Change library to make it less buggy when destroying objects

# Conflicts:
#	include/window.hpp
#	src/window.cpp
This commit is contained in:
Pcornat 2025-06-06 17:11:10 +02:00
parent 32b6c523c3
commit bc12874c80
Signed by: Pcornat
GPG key ID: E0326CC678A00BDD
5 changed files with 71 additions and 52 deletions

View file

@ -54,8 +54,8 @@ elseif (${CMAKE_CXX_COMPILER_ID} STREQUAL "GNU")
set(LINKER_OPTIMIZED_OPTIONS ${LINKER_OPTIMIZED_OPTIONS} -fdevirtualize-at-ltrans)
endif ()
add_library(${PROJECT_NAME} SHARED src/window.cpp include/window.hpp include/basic_data.hpp)
target_precompile_headers(${PROJECT_NAME} PUBLIC include/window.hpp include/basic_data.hpp)
add_library(${PROJECT_NAME} SHARED src/window.cpp src/context_window.cpp)
target_precompile_headers(${PROJECT_NAME} PUBLIC include/window.hpp include/basic_data.hpp include/context_window.hpp)
target_include_directories(${PROJECT_NAME}
PUBLIC $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>
INTERFACE $<INSTALL_INTERFACE:include/windowGlfwGlLib>