Modernize code
This commit is contained in:
parent
9f479dc808
commit
a67eb0d0b5
3 changed files with 24 additions and 23 deletions
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@ -79,8 +79,8 @@ add_executable(LearnGtk4 main.cpp
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app_win_2_back.hpp
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app_win_2_back.hpp
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)
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)
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set_target_properties(LearnGtk4 assimp spdlog_header_only PROPERTIES
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set_target_properties(LearnGtk4 spdlog_header_only PROPERTIES
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CXX_STANDARD 17
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CXX_STANDARD 23
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CXX_STANDARD_REQUIRED ON
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CXX_STANDARD_REQUIRED ON
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CXX_EXTENSIONS OFF
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CXX_EXTENSIONS OFF
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INTERPROCEDURAL_OPTIMIZATION ON
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INTERPROCEDURAL_OPTIMIZATION ON
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@ -1,10 +1,16 @@
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#include "app_win_2_back.hpp"
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#include "app_win_2_back.hpp"
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#include "hello_world.hpp"
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#include "hello_world.hpp"
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#include <glibmm/miscutils.h>
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#include <glibmm/miscutils.h>
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#include <gtkmm/switch.h>
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#include <gtkmm/switch.h>
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#include <spdlog/spdlog.h>
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#include <spdlog/spdlog.h>
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#include <ranges>
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namespace gui_to_app {
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namespace gui_to_app {
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namespace ranges = std::ranges;
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namespace views = std::views;
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AppWin2Back::AppWin2Back() : Gtk::Application("org.billy_adventures.character_sheet", Flags::HANDLES_OPEN) {
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AppWin2Back::AppWin2Back() : Gtk::Application("org.billy_adventures.character_sheet", Flags::HANDLES_OPEN) {
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Glib::set_application_name("Billy's character sheet");
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Glib::set_application_name("Billy's character sheet");
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}
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}
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@ -36,7 +42,7 @@ namespace gui_to_app {
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void AppWin2Back::on_activate() {
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void AppWin2Back::on_activate() {
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Application::on_activate();
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Application::on_activate();
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app_builder = [this]() -> Glib::RefPtr<Gtk::Builder> {
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app_builder = [this] -> Glib::RefPtr<Gtk::Builder> {
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try {
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try {
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return Gtk::Builder::create_from_file("window_ui.ui");
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return Gtk::Builder::create_from_file("window_ui.ui");
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} catch (const std::exception &e) {
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} catch (const std::exception &e) {
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@ -73,7 +79,7 @@ namespace gui_to_app {
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rock_kit_switch = app_builder->get_widget<Gtk::Switch>("rock_kit_switch");
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rock_kit_switch = app_builder->get_widget<Gtk::Switch>("rock_kit_switch");
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sack_switch = app_builder->get_widget<Gtk::Switch>("sack_switch");
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sack_switch = app_builder->get_widget<Gtk::Switch>("sack_switch");
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const auto test_result = [this]() -> std::vector<const char *> {
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const auto test_result = [this] -> std::vector<const char *> {
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const std::array test_ptrs{
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const std::array test_ptrs{
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std::pair{ "sword_switch", sword_switch == nullptr },
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std::pair{ "sword_switch", sword_switch == nullptr },
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std::pair{ "lance_switch", lance_switch == nullptr },
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std::pair{ "lance_switch", lance_switch == nullptr },
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@ -88,16 +94,12 @@ namespace gui_to_app {
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std::pair{ "rock_kit_switch", rock_kit_switch == nullptr },
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std::pair{ "rock_kit_switch", rock_kit_switch == nullptr },
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std::pair{ "sack_switch", sack_switch == nullptr },
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std::pair{ "sack_switch", sack_switch == nullptr },
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};
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};
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std::vector<const char *> local_test_result;
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local_test_result.reserve(test_ptrs.size());
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return ranges::to<std::vector<const char *> >(
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std::for_each(test_ptrs.cbegin(),
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test_ptrs
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test_ptrs.cend(),
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| views::filter([](const auto &a) { return a.second; })
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[&local_test_result](const auto &a) {
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| views::keys
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if (a.second) {
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);
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local_test_result.emplace_back(a.first);
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}
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});
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return local_test_result;
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}();
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}();
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if (!test_result.empty()) {
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if (!test_result.empty()) {
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spdlog::critical("Error occurred, at least one switch is not available. See logs below");
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spdlog::critical("Error occurred, at least one switch is not available. See logs below");
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@ -107,16 +109,15 @@ namespace gui_to_app {
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on_quit();
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on_quit();
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return;
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return;
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}
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}
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// TODO: interaction avec la CharacterSheet
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}
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}
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void AppWin2Back::on_quit() noexcept {
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void AppWin2Back::on_quit() noexcept {
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auto windows = get_windows();
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ranges::for_each(get_windows() | views::filter([](const auto windows) { return windows != nullptr; }),
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for (auto *window: windows) {
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[](auto *window) {
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if (window != nullptr) {
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window->set_visible(false);
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window->set_visible(false);
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delete window;
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delete window;
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});
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}
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}
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quit();
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quit();
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}
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}
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} // gui_to_app
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} // gui_to_app
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4
main.cpp
4
main.cpp
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@ -1,6 +1,6 @@
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#include "app_win_2_back.hpp"
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#include "app_win_2_back.hpp"
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int main(int argc, char *argv[]) {
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int main(const int argc, char *argv[]) {
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auto app = gui_to_app::AppWin2Back::create();
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const auto app = gui_to_app::AppWin2Back::create();
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return app->run(argc, argv);
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return app->run(argc, argv);
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}
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}
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