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	6ad47b12bf | 
						
						
							
					 7 changed files with 137 additions and 38 deletions
				
			
		| 
						 | 
					@ -120,7 +120,7 @@ set_target_properties(glfw PROPERTIES
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                      C_STANDARD_REQUIRED ON
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					                      C_STANDARD_REQUIRED ON
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                      C_EXTENSIONS OFF
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					                      C_EXTENSIONS OFF
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                      INTERPROCEDURAL_OPTIMIZATION ON
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					                      INTERPROCEDURAL_OPTIMIZATION ON
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                      UNITY_BUILD ON
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					#                      UNITY_BUILD ON
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)
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					)
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					@ -148,21 +148,19 @@ TEST_CASE("[D] Pushing popping BillyObjects", "[pushpop][0]") {
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}
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					}
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TEST_CASE("[D] Printing Billy's objects", "[printing]") {
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					TEST_CASE("[D] Printing Billy's objects", "[printing]") {
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    constexpr std::array<BillyObjects::billyObject, 12> all_objects{
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					    for (const auto &object: BillyObjects::all_objects) {
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            weapons::Sword,
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            weapons::Lance,
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            weapons::Morgenstern,
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            weapons::Bow,
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            equipments::Chainmail,
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            equipments::CookingPot,
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            equipments::PamphletTourist,
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            equipments::MedicKit,
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            tools::Fourche,
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            tools::Dagger,
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            tools::RockClimbingKit,
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            tools::SackOfGrain,
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    };
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    for (const auto &object: all_objects) {
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        REQUIRE_NOTHROW(BillyObjects::billy_object_to_string(object));
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					        REQUIRE_NOTHROW(BillyObjects::billy_object_to_string(object));
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    }
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					    }
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}
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					}
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					TEST_CASE("[Z] Cleaning after all tests", "[cleaning]") {
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					    namespace fs = std::filesystem;
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					    const auto pwd = is_directory(fs::current_path()) ?
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					                     fs::directory_iterator(fs::current_path()) :
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					                     fs::directory_iterator(fs::current_path().root_directory());
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					    for (const auto &entry: pwd) {
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					        if (entry.is_regular_file() && entry.path().extension() == ".json") {
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					            fs::remove(entry);
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					        }
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					    }
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					}
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					@ -49,6 +49,21 @@ namespace character {
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        using billyObject = std::variant<weapons, equipments, tools>;
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					        using billyObject = std::variant<weapons, equipments, tools>;
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        using container = ankerl::svector<billyObject, max_num_obj>;
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					        using container = ankerl::svector<billyObject, max_num_obj>;
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					        static constexpr std::array<BillyObjects::billyObject, 12> all_objects{
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					                weapons::Sword,
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					                weapons::Lance,
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					                weapons::Morgenstern,
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					                weapons::Bow,
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					                equipments::Chainmail,
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					                equipments::CookingPot,
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					                equipments::PamphletTourist,
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					                equipments::MedicKit,
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					                tools::Fourche,
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					                tools::Dagger,
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					                tools::RockClimbingKit,
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					                tools::SackOfGrain,
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					        };
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        static constexpr std::string_view json_key{ "billy_objects" };
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					        static constexpr std::string_view json_key{ "billy_objects" };
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        static constexpr std::string_view sword{ "Sword" };
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					        static constexpr std::string_view sword{ "Sword" };
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					@ -76,7 +91,7 @@ namespace character {
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        ~BillyObjects() noexcept = default;
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					        ~BillyObjects() noexcept = default;
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        void push_object(const billyObject &object, CharacterSheet &sheet) noexcept;
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					        [[nodiscard]] bool push_object(const billyObject &object, CharacterSheet &sheet) noexcept;
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        void pop_object(CharacterSheet &sheet) noexcept;
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					        void pop_object(CharacterSheet &sheet) noexcept;
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					@ -5,7 +5,9 @@
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#include "characteristic/endurance.hpp"
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					#include "characteristic/endurance.hpp"
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#include "characteristic/chance.hpp"
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					#include "characteristic/chance.hpp"
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#include "characteristic/habilete.hpp"
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					#include "characteristic/habilete.hpp"
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					#include "billy_objects.hpp"
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#include <random>
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					#include <random>
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					#include <unordered_set>
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namespace gui {
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					namespace gui {
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    class Gui;
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					    class Gui;
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					@ -23,7 +25,7 @@ namespace character {
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    private:
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					    private:
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        friend gui::Gui;
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					        friend gui::Gui;
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        friend class BillyObjects;
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					        friend BillyObjects;
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        std::mt19937_64 engine{ std::random_device{ "rdseed" }() };
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					        std::mt19937_64 engine{ std::random_device{ "rdseed" }() };
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					@ -39,6 +41,13 @@ namespace character {
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        characteristic::Habilete habilete;
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					        characteristic::Habilete habilete;
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					        BillyObjects::container objects;
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					        std::unordered_set<BillyObjects::billyObject> available_objects{
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					                BillyObjects::all_objects.cbegin(),
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					                BillyObjects::all_objects.cend()
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					        };
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        std::uint32_t health_point{ 0 };
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					        std::uint32_t health_point{ 0 };
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        std::uint32_t armor{ 0 };
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					        std::uint32_t armor{ 0 };
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					@ -79,6 +88,8 @@ namespace character {
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        [[nodiscard]] const characteristic::Habilete &get_habilete() const { return habilete; }
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					        [[nodiscard]] const characteristic::Habilete &get_habilete() const { return habilete; }
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					        [[nodiscard]] const BillyObjects::container &get_objects() const { return objects; }
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        [[nodiscard]] classe get_current_class() const {
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					        [[nodiscard]] classe get_current_class() const {
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            if (nb_weapons >= 2) {
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					            if (nb_weapons >= 2) {
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                return classe::Guerrier;
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					                return classe::Guerrier;
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					@ -121,6 +132,7 @@ namespace character {
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            j.at("nb_weapons").get_to(billy.nb_weapons);
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					            j.at("nb_weapons").get_to(billy.nb_weapons);
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            j.at("nb_equipments").get_to(billy.nb_equipments);
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					            j.at("nb_equipments").get_to(billy.nb_equipments);
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            j.at("nb_tools").get_to(billy.nb_tools);
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					            j.at("nb_tools").get_to(billy.nb_tools);
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					            BillyObjects::from_json(j.at(BillyObjects::json_key), billy.objects);
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        }
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					        }
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    };
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					    };
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					@ -139,6 +151,8 @@ namespace character {
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        j["nb_weapons"] = billy.get_nb_weapons();
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					        j["nb_weapons"] = billy.get_nb_weapons();
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        j["nb_equipments"] = billy.get_nb_equipments();
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					        j["nb_equipments"] = billy.get_nb_equipments();
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        j["nb_tools"] = billy.get_nb_tools();
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					        j["nb_tools"] = billy.get_nb_tools();
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					        j.emplace(std::pair{ BillyObjects::json_key, json::array() });
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					        BillyObjects::to_json(j.at(BillyObjects::json_key), billy.get_objects());
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    }
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					    }
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}
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					}
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					@ -3,6 +3,7 @@
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#include <filesystem>
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					#include <filesystem>
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#include "gui/menu/menu.hpp"
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					#include "gui/menu/menu.hpp"
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					#include "billy_objects.hpp"
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namespace fs = std::filesystem;
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					namespace fs = std::filesystem;
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					@ -24,6 +25,8 @@ namespace gui {
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    private:
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					    private:
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        GuiData &data;
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					        GuiData &data;
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					        character::BillyObjects deal_objects{};
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        menu::Menu menu;
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					        menu::Menu menu;
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        const fs::path font;
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					        const fs::path font;
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					@ -17,9 +17,10 @@ constexpr std::uint32_t toolsHash = const_hash("tools");
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namespace character {
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					namespace character {
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    using characteristic::Characteristic;
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					    using characteristic::Characteristic;
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    void BillyObjects::push_object(const billyObject &object, CharacterSheet &sheet) noexcept {
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					    bool BillyObjects::push_object(const billyObject &object, CharacterSheet &sheet) noexcept {
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        if (sheet.objects.size() < 3) {
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					        if (sheet.objects.size() < 3) {
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            sheet.objects.emplace_back(object);
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					            sheet.objects.emplace_back(object);
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					            sheet.available_objects.erase(object);
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            auto &local_habilete = static_cast<Characteristic &>(sheet.habilete);
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					            auto &local_habilete = static_cast<Characteristic &>(sheet.habilete);
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            auto &local_adresse = static_cast<Characteristic &>(sheet.adresse);
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					            auto &local_adresse = static_cast<Characteristic &>(sheet.adresse);
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					@ -53,13 +54,16 @@ namespace character {
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                                plus);
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					                                plus);
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                    },
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					                    },
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            }, object);
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					            }, object);
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					            return true;
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        }
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					        }
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					        return false;
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    }
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					    }
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    void BillyObjects::pop_object(CharacterSheet &sheet) noexcept {
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					    void BillyObjects::pop_object(CharacterSheet &sheet) noexcept {
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        if (!sheet.objects.empty()) {
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					        if (!sheet.objects.empty()) {
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            const billyObject obj = sheet.objects.back();
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					            const billyObject obj = sheet.objects.back();
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            sheet.objects.pop_back();
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					            sheet.objects.pop_back();
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					            sheet.available_objects.insert(obj);
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            auto &local_habilete = static_cast<Characteristic &>(sheet.habilete);
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					            auto &local_habilete = static_cast<Characteristic &>(sheet.habilete);
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            auto &local_adresse = static_cast<Characteristic &>(sheet.adresse);
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					            auto &local_adresse = static_cast<Characteristic &>(sheet.adresse);
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					@ -109,6 +113,7 @@ namespace character {
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                localEndurance.materiel = operation(localEndurance.materiel, 3);
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					                localEndurance.materiel = operation(localEndurance.materiel, 3);
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                break;
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					                break;
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            case tools::Dagger:
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					            case tools::Dagger:
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					                sheet.critique = operation(sheet.critique, 6);
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                break;
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					                break;
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            case tools::RockClimbingKit:
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					            case tools::RockClimbingKit:
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                localAdresse.materiel = operation(localAdresse.materiel, 1);
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					                localAdresse.materiel = operation(localAdresse.materiel, 1);
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						 | 
					
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										102
									
								
								src/gui/gui.cpp
									
										
									
									
									
								
							
							
						
						
									
										102
									
								
								src/gui/gui.cpp
									
										
									
									
									
								
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						 | 
					@ -174,32 +174,96 @@ void gui::Gui::stat_second_menu() noexcept {
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    ImGui::EndChild();
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					    ImGui::EndChild();
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}
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					}
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					template<typename MaterielEnum>
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					constexpr std::string_view combo_label() {
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					    using character::weapons;
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					    using character::equipments;
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					    using character::tools;
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					    if constexpr (std::is_same_v<MaterielEnum, weapons>) {
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					        return "Weapons";
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					    } else if constexpr (std::is_same_v<MaterielEnum, equipments>) {
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					        return "Equipments";
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					    } else {
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					        return "Tools";
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					    }
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					}
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					template<typename MaterielEnum>
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					constexpr std::string_view material_child_win_id() {
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					    using character::weapons;
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					    using character::equipments;
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					    using character::tools;
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					    if constexpr (std::is_same_v<MaterielEnum, weapons>) {
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					        return "weapons";
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					    } else if constexpr (std::is_same_v<MaterielEnum, equipments>) {
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					        return "equipments";
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					    } else {
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					        return "tools";
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					    }
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					}
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					template<typename MaterielEnum>
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					void generic_combo_menu(character::CharacterSheet &billy,
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					        std::unordered_set<character::BillyObjects::billyObject> &availableObjects,
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					        character::BillyObjects &dealObjects) noexcept {
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					    using character::BillyObjects;
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					    static auto selected = std::find_if(availableObjects.cbegin(), availableObjects.cend(), [](const auto &billyObj) {
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					        return std::holds_alternative<MaterielEnum>(billyObj);
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					    });
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					    ImGui::BeginChild(material_child_win_id<MaterielEnum>().data(),
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					            ImVec2(ImGui::GetWindowWidth(), 0),
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					            ImGuiChildFlags_AutoResizeY);
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					    if (ImGui::BeginCombo(combo_label<MaterielEnum>().data(),
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					            BillyObjects::billy_object_to_string(*selected).data(),
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					            ImGuiComboFlags_WidthFitPreview | ImGuiComboFlags_PopupAlignLeft)) {
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					        for (auto iterator = availableObjects.cbegin();
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					             iterator != availableObjects.cend(); ++iterator) {
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					            if (!std::holds_alternative<MaterielEnum>(*iterator)) {
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					                continue;
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					            }
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					            const bool is_selected = selected == iterator;
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					            if (ImGui::Selectable(BillyObjects::billy_object_to_string(*iterator).data(), is_selected)) {
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					                selected = iterator;
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					            }
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					            if (is_selected) {
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					                ImGui::SetItemDefaultFocus();
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					            }
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					        }
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					        ImGui::EndCombo();
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 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    ImGui::SameLine();
 | 
				
			||||||
 | 
					    if (ImGui::Button("+")) {
 | 
				
			||||||
 | 
					        if (dealObjects.push_object(*selected, billy)) {
 | 
				
			||||||
 | 
					            selected = std::find_if(availableObjects.cbegin(),
 | 
				
			||||||
 | 
					                    availableObjects.cend(),
 | 
				
			||||||
 | 
					                    [](const auto &billyObj) { return std::holds_alternative<MaterielEnum>(billyObj); });
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    ImGui::EndChild();
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void gui::Gui::materiel_menu() noexcept {
 | 
					void gui::Gui::materiel_menu() noexcept {
 | 
				
			||||||
 | 
					    using character::BillyObjects;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    ImGui::BeginChild("materiel",
 | 
					    ImGui::BeginChild("materiel",
 | 
				
			||||||
            ImVec2(ImGui::GetWindowWidth() / 3, 0),
 | 
					            ImVec2(ImGui::GetWindowWidth() / 3, 0),
 | 
				
			||||||
            ImGuiChildFlags_Border | ImGuiChildFlags_AutoResizeY);
 | 
					            ImGuiChildFlags_Border | ImGuiChildFlags_AutoResizeY);
 | 
				
			||||||
    ImGui::Text("Matériel");
 | 
					    ImGui::Text("Matériel");
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    ImGui::BeginChild("weapons", ImVec2(0, 0), ImGuiChildFlags_Border | ImGuiChildFlags_AutoResizeY);
 | 
					    generic_combo_menu<character::weapons>(data.billy, data.billy.available_objects, deal_objects);
 | 
				
			||||||
    ImGui::Text(character::BillyObjects::sword.data());
 | 
					    generic_combo_menu<character::equipments>(data.billy, data.billy.available_objects, deal_objects);
 | 
				
			||||||
    ImGui::Text(character::BillyObjects::lance.data());
 | 
					    generic_combo_menu<character::tools>(data.billy, data.billy.available_objects, deal_objects);
 | 
				
			||||||
    ImGui::Text(character::BillyObjects::morgenstern.data());
 | 
					 | 
				
			||||||
    ImGui::Text(character::BillyObjects::bow.data());
 | 
					 | 
				
			||||||
    ImGui::EndChild();
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    ImGui::BeginChild("equipments", ImVec2(0, 0), ImGuiChildFlags_Border | ImGuiChildFlags_AutoResizeY);
 | 
					    for (const auto &object: data.billy.get_objects()) {
 | 
				
			||||||
    ImGui::Text(character::BillyObjects::chainmail.data());
 | 
					        ImGui::Text("%s", BillyObjects::billy_object_to_string(object).data());
 | 
				
			||||||
    ImGui::Text(character::BillyObjects::cooking_pot.data());
 | 
					    }
 | 
				
			||||||
    ImGui::Text(character::BillyObjects::pamphlet_tourist.data());
 | 
					    if (ImGui::Button("Remove last object")) {
 | 
				
			||||||
    ImGui::Text(character::BillyObjects::medic_kit.data());
 | 
					        deal_objects.pop_object(data.billy);
 | 
				
			||||||
    ImGui::EndChild();
 | 
					    }
 | 
				
			||||||
 | 
					 | 
				
			||||||
    ImGui::BeginChild("tools", ImVec2(0, 0), ImGuiChildFlags_Border | ImGuiChildFlags_AutoResizeY);
 | 
					 | 
				
			||||||
    ImGui::Text(character::BillyObjects::fourche.data());
 | 
					 | 
				
			||||||
    ImGui::Text(character::BillyObjects::dagger.data());
 | 
					 | 
				
			||||||
    ImGui::Text(character::BillyObjects::rock_climbing_kit.data());
 | 
					 | 
				
			||||||
    ImGui::Text(character::BillyObjects::sack_of_grain.data());
 | 
					 | 
				
			||||||
    ImGui::EndChild();
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    ImGui::EndChild();
 | 
					    ImGui::EndChild();
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
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		Reference in a new issue