Adding glew as OpenGL initialization in a different scope

This commit is contained in:
Pcornat 2026-01-05 22:24:00 +01:00
commit 66e43ba333
Signed by: Pcornat
GPG key ID: E0326CC678A00BDD
5 changed files with 60 additions and 19 deletions

View file

@ -54,7 +54,12 @@ elseif (${CMAKE_CXX_COMPILER_ID} STREQUAL "GNU")
set(LINKER_OPTIMIZED_OPTIONS ${LINKER_OPTIMIZED_OPTIONS} -fdevirtualize-at-ltrans)
endif ()
add_library(${PROJECT_NAME} SHARED src/window.cpp src/context_window.cpp)
add_library(${PROJECT_NAME} SHARED
src/window.cpp
src/context_window.cpp
src/opengl_context.cpp
include/opengl_context.hpp
)
target_precompile_headers(${PROJECT_NAME} PUBLIC include/window.hpp include/basic_data.hpp include/context_window.hpp)
target_include_directories(${PROJECT_NAME}
PUBLIC $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>