Compare commits
No commits in common. "f9f973b51ebf4f90e6fc13ba1b5854df62f88242" and "8a5b2dd927c69241519459a6863239598a49932f" have entirely different histories.
f9f973b51e
...
8a5b2dd927
3 changed files with 9 additions and 22 deletions
|
|
@ -153,18 +153,6 @@ TEST_CASE("[D] Pushing popping BillyObjects", "[pushpop][0]") {
|
|||
}
|
||||
}
|
||||
|
||||
TEST_CASE("[D] Double erase no throw", "[pushpop][1]") {
|
||||
BillyObjects gestionnaire{};
|
||||
CharacterSheet sheet;
|
||||
REQUIRE(sheet.get_objects().empty());
|
||||
|
||||
REQUIRE_NOTHROW(gestionnaire.insert_object(sheet, weapons::Sword));
|
||||
REQUIRE(gestionnaire.insert_object(sheet, weapons::Sword));
|
||||
|
||||
REQUIRE_NOTHROW(gestionnaire.erase_object(sheet, weapons::Bow));
|
||||
REQUIRE_FALSE(gestionnaire.erase_object(sheet, weapons::Bow));
|
||||
}
|
||||
|
||||
TEST_CASE("[D] Printing Billy's objects", "[printing]") {
|
||||
for (const auto &object: BillyObjects::all_objects) {
|
||||
const std::unique_ptr<GenericObject> obj = test::get_obj(object);
|
||||
|
|
|
|||
|
|
@ -52,7 +52,7 @@ namespace character {
|
|||
|
||||
[[nodiscard]] bool insert_object(CharacterSheet &sheet, const billyEnums objType) noexcept;
|
||||
|
||||
bool erase_object(CharacterSheet &sheet, const billyEnums objToErase) noexcept;
|
||||
void erase_object(CharacterSheet &sheet, const billyEnums objToErase) noexcept;
|
||||
|
||||
[[nodiscard]] const std::plus<std::uint32_t> &get_plus_operation() const { return plus; }
|
||||
|
||||
|
|
|
|||
|
|
@ -57,9 +57,9 @@ namespace character {
|
|||
return false;
|
||||
}
|
||||
|
||||
bool BillyObjects::erase_object(CharacterSheet &sheet, const billyEnums objToErase) noexcept {
|
||||
if (const auto it = sheet.objects.find(objToErase); it != std::end(sheet.objects)) {
|
||||
const billyObjects obj{ it->second.release() };
|
||||
void BillyObjects::erase_object(CharacterSheet &sheet, const billyEnums objToErase) noexcept {
|
||||
if (!sheet.objects.empty()) {
|
||||
const billyObjects obj{ sheet.objects[objToErase].release() };
|
||||
sheet.objects.erase(objToErase);
|
||||
sheet.available_objects.insert(objToErase);
|
||||
|
||||
|
|
@ -69,15 +69,13 @@ namespace character {
|
|||
auto &local_chance = static_cast<Characteristic &>(sheet.chance);
|
||||
|
||||
std::visit(overloaded{
|
||||
[&](const weapons &) { --sheet.nb_weapons; },
|
||||
[&](const equipments &) { --sheet.nb_equipments; },
|
||||
[&](const tools &) { --sheet.nb_tools; }
|
||||
[&](const weapons &arg) { --sheet.nb_weapons; },
|
||||
[&](const equipments &arg) { --sheet.nb_equipments; },
|
||||
[&](const tools &arg) { --sheet.nb_tools; }
|
||||
},
|
||||
objToErase);
|
||||
change_carac(obj, sheet, local_habilete, local_adresse, local_endurance, local_chance, minus);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void BillyObjects::change_carac(const billyObjects &arg,
|
||||
|
|
@ -105,7 +103,8 @@ namespace character {
|
|||
return std::get_if<weapons>(&node.first) != nullptr;
|
||||
}
|
||||
);
|
||||
if (count_weapons > 1 || sheet.get_objects().find(weapons::Bow) != sheet.get_objects().cend()) {
|
||||
if (const bool is_there_bow = sheet.get_objects().find(weapons::Bow) != sheet.get_objects().cend();
|
||||
count_weapons > 1 || is_there_bow) {
|
||||
sheet.habilete.materiel -= it_dagger->second->add_materiel(sheet.get_habilete().type);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue