2024-02-26 14:27:40 +01:00
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//
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// Created by postaron on 23/02/24.
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//
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#include "billy_objects.hpp"
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2024-03-04 17:25:11 +01:00
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#include <spdlog/spdlog.h>
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2024-02-26 14:27:40 +01:00
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#include "characteristic/characteristic.hpp"
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#include "character_sheet.hpp"
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2024-03-04 17:25:11 +01:00
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std::uint32_t constexpr const_hash(const char *input) {
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return *input ? static_cast<unsigned int>(*input) + 33 * const_hash(input + 1) : 5381;
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}
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constexpr std::uint32_t weaponsHash = const_hash("weapons");
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constexpr std::uint32_t equipmentHash = const_hash("equipments");
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constexpr std::uint32_t toolsHash = const_hash("tools");
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2024-02-26 14:27:40 +01:00
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namespace character {
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using characteristic::Characteristic;
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bool BillyObjects::push_object(const billyObject &object, CharacterSheet &sheet) noexcept {
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if (sheet.objects.size() < 3) {
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sheet.objects.emplace_back(object);
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sheet.available_objects.erase(object);
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2024-02-26 14:27:40 +01:00
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auto &local_habilete = static_cast<Characteristic &>(sheet.habilete);
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auto &local_adresse = static_cast<Characteristic &>(sheet.adresse);
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auto &local_endurance = static_cast<Characteristic &>(sheet.endurance);
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auto &local_chance = static_cast<Characteristic &>(sheet.chance);
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std::visit(overloaded{
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[&](const weapons &arg) {
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++sheet.nb_weapons;
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change_carac_weapon(arg, sheet, local_habilete, local_adresse, local_endurance, plus);
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},
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[&](const equipments &arg) {
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++sheet.nb_equipments;
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change_carac_equipment(arg,
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sheet,
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local_habilete,
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local_adresse,
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local_endurance,
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local_chance,
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plus,
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minus);
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2024-02-26 14:27:40 +01:00
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},
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[&](const tools &arg) {
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++sheet.nb_tools;
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change_carac_tools(arg,
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sheet,
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local_habilete,
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local_adresse,
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local_endurance,
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local_chance,
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plus);
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},
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}, object);
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return true;
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}
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return false;
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}
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2024-02-26 23:53:18 +01:00
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void BillyObjects::pop_object(CharacterSheet &sheet) noexcept {
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2024-03-04 17:24:17 +01:00
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if (!sheet.objects.empty()) {
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const billyObject obj = sheet.objects.back();
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sheet.objects.pop_back();
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sheet.available_objects.insert(obj);
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2024-02-26 23:53:18 +01:00
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auto &local_habilete = static_cast<Characteristic &>(sheet.habilete);
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auto &local_adresse = static_cast<Characteristic &>(sheet.adresse);
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auto &local_endurance = static_cast<Characteristic &>(sheet.endurance);
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auto &local_chance = static_cast<Characteristic &>(sheet.chance);
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std::visit(overloaded{
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[&](const weapons &arg) {
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--sheet.nb_weapons;
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change_carac_weapon(arg, sheet, local_habilete, local_adresse, local_endurance, minus);
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},
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[&](const equipments &arg) {
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--sheet.nb_equipments;
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change_carac_equipment(arg,
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sheet,
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local_habilete,
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local_adresse,
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local_endurance,
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local_chance,
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minus,
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plus);
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},
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[&](const tools &arg) {
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--sheet.nb_tools;
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change_carac_tools(arg,
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sheet,
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local_habilete,
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local_adresse,
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local_endurance,
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local_chance,
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minus);
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}
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}, obj);
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}
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}
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2024-02-26 14:27:40 +01:00
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void BillyObjects::change_carac_tools(const tools &arg,
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CharacterSheet &sheet,
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Characteristic &localHabilete,
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Characteristic &localAdresse,
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Characteristic &localEndurance,
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Characteristic &localChance,
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const std::function<std::uint32_t(std::uint32_t, std::uint32_t)> &operation) noexcept {
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switch (arg) {
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case tools::Fourche:
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localHabilete.materiel = operation(localHabilete.materiel, 1);
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localEndurance.materiel = operation(localEndurance.materiel, 3);
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break;
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case tools::Dagger:
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sheet.critique = operation(sheet.critique, 6);
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break;
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case tools::RockClimbingKit:
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localAdresse.materiel = operation(localAdresse.materiel, 1);
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break;
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case tools::SackOfGrain:
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localEndurance.materiel = operation(localEndurance.materiel, 2);
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localChance.materiel = operation(localChance.materiel, 2);
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break;
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}
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}
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void BillyObjects::change_carac_equipment(const equipments &arg,
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CharacterSheet &sheet,
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Characteristic &localHabilete,
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Characteristic &localAdresse,
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Characteristic &localEndurance,
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Characteristic &localChance,
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const std::function<std::uint32_t(std::uint32_t, std::uint32_t)> &primary,
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const std::function<std::uint32_t(std::uint32_t, std::uint32_t)> &complement) noexcept {
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switch (arg) {
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case equipments::Chainmail:
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localHabilete.materiel = complement(localHabilete.materiel, 1);
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localAdresse.materiel = complement(localAdresse.materiel, 1);
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localEndurance.materiel = primary(localEndurance.materiel, 1);
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sheet.armor = primary(sheet.armor, 2);
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break;
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case equipments::CookingPot:
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localEndurance.materiel = primary(localEndurance.materiel, 2);
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sheet.armor = primary(sheet.armor, 1);
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break;
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case equipments::PamphletTourist:
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localChance.materiel = primary(localChance.materiel, 4);
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break;
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case equipments::MedicKit:
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localChance.materiel = primary(localChance.materiel, 1);
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break;
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}
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}
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2024-02-26 23:51:09 +01:00
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void BillyObjects::change_carac_weapon(const weapons &arg,
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CharacterSheet &sheet,
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Characteristic &localHabilete,
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Characteristic &localAdresse,
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Characteristic &localEndurance,
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const std::function<std::uint32_t(std::uint32_t, std::uint32_t)> &operation) noexcept {
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switch (arg) {
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case weapons::Sword:
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localHabilete.materiel = operation(localHabilete.materiel, 4);
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break;
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case weapons::Lance:
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localHabilete.materiel = operation(localHabilete.materiel, 3);
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localAdresse.materiel = operation(localAdresse.materiel, 1);
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break;
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case weapons::Morgenstern:
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localHabilete.materiel = operation(localHabilete.materiel, 1);
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localEndurance.materiel = operation(localEndurance.materiel, 1);
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sheet.damage = operation(sheet.damage, 1);
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break;
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case weapons::Bow:
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localHabilete.materiel = operation(localHabilete.materiel, 3);
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localAdresse.materiel = operation(localAdresse.materiel, 1);
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break;
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}
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}
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2024-10-29 23:23:56 +01:00
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void BillyObjects::check_dagger_conditions(const CharacterSheet &sheet,
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Characteristic &localHabilete,
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const std::function<std::uint32_t(std::uint32_t, std::uint32_t)> &operation) {
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int count_weapons = 0;
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bool is_there_bow = false;
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std::for_each(sheet.objects.cbegin(), sheet.objects.cend(), [&](const billyObject &object) -> void {
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if (const weapons *p = std::get_if<weapons>(std::addressof(object)); p != nullptr) {
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++count_weapons;
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if (*p == weapons::Bow) {
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is_there_bow = true;
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}
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}
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});
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if (count_weapons < 2 && !is_there_bow) {
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localHabilete.materiel = operation(localHabilete.materiel, 1);
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}
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}
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2024-02-26 14:27:40 +01:00
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std::string_view BillyObjects::billy_object_to_string(const billyObject &object) noexcept {
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return std::visit(overloaded{
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[](const weapons &arg) {
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switch (arg) {
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case weapons::Sword:
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return sword;
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case weapons::Lance:
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return lance;
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case weapons::Morgenstern:
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return morgenstern;
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case weapons::Bow:
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return bow;
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}
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},
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[](const equipments &arg) {
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switch (arg) {
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case equipments::Chainmail:
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return chainmail;
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case equipments::CookingPot:
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return cooking_pot;
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case equipments::MedicKit:
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return medic_kit;
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2024-02-26 16:47:57 +01:00
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case equipments::PamphletTourist:
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return pamphlet_tourist;
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2024-02-26 14:27:40 +01:00
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}
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},
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[](const tools &arg) {
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switch (arg) {
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case tools::Fourche:
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return fourche;
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case tools::Dagger:
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return dagger;
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case tools::RockClimbingKit:
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return rock_climbing_kit;
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case tools::SackOfGrain:
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return sack_of_grain;
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}
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}
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}, object);
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}
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2024-03-04 17:25:11 +01:00
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void BillyObjects::from_json(const json &j, BillyObjects::container &billy) {
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for (const auto &element: j) {
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const std::uint32_t key = element[0].get<std::uint32_t>();
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const std::uint8_t value = element[1].get<std::uint8_t>();
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switch (key) {
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case weaponsHash:
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billy.push_back(static_cast<weapons>(value));
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break;
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case equipmentHash:
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billy.push_back(static_cast<equipments>(value));
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break;
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case toolsHash:
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billy.push_back(static_cast<tools>(value));
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break;
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}
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}
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}
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void BillyObjects::to_json(json &j, const BillyObjects::container &billy) {
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for (const auto &object: billy) {
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std::visit(overloaded{
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[&j](const weapons weapon) {
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j.emplace_back(std::pair{ weaponsHash, static_cast<std::uint8_t>(weapon) });
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},
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[&j](const equipments equipment) {
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j.emplace_back(std::pair{ equipmentHash, static_cast<std::uint8_t>(equipment) });
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},
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[&j](const tools tool) {
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j.emplace_back(std::pair{ toolsHash, static_cast<std::uint8_t>(tool) });
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}
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}, object);
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}
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}
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2024-10-29 23:23:56 +01:00
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ankerl::svector<bool, 3> BillyObjects::check_conformity(const CharacterSheet &sheet) noexcept {
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ankerl::svector<bool, 3> output;
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std::transform(sheet.get_objects().cbegin(),
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sheet.get_objects().cend(), std::back_inserter(output),
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[&sheet](const billyObject &object) -> bool {
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return std::visit(overloaded{
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[](const weapons weapon) { return false; },
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[](const equipments equipment) { return false; },
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[](const tools tool) { return false; },
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}, object);
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});
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const int total = std::accumulate(sheet.get_objects().cbegin(),
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sheet.get_objects().cend(),
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0,
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[](const int a, const billyObject &object) -> int {
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return 0;
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});
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return output;
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}
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2024-02-26 14:27:40 +01:00
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}
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