#ifndef BILLYSHEET_GUI_DATA_HPP #define BILLYSHEET_GUI_DATA_HPP #include "character_sheet.hpp" #include namespace gui { class Window; class GuiData final { private: friend class Gui; Window &window; character::CharacterSheet billy; public: GuiData() = delete; explicit GuiData(Window &wwindow) : window(wwindow) { SPDLOG_DEBUG("Creating GUI Data"); } ~GuiData() noexcept = default; [[nodiscard]] Window &get_window() const; }; } #endif //BILLYSHEET_GUI_DATA_HPP