Adding glew as OpenGL initialization in a different scope
This commit is contained in:
parent
b8c9268911
commit
66e43ba333
5 changed files with 60 additions and 19 deletions
|
|
@ -54,7 +54,12 @@ elseif (${CMAKE_CXX_COMPILER_ID} STREQUAL "GNU")
|
|||
set(LINKER_OPTIMIZED_OPTIONS ${LINKER_OPTIMIZED_OPTIONS} -fdevirtualize-at-ltrans)
|
||||
endif ()
|
||||
|
||||
add_library(${PROJECT_NAME} SHARED src/window.cpp src/context_window.cpp)
|
||||
add_library(${PROJECT_NAME} SHARED
|
||||
src/window.cpp
|
||||
src/context_window.cpp
|
||||
src/opengl_context.cpp
|
||||
include/opengl_context.hpp
|
||||
)
|
||||
target_precompile_headers(${PROJECT_NAME} PUBLIC include/window.hpp include/basic_data.hpp include/context_window.hpp)
|
||||
target_include_directories(${PROJECT_NAME}
|
||||
PUBLIC $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue