First try to interact with buttons and CharacterSheet
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3 changed files with 193 additions and 117 deletions
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@ -8,7 +8,8 @@
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#include <billy_objects.hpp>
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#include <character_sheet.hpp>
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#include <gtkmm/switch.h>
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// #include <gtkmm/label.h>
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#include <gtkmm/checkbutton.h>
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namespace learn_gtkmm4 {
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class HelloWorld;
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@ -16,7 +17,7 @@ namespace learn_gtkmm4 {
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namespace Gtk {
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class Builder;
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class Switch;
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class Label;
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}
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namespace gui_to_app {
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@ -34,39 +35,56 @@ namespace gui_to_app {
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void on_activate() final;
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private:
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using selection_button = Gtk::CheckButton;
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using buttons_obj_container = std::unordered_set<selection_button *>;
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struct SwitchSignalHelper {
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AppWin2Back &app;
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const character::billyEnums obj;
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Gtk::Switch *switch_{ nullptr };
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selection_button *switch_{ nullptr };
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bool on_stack{ false };
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[[nodiscard]] bool signal_handler(const bool flag) const noexcept {
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switch_->set_state(app.switch_signal_handler(flag, obj));
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return true;
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}
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void signal_handler() noexcept;
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};
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friend struct SwitchSignalHelper;
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/*!
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*
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* @return true: failed, false: success
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*/
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bool switches_procedure();
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void on_quit() noexcept;
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bool switch_signal_handler(bool flag, const character::billyEnums &obj) noexcept;
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bool insert_obj(const character::billyEnums &obj) noexcept;
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bool erase_obj(const character::billyEnums &obj) noexcept;
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Glib::RefPtr<Gtk::Builder> app_builder;
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learn_gtkmm4::HelloWorld *main_window{ nullptr };
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Gtk::Switch *sword_switch{ nullptr };
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Gtk::Switch *lance_switch{ nullptr };
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Gtk::Switch *morgen_switch{ nullptr };
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Gtk::Switch *bow_switch{ nullptr };
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selection_button *sword_switch{ nullptr };
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selection_button *lance_switch{ nullptr };
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selection_button *morgen_switch{ nullptr };
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selection_button *bow_switch{ nullptr };
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Gtk::Switch *chainmail_switch{ nullptr };
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Gtk::Switch *cookpot_switch{ nullptr };
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Gtk::Switch *pamphlet_switch{ nullptr };
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Gtk::Switch *medkit_switch{ nullptr };
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selection_button *chainmail_switch{ nullptr };
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selection_button *cookpot_switch{ nullptr };
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selection_button *pamphlet_switch{ nullptr };
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selection_button *medkit_switch{ nullptr };
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Gtk::Switch *fourche_switch{ nullptr };
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Gtk::Switch *dagger_switch{ nullptr };
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Gtk::Switch *rock_kit_switch{ nullptr };
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Gtk::Switch *sack_switch{ nullptr };
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selection_button *fourche_switch{ nullptr };
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selection_button *dagger_switch{ nullptr };
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selection_button *rock_kit_switch{ nullptr };
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selection_button *sack_switch{ nullptr };
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Gtk::Label *hab_base{ nullptr };
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Gtk::Label *hab_carac{ nullptr };
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Gtk::Label *hab_mat{ nullptr };
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Gtk::Label *hab_total{ nullptr };
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std::array<SwitchSignalHelper, 12> signal_handlers{
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SwitchSignalHelper{ .app = *this, .obj = character::weapons::Sword },
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@ -85,6 +103,8 @@ namespace gui_to_app {
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SwitchSignalHelper{ .app = *this, .obj = character::tools::SackOfGrain },
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};
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buttons_obj_container selection_buttons;
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character::BillyObjects gestionnaire{};
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character::CharacterSheet sheet{};
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};
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