107 lines
4.3 KiB
C++
107 lines
4.3 KiB
C++
//
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// Created by postaron on 20/02/24.
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//
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#ifndef BILLYSHEET_BILLY_OBJECTS_HPP
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#define BILLYSHEET_BILLY_OBJECTS_HPP
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#include <cstdint>
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#include <array>
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#include <functional>
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#include <variant>
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#include <string_view>
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#include "characteristic/characteristic.hpp"
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// helper type for the visitor
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template<typename... Ts>
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struct overloaded : Ts ... { using Ts::operator()...; };
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template<typename... Ts>
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overloaded(Ts...) -> overloaded<Ts...>;
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namespace character {
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class CharacterSheet;
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enum class weapons : std::uint8_t {
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Sword = 0,
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Lance = 1,
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Morgenstern = 2,
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Bow = 3
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};
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enum class equipments : std::uint8_t {
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Chainmail = 0,
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CookingPot = 1,
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PamphletTourist = 2,
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MedicKit = 3,
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};
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enum class tools : std::uint8_t {
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Fourche = 0,
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Dagger = 1,
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RockClimbingKit = 2,
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SackOfGrain = 3
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};
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class BillyObjects final {
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public:
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using billyObject = std::variant<weapons, equipments, tools>;
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using container = std::array<billyObject, 3>;
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static constexpr std::string_view sword{ "Sword" };
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static constexpr std::string_view lance{ "Lance" };
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static constexpr std::string_view morgenstern{ "Morgenstern" };
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static constexpr std::string_view bow{ "Bow" };
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static constexpr std::string_view chainmail{ "Chainmail" };
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static constexpr std::string_view cooking_pot{ "Cooking pot" };
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static constexpr std::string_view pamphlet_tourist{ "Touristic pamphlet" };
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static constexpr std::string_view medic_kit{ "Medic kit" };
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static constexpr std::string_view fourche{ "Fourche" };
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static constexpr std::string_view dagger{ "Dagger" };
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static constexpr std::string_view rock_climbing_kit{ "Rock climbing kit" };
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static constexpr std::string_view sack_of_grain{ "Sack of grain" };
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static std::string_view billy_object_to_string(const billyObject &object) noexcept;
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void add_object(const billyObject &object, CharacterSheet &sheet) noexcept;
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void insert_weapon(weapons weapon, CharacterSheet &sheet) noexcept;
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private:
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container objects;
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std::plus<std::uint32_t> plus;
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std::minus<std::uint32_t> minus;
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std::uint8_t end_object{ 0 };
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static void change_carac_weapon(CharacterSheet &sheet,
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const weapons &arg,
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characteristic::Characteristic &localHabilete,
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characteristic::Characteristic &localAdresse,
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characteristic::Characteristic &localEndurance,
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const std::function<std::uint32_t(std::uint32_t,
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std::uint32_t)> &operation) noexcept;
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static void change_carac_equipment(const equipments &arg,
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CharacterSheet &sheet,
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characteristic::Characteristic &localHabilete,
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characteristic::Characteristic &localAdresse,
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characteristic::Characteristic &localEndurance,
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characteristic::Characteristic &localChance,
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const std::function<std::uint32_t(std::uint32_t, std::uint32_t)> &primary,
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const std::function<std::uint32_t(std::uint32_t,
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std::uint32_t)> &complement) noexcept;
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static void change_carac_tools(const tools &arg,
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CharacterSheet &sheet,
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characteristic::Characteristic &localHabilete,
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characteristic::Characteristic &localAdresse,
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characteristic::Characteristic &localEndurance,
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characteristic::Characteristic &localChance,
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const std::function<std::uint32_t(std::uint32_t,
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std::uint32_t)> &operation) noexcept;
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};
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}
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#endif //BILLYSHEET_BILLY_OBJECTS_HPP
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