std::function<std::uint32_t(std::uint32_t,
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std::uint32_t)> &operation) noexcept {
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switch (arg) {
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case tools::Fourche:
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localHabilete.materiel = operation(localHabilete.materiel, 1);
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@ -118,7 +120,8 @@ namespace character {
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Characteristic &localEndurance,
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Characteristic &localChance,
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const std::function<std::uint32_t(std::uint32_t, std::uint32_t)> &primary,
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const std::function<std::uint32_t(std::uint32_t, std::uint32_t)> &complement) noexcept {
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const std::function<std::uint32_t(std::uint32_t,
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std::uint32_t)> &complement) noexcept {
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switch (arg) {
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case equipments::Chainmail:
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localHabilete.materiel = complement(localHabilete.materiel, 1);
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@ -144,7 +147,8 @@ namespace character {
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Characteristic &localHabilete,
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Characteristic &localAdresse,
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Characteristic &localEndurance,
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const std::function<std::uint32_t(std::uint32_t, std::uint32_t)> &operation) noexcept {
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const std::function<std::uint32_t(std::uint32_t,
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std::uint32_t)> &operation) noexcept {
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switch (arg) {
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case weapons::Sword:
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localHabilete.materiel = operation(localHabilete.materiel, 4);
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@ -58,10 +58,9 @@ void gui::Gui::render_gui(const Controller &controller) {
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for (std::size_t i = 0; i < GuiData::classes.size(); ++i) {
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const bool is_selected = (data.billy.get_current_class() == static_cast<character::classe>(i));
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if (is_selected) {
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if (is_selected)
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ImGui::SetItemDefaultFocus();
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}
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}
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ImGui::EndCombo();
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}
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