#ifndef BILLYSHEET_GUI_DATA_HPP #define BILLYSHEET_GUI_DATA_HPP #include "billy_sheet.hpp" #include namespace gui { class Window; class GuiData final { private: Window &window; character::BillySheet billy; public: GuiData() = delete; explicit GuiData(Window &wwindow) : window(wwindow) { SPDLOG_DEBUG("Creating GUI Data"); } [[nodiscard]] Window &get_window() const; ~GuiData() noexcept = default; }; } #endif //BILLYSHEET_GUI_DATA_HPP