294 lines
12 KiB
C++
294 lines
12 KiB
C++
//
|
|
// Created by postaron on 23/02/24.
|
|
//
|
|
#include "billy_objects.hpp"
|
|
#include <spdlog/spdlog.h>
|
|
#include "characteristic/characteristic.hpp"
|
|
#include "character_sheet.hpp"
|
|
|
|
std::uint32_t constexpr const_hash(const char *input) {
|
|
return *input ? static_cast<unsigned int>(*input) + 33 * const_hash(input + 1) : 5381;
|
|
}
|
|
|
|
constexpr std::uint32_t weaponsHash = const_hash("weapons");
|
|
constexpr std::uint32_t equipmentHash = const_hash("equipments");
|
|
constexpr std::uint32_t toolsHash = const_hash("tools");
|
|
|
|
namespace character {
|
|
using characteristic::Characteristic;
|
|
|
|
bool BillyObjects::push_object(const billyObject &object, CharacterSheet &sheet) noexcept {
|
|
if (sheet.objects.size() < 3) {
|
|
sheet.objects.emplace_back(object);
|
|
sheet.available_objects.erase(object);
|
|
|
|
auto &local_habilete = static_cast<Characteristic &>(sheet.habilete);
|
|
auto &local_adresse = static_cast<Characteristic &>(sheet.adresse);
|
|
auto &local_endurance = static_cast<Characteristic &>(sheet.endurance);
|
|
auto &local_chance = static_cast<Characteristic &>(sheet.chance);
|
|
|
|
std::visit(overloaded{
|
|
[&](const weapons &arg) {
|
|
++sheet.nb_weapons;
|
|
change_carac_weapon(arg, sheet, local_habilete, local_adresse, local_endurance, plus);
|
|
},
|
|
[&](const equipments &arg) {
|
|
++sheet.nb_equipments;
|
|
change_carac_equipment(arg,
|
|
sheet,
|
|
local_habilete,
|
|
local_adresse,
|
|
local_endurance,
|
|
local_chance,
|
|
plus,
|
|
minus);
|
|
},
|
|
[&](const tools &arg) {
|
|
++sheet.nb_tools;
|
|
change_carac_tools(arg,
|
|
sheet,
|
|
local_habilete,
|
|
local_adresse,
|
|
local_endurance,
|
|
local_chance,
|
|
plus);
|
|
},
|
|
}, object);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void BillyObjects::pop_object(CharacterSheet &sheet) noexcept {
|
|
if (!sheet.objects.empty()) {
|
|
const billyObject obj = sheet.objects.back();
|
|
sheet.objects.pop_back();
|
|
sheet.available_objects.insert(obj);
|
|
|
|
auto &local_habilete = static_cast<Characteristic &>(sheet.habilete);
|
|
auto &local_adresse = static_cast<Characteristic &>(sheet.adresse);
|
|
auto &local_endurance = static_cast<Characteristic &>(sheet.endurance);
|
|
auto &local_chance = static_cast<Characteristic &>(sheet.chance);
|
|
|
|
std::visit(overloaded{
|
|
[&](const weapons &arg) {
|
|
--sheet.nb_weapons;
|
|
change_carac_weapon(arg, sheet, local_habilete, local_adresse, local_endurance, minus);
|
|
},
|
|
[&](const equipments &arg) {
|
|
--sheet.nb_equipments;
|
|
change_carac_equipment(arg,
|
|
sheet,
|
|
local_habilete,
|
|
local_adresse,
|
|
local_endurance,
|
|
local_chance,
|
|
minus,
|
|
plus);
|
|
},
|
|
[&](const tools &arg) {
|
|
--sheet.nb_tools;
|
|
change_carac_tools(arg,
|
|
sheet,
|
|
local_habilete,
|
|
local_adresse,
|
|
local_endurance,
|
|
local_chance,
|
|
minus);
|
|
}
|
|
}, obj);
|
|
}
|
|
}
|
|
|
|
void BillyObjects::change_carac_tools(const tools &arg,
|
|
CharacterSheet &sheet,
|
|
Characteristic &localHabilete,
|
|
Characteristic &localAdresse,
|
|
Characteristic &localEndurance,
|
|
Characteristic &localChance,
|
|
const std::function<std::uint32_t(std::uint32_t, std::uint32_t)> &operation) noexcept {
|
|
switch (arg) {
|
|
case tools::Fourche:
|
|
localHabilete.materiel = operation(localHabilete.materiel, 1);
|
|
localEndurance.materiel = operation(localEndurance.materiel, 3);
|
|
break;
|
|
case tools::Dagger:
|
|
sheet.critique = operation(sheet.critique, 6);
|
|
break;
|
|
case tools::RockClimbingKit:
|
|
localAdresse.materiel = operation(localAdresse.materiel, 1);
|
|
break;
|
|
case tools::SackOfGrain:
|
|
localEndurance.materiel = operation(localEndurance.materiel, 2);
|
|
localChance.materiel = operation(localChance.materiel, 2);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void BillyObjects::change_carac_equipment(const equipments &arg,
|
|
CharacterSheet &sheet,
|
|
Characteristic &localHabilete,
|
|
Characteristic &localAdresse,
|
|
Characteristic &localEndurance,
|
|
Characteristic &localChance,
|
|
const std::function<std::uint32_t(std::uint32_t, std::uint32_t)> &primary,
|
|
const std::function<std::uint32_t(std::uint32_t, std::uint32_t)> &complement) noexcept {
|
|
switch (arg) {
|
|
case equipments::Chainmail:
|
|
localHabilete.materiel = complement(localHabilete.materiel, 1);
|
|
localAdresse.materiel = complement(localAdresse.materiel, 1);
|
|
localEndurance.materiel = primary(localEndurance.materiel, 1);
|
|
sheet.armor = primary(sheet.armor, 2);
|
|
break;
|
|
case equipments::CookingPot:
|
|
localEndurance.materiel = primary(localEndurance.materiel, 2);
|
|
sheet.armor = primary(sheet.armor, 1);
|
|
break;
|
|
case equipments::PamphletTourist:
|
|
localChance.materiel = primary(localChance.materiel, 4);
|
|
break;
|
|
case equipments::MedicKit:
|
|
localChance.materiel = primary(localChance.materiel, 1);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void BillyObjects::change_carac_weapon(const weapons &arg,
|
|
CharacterSheet &sheet,
|
|
Characteristic &localHabilete,
|
|
Characteristic &localAdresse,
|
|
Characteristic &localEndurance,
|
|
const std::function<std::uint32_t(std::uint32_t, std::uint32_t)> &operation) noexcept {
|
|
switch (arg) {
|
|
case weapons::Sword:
|
|
localHabilete.materiel = operation(localHabilete.materiel, 4);
|
|
break;
|
|
case weapons::Lance:
|
|
localHabilete.materiel = operation(localHabilete.materiel, 3);
|
|
localAdresse.materiel = operation(localAdresse.materiel, 1);
|
|
break;
|
|
case weapons::Morgenstern:
|
|
localHabilete.materiel = operation(localHabilete.materiel, 1);
|
|
localEndurance.materiel = operation(localEndurance.materiel, 1);
|
|
sheet.damage = operation(sheet.damage, 1);
|
|
break;
|
|
case weapons::Bow:
|
|
localHabilete.materiel = operation(localHabilete.materiel, 3);
|
|
localAdresse.materiel = operation(localAdresse.materiel, 1);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void BillyObjects::check_dagger_conditions(const CharacterSheet &sheet,
|
|
Characteristic &localHabilete,
|
|
const std::function<std::uint32_t(std::uint32_t, std::uint32_t)> &operation) {
|
|
int count_weapons = 0;
|
|
bool is_there_bow = false;
|
|
std::for_each(sheet.objects.cbegin(), sheet.objects.cend(), [&](const billyObject &object) -> void {
|
|
if (const weapons *p = std::get_if<weapons>(std::addressof(object)); p != nullptr) {
|
|
++count_weapons;
|
|
if (*p == weapons::Bow) {
|
|
is_there_bow = true;
|
|
}
|
|
}
|
|
});
|
|
if (count_weapons < 2 && !is_there_bow) {
|
|
localHabilete.materiel = operation(localHabilete.materiel, 1);
|
|
}
|
|
}
|
|
|
|
std::string_view BillyObjects::billy_object_to_string(const billyObject &object) noexcept {
|
|
return std::visit(overloaded{
|
|
[](const weapons &arg) {
|
|
switch (arg) {
|
|
case weapons::Sword:
|
|
return sword;
|
|
case weapons::Lance:
|
|
return lance;
|
|
case weapons::Morgenstern:
|
|
return morgenstern;
|
|
case weapons::Bow:
|
|
return bow;
|
|
}
|
|
},
|
|
[](const equipments &arg) {
|
|
switch (arg) {
|
|
case equipments::Chainmail:
|
|
return chainmail;
|
|
case equipments::CookingPot:
|
|
return cooking_pot;
|
|
case equipments::MedicKit:
|
|
return medic_kit;
|
|
case equipments::PamphletTourist:
|
|
return pamphlet_tourist;
|
|
}
|
|
},
|
|
[](const tools &arg) {
|
|
switch (arg) {
|
|
case tools::Fourche:
|
|
return fourche;
|
|
case tools::Dagger:
|
|
return dagger;
|
|
case tools::RockClimbingKit:
|
|
return rock_climbing_kit;
|
|
case tools::SackOfGrain:
|
|
return sack_of_grain;
|
|
}
|
|
}
|
|
}, object);
|
|
}
|
|
|
|
void BillyObjects::from_json(const json &j, BillyObjects::container &billy) {
|
|
for (const auto &element: j) {
|
|
const std::uint32_t key = element[0].get<std::uint32_t>();
|
|
const std::uint8_t value = element[1].get<std::uint8_t>();
|
|
switch (key) {
|
|
case weaponsHash:
|
|
billy.push_back(static_cast<weapons>(value));
|
|
break;
|
|
case equipmentHash:
|
|
billy.push_back(static_cast<equipments>(value));
|
|
break;
|
|
case toolsHash:
|
|
billy.push_back(static_cast<tools>(value));
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void BillyObjects::to_json(json &j, const BillyObjects::container &billy) {
|
|
for (const auto &object: billy) {
|
|
std::visit(overloaded{
|
|
[&j](const weapons weapon) {
|
|
j.emplace_back(std::pair{ weaponsHash, static_cast<std::uint8_t>(weapon) });
|
|
},
|
|
[&j](const equipments equipment) {
|
|
j.emplace_back(std::pair{ equipmentHash, static_cast<std::uint8_t>(equipment) });
|
|
},
|
|
[&j](const tools tool) {
|
|
j.emplace_back(std::pair{ toolsHash, static_cast<std::uint8_t>(tool) });
|
|
}
|
|
}, object);
|
|
}
|
|
}
|
|
|
|
ankerl::svector<bool, 3> BillyObjects::check_conformity(const CharacterSheet &sheet) noexcept {
|
|
ankerl::svector<bool, 3> output;
|
|
std::transform(sheet.get_objects().cbegin(),
|
|
sheet.get_objects().cend(), std::back_inserter(output),
|
|
[&sheet](const billyObject &object) -> bool {
|
|
return std::visit(overloaded{
|
|
[](const weapons weapon) { return false; },
|
|
[](const equipments equipment) { return false; },
|
|
[](const tools tool) { return false; },
|
|
}, object);
|
|
});
|
|
const int total = std::accumulate(sheet.get_objects().cbegin(),
|
|
sheet.get_objects().cend(),
|
|
0,
|
|
[](const int a, const billyObject &object) -> int {
|
|
return 0;
|
|
});
|
|
return output;
|
|
}
|
|
} |