Adding debug button for objects in sheet

This commit is contained in:
Pcornat 2026-02-06 19:18:06 +01:00
commit 92db466083
Signed by: Pcornat
GPG key ID: E0326CC678A00BDD
3 changed files with 23 additions and 0 deletions

View file

@ -4,7 +4,9 @@
#include <billy_objects.hpp>
#include <glibmm/miscutils.h>
#include <gtkmm/button.h>
#include <gtkmm/label.h>
#include <spdlog/spdlog.h>
#include <ranges>
@ -162,10 +164,13 @@ namespace gui_to_app {
if (switches_procedure()) {
return;
}
debug_button = app_builder->get_widget<Gtk::Button>("debug_button");
hab_base = app_builder->get_widget<Gtk::Label>("habilete_label_base");
hab_carac = app_builder->get_widget<Gtk::Label>("habilete_label_carac");
hab_mat = app_builder->get_widget<Gtk::Label>("habilete_label_materiel");
hab_total = app_builder->get_widget<Gtk::Label>("habilete_label_total");
debug_button->signal_clicked().connect(sigc::mem_fun(*this, &AppWin2Back::debug_button_clicked), false);
}
void AppWin2Back::on_quit() noexcept {
@ -181,6 +186,13 @@ namespace gui_to_app {
return flag ? gestionnaire.insert_object(sheet, obj) : !gestionnaire.erase_object(sheet, obj);
}
void AppWin2Back::debug_button_clicked() const noexcept {
spdlog::info("Display objects");
for (const auto &obj: sheet.get_objects() | views::values) {
spdlog::info("Object: {}", obj->to_string());
}
}
bool AppWin2Back::insert_obj(const character::billyEnums &obj) noexcept {
return gestionnaire.insert_object(sheet, obj);
}

View file

@ -17,6 +17,7 @@ namespace learn_gtkmm4 {
namespace Gtk {
class Builder;
class Label;
class Button;
}
namespace gui_to_app {
@ -59,6 +60,8 @@ namespace gui_to_app {
bool switch_signal_handler(bool flag, const character::billyEnums &obj) noexcept;
void debug_button_clicked() const noexcept;
bool insert_obj(const character::billyEnums &obj) noexcept;
bool erase_obj(const character::billyEnums &obj) noexcept;
@ -85,6 +88,8 @@ namespace gui_to_app {
Gtk::Label *hab_mat{ nullptr };
Gtk::Label *hab_total{ nullptr };
Gtk::Button *debug_button{ nullptr };
std::array<SwitchSignalHelper, 12> signal_handlers{
SwitchSignalHelper{ .app = *this, .obj = character::weapons::Sword },
SwitchSignalHelper{ .app = *this, .obj = character::weapons::Lance },

View file

@ -719,6 +719,12 @@
</child>
</object>
</child>
<child>
<object class="GtkButton" id="debug_button">
<property name="halign">center</property>
<property name="label">Print Sheet</property>
</object>
</child>
</object>
</child>
<child>