// // Created by postaron on 05/01/2026. // #ifndef WINDOWGLFWGLLIB_OPENGL_CONTEXT_HPP #define WINDOWGLFWGLLIB_OPENGL_CONTEXT_HPP namespace gui { class Window; } namespace opengl { /*! * \brief It takes a window object to get OpenGL context in current thread. * \param win Window to use to init the GLEW context * \return True: glew init, false: failed */ [[nodiscard]] bool init_glew(const gui::Window &win) noexcept; } #endif //WINDOWGLFWGLLIB_OPENGL_CONTEXT_HPP