Compare commits
7 Commits
f7862f09f9
...
2b59a832a4
Author | SHA1 | Date | |
---|---|---|---|
2b59a832a4 | |||
9d57971414 | |||
e2d598d5d0 | |||
1f18499228 | |||
40f692ea5e | |||
965d0c1a35 | |||
0b2467475a |
9
.gitmodules
vendored
9
.gitmodules
vendored
@ -1,12 +1,3 @@
|
||||
[submodule "external/spdlog"]
|
||||
path = external/spdlog
|
||||
url = https://github.com/gabime/spdlog.git
|
||||
[submodule "external/json"]
|
||||
path = external/json
|
||||
url = https://github.com/nlohmann/json.git
|
||||
[submodule "external/catch2"]
|
||||
path = external/catch2
|
||||
url = https://github.com/catchorg/Catch2.git
|
||||
[submodule "external/svector"]
|
||||
path = external/svector
|
||||
url = https://github.com/martinus/svector.git
|
||||
|
6
.idea/cmake.xml
generated
6
.idea/cmake.xml
generated
@ -2,9 +2,9 @@
|
||||
<project version="4">
|
||||
<component name="CMakeSharedSettings">
|
||||
<configurations>
|
||||
<configuration PROFILE_NAME="Debug" ENABLED="true" CONFIG_NAME="Debug" GENERATION_OPTIONS="-G Ninja" />
|
||||
<configuration PROFILE_NAME="Debug Coverage" ENABLED="true" CONFIG_NAME="Debug" GENERATION_OPTIONS="-G Ninja -DENABLE_COVERAGE=ON" />
|
||||
<configuration PROFILE_NAME="Release" ENABLED="true" CONFIG_NAME="Release" GENERATION_OPTIONS="-G Ninja" />
|
||||
<configuration PROFILE_NAME="Debug" ENABLED="true" CONFIG_NAME="Debug" GENERATION_OPTIONS="-G Ninja -DJSON_SystemInclude=ON" />
|
||||
<configuration PROFILE_NAME="Debug Coverage" ENABLED="true" CONFIG_NAME="Debug" GENERATION_OPTIONS="-G Ninja -DENABLE_COVERAGE=ON -DJSON_SystemInclude=ON" />
|
||||
<configuration PROFILE_NAME="Release" ENABLED="true" CONFIG_NAME="Release" GENERATION_OPTIONS="-G Ninja -DJSON_SystemInclude=ON" />
|
||||
</configurations>
|
||||
</component>
|
||||
</project>
|
@ -1,6 +1,10 @@
|
||||
cmake_minimum_required(VERSION 3.19 FATAL_ERROR)
|
||||
project(BillySheet LANGUAGES CXX)
|
||||
|
||||
include(GNUInstallDirs)
|
||||
include(CMakePackageConfigHelpers)
|
||||
include(FetchContent)
|
||||
|
||||
file(GLOB_RECURSE SOURCE_HEADERS include/*.h include/*.hpp)
|
||||
|
||||
file(GLOB_RECURSE SOURCE_FILES src/*.cpp)
|
||||
@ -10,6 +14,9 @@ set(SOURCES
|
||||
${SOURCE_FILES}
|
||||
)
|
||||
|
||||
find_package(PkgConfig REQUIRED)
|
||||
pkg_check_modules(Jemalloc REQUIRED IMPORTED_TARGET jemalloc)
|
||||
|
||||
find_program(CCACHE_FOUND ccache)
|
||||
if (CCACHE_FOUND)
|
||||
message(STATUS "ccache found !")
|
||||
@ -21,20 +28,11 @@ else ()
|
||||
message(STATUS "ccache not found")
|
||||
endif ()
|
||||
|
||||
add_subdirectory(external/svector)
|
||||
|
||||
option(SPDLOG_ENABLE_PCH "Build static or shared library using precompiled header to speed up compilation time" ON)
|
||||
option(SPDLOG_BUILD_WARNINGS "Enable compiler warnings" ON)
|
||||
option(SPDLOG_PREVENT_CHILD_FD "Prevent from child processes to inherit log file descriptors" ON)
|
||||
option(SPDLOG_NO_THREAD_ID "prevent spdlog from querying the thread id on each log call if thread id is not needed" ON)
|
||||
option(SPDLOG_NO_TLS "prevent spdlog from using thread local storage" ON)
|
||||
option(SPDLOG_NO_ATOMIC_LEVELS "prevent spdlog from using of std::atomic log levels (use only if your code never modifies log levels concurrently" ON)
|
||||
add_subdirectory(external/spdlog)
|
||||
|
||||
fetchcontent_declare(json URL https://github.com/nlohmann/json/releases/download/v3.11.3/json.tar.xz)
|
||||
set(JSON_BuildTests OFF CACHE INTERNAL "")
|
||||
option(JSON_ImplicitConversions "Enable implicit conversions." OFF)
|
||||
option(JSON_SystemInclude "Include as system headers (skip for clang-tidy)." ON)
|
||||
add_subdirectory(external/json)
|
||||
fetchcontent_makeavailable(json)
|
||||
|
||||
option(CATCH_INSTALL_DOCS "Install documentation alongside library" OFF)
|
||||
option(CATCH_INSTALL_EXTRAS "Install extras alongside library" OFF)
|
||||
@ -64,10 +62,6 @@ set(LINKER_OPTIONS
|
||||
-fdevirtualize-at-ltrans
|
||||
)
|
||||
|
||||
set(LINKER_FLAGS
|
||||
jemalloc
|
||||
)
|
||||
|
||||
option(ENABLE_COVERAGE "Enabling coverage" OFF)
|
||||
|
||||
if (${ENABLE_COVERAGE})
|
||||
@ -77,43 +71,58 @@ if (${ENABLE_COVERAGE})
|
||||
list(APPEND LINKER_FLAGS gcov)
|
||||
endif ()
|
||||
|
||||
add_subdirectory("Unit testing")
|
||||
|
||||
add_library(BillySheet SHARED ${SOURCES})
|
||||
|
||||
target_include_directories(BillySheet PRIVATE include include/imgui external/ImFileDialog)
|
||||
target_include_directories(BillySheet
|
||||
PUBLIC
|
||||
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>
|
||||
$<INSTALL_INTERFACE:${CMAKE_INSTALL_INDLUDEDIR}/billySheet>
|
||||
)
|
||||
|
||||
set_target_properties(BillySheet spdlog svector PROPERTIES
|
||||
set_target_properties(BillySheet PROPERTIES
|
||||
CXX_STANDARD 17
|
||||
CXX_STANDARD_REQUIRED ON
|
||||
CXX_EXTENSIONS OFF
|
||||
INTERPROCEDURAL_OPTIMIZATION ON
|
||||
# UNITY_BUILD ON
|
||||
UNITY_BUILD ON
|
||||
PUBLIC_HEADER "include/billy_objects.hpp;include/character_sheet.hpp;include/generic_object.hpp;include/characteristic.hpp"
|
||||
)
|
||||
|
||||
set_target_properties(spdlog svector PROPERTIES UNITY_BUILD ON)
|
||||
|
||||
target_compile_definitions(BillySheet PRIVATE
|
||||
$<$<CONFIG:Debug>:_GLIBCXX_DEBUG>
|
||||
$<$<CONFIG:Debug>:SPDLOG_ACTIVE_LEVEL=SPDLOG_LEVEL_DEBUG>
|
||||
$<$<CONFIG:Release>:SPDLOG_ACTIVE_LEVEL=SPDLOG_LEVEL_ERROR>)
|
||||
)
|
||||
|
||||
target_compile_definitions(spdlog PRIVATE $<$<CONFIG:Debug>:_GLIBCXX_DEBUG>)
|
||||
target_compile_definitions(svector INTERFACE $<$<CONFIG:Debug>:_GLIBCXX_DEBUG>)
|
||||
|
||||
target_compile_options(spdlog PRIVATE ${COMPILE_FLAGS})
|
||||
target_compile_options(svector INTERFACE ${COMPILE_FLAGS})
|
||||
target_compile_options(BillySheet PRIVATE ${COMPILE_FLAGS})
|
||||
|
||||
target_link_options(spdlog PRIVATE ${LINKER_OPTIONS})
|
||||
target_link_options(svector INTERFACE ${LINKER_OPTIONS})
|
||||
target_link_options(BillySheet PRIVATE ${LINKER_OPTIONS})
|
||||
|
||||
target_link_libraries(spdlog PRIVATE ${LINKER_FLAGS})
|
||||
target_link_libraries(svector INTERFACE ${LINKER_FLAGS})
|
||||
target_link_libraries(BillySheet glfw
|
||||
spdlog::spdlog_header_only
|
||||
svector::svector
|
||||
target_link_libraries(BillySheet PUBLIC
|
||||
nlohmann_json::nlohmann_json
|
||||
${LINKER_FLAGS}
|
||||
PkgConfig::Jemalloc
|
||||
)
|
||||
|
||||
install(TARGETS BillySheet nlohmann_json
|
||||
EXPORT billySheetTargets
|
||||
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
|
||||
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
|
||||
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
|
||||
PUBLIC_HEADER DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}/billySheet"
|
||||
)
|
||||
|
||||
install(EXPORT billySheetTargets
|
||||
FILE billySheetTargets.cmake
|
||||
NAMESPACE billySheet::
|
||||
DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/billySheet
|
||||
)
|
||||
|
||||
configure_package_config_file(${CMAKE_CURRENT_SOURCE_DIR}/Config.cmake.in
|
||||
"${CMAKE_CURRENT_BINARY_DIR}/billySheetConfig.cmake"
|
||||
INSTALL_DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/billySheet
|
||||
)
|
||||
|
||||
install(FILES
|
||||
"${CMAKE_CURRENT_BINARY_DIR}/billySheetConfig.cmake"
|
||||
DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/billySheet
|
||||
)
|
||||
|
||||
add_subdirectory("Unit testing")
|
||||
|
7
Config.cmake.in
Normal file
7
Config.cmake.in
Normal file
@ -0,0 +1,7 @@
|
||||
@PACKAGE_INIT@
|
||||
|
||||
include("${CMAKE_CURRENT_LIST_DIR}/billySheetTargets.cmake")
|
||||
include(CMakeFindDependencyMacro)
|
||||
find_dependency(PkgConfig REQUIRED)
|
||||
|
||||
check_required_components(billySheet)
|
@ -6,7 +6,6 @@ include(../external/catch2/extras/Catch.cmake)
|
||||
|
||||
add_executable(UnitTest adummy.cpp
|
||||
characteristics_tests.cpp
|
||||
../src/billy_objects.cpp
|
||||
billy_objects_tests.cpp
|
||||
)
|
||||
|
||||
@ -19,9 +18,9 @@ set_target_properties(Catch2 UnitTest svector PROPERTIES
|
||||
)
|
||||
target_include_directories(UnitTest PRIVATE ${CMAKE_SOURCE_DIR}/include)
|
||||
target_compile_definitions(UnitTest PRIVATE ${DEF_COMP})
|
||||
target_compile_options(UnitTest PRIVATE ${COMPILE_FLAGS})
|
||||
target_compile_options(UnitTest PRIVATE ${COMPILE_FLAGS} -fdiagnostics-all-candidates)
|
||||
target_link_options(UnitTest PRIVATE ${LINKER_OPTIONS})
|
||||
target_link_libraries(UnitTest ${LINKER_FLAGS} spdlog::spdlog_header_only Catch2::Catch2WithMain nlohmann_json::nlohmann_json svector::svector)
|
||||
target_link_libraries(UnitTest ${LINKER_FLAGS} spdlog::spdlog_header_only Catch2::Catch2WithMain nlohmann_json::nlohmann_json svector::svector BillySheet)
|
||||
|
||||
enable_testing()
|
||||
catch_discover_tests(UnitTest WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} REPORTER junit OUTPUT_DIR ${CMAKE_SOURCE_DIR} OUTPUT_PREFIX cppspec- OUTPUT_SUFFIX .xml)
|
||||
|
1
external/json
vendored
1
external/json
vendored
@ -1 +0,0 @@
|
||||
Subproject commit 9cca280a4d0ccf0c08f47a99aa71d1b0e52f8d03
|
1
external/spdlog
vendored
1
external/spdlog
vendored
@ -1 +0,0 @@
|
||||
Subproject commit 27cb4c76708608465c413f6d0e6b8d99a4d84302
|
1
external/svector
vendored
1
external/svector
vendored
@ -1 +0,0 @@
|
||||
Subproject commit cbeced42e061da03b881ba1d09621d4604de030a
|
@ -10,46 +10,23 @@
|
||||
#include <functional>
|
||||
#include <variant>
|
||||
#include <string_view>
|
||||
#include <ankerl/svector.h>
|
||||
#include "characteristic/characteristic.hpp"
|
||||
#include <unordered_map>
|
||||
#include <nlohmann/json_fwd.hpp>
|
||||
#include "generic_object.hpp"
|
||||
|
||||
// helper type for the visitor
|
||||
template<typename... Ts>
|
||||
struct overloaded : Ts ... { using Ts::operator()...; };
|
||||
template<typename... Ts>
|
||||
overloaded(Ts...) -> overloaded<Ts...>;
|
||||
|
||||
namespace character {
|
||||
class CharacterSheet;
|
||||
|
||||
enum class weapons : std::uint8_t {
|
||||
Sword = 0,
|
||||
Lance = 1,
|
||||
Morgenstern = 2,
|
||||
Bow = 3
|
||||
};
|
||||
|
||||
enum class equipments : std::uint8_t {
|
||||
Chainmail = 4,
|
||||
CookingPot = 5,
|
||||
PamphletTourist = 6,
|
||||
MedicKit = 7
|
||||
};
|
||||
|
||||
enum class tools : std::uint8_t {
|
||||
Fourche = 8,
|
||||
Dagger = 9,
|
||||
RockClimbingKit = 10,
|
||||
SackOfGrain = 11
|
||||
};
|
||||
namespace characteristic{
|
||||
class Characteristic;
|
||||
}
|
||||
|
||||
class BillyObjects final {
|
||||
public:
|
||||
static constexpr std::size_t max_num_obj{ 3 };
|
||||
using billyObject = std::variant<weapons, equipments, tools>;
|
||||
using container = ankerl::svector<billyObject, max_num_obj>;
|
||||
using json = nlohmann::json;
|
||||
using container = std::unordered_map<billyEnums, billyObjects>;
|
||||
|
||||
static constexpr std::array<BillyObjects::billyObject, 12> all_objects{
|
||||
static constexpr std::array<billyEnums, 12> all_objects{
|
||||
weapons::Sword,
|
||||
weapons::Lance,
|
||||
weapons::Morgenstern,
|
||||
@ -66,22 +43,7 @@ namespace character {
|
||||
|
||||
static constexpr std::string_view json_key{ "billy_objects" };
|
||||
|
||||
static constexpr std::string_view sword{ "Sword" };
|
||||
static constexpr std::string_view lance{ "Lance" };
|
||||
static constexpr std::string_view morgenstern{ "Morgenstern" };
|
||||
static constexpr std::string_view bow{ "Bow" };
|
||||
|
||||
static constexpr std::string_view chainmail{ "Chainmail" };
|
||||
static constexpr std::string_view cooking_pot{ "Cooking pot" };
|
||||
static constexpr std::string_view pamphlet_tourist{ "Touristic pamphlet" };
|
||||
static constexpr std::string_view medic_kit{ "Medic kit" };
|
||||
|
||||
static constexpr std::string_view fourche{ "Fourche" };
|
||||
static constexpr std::string_view dagger{ "Dagger" };
|
||||
static constexpr std::string_view rock_climbing_kit{ "Rock climbing kit" };
|
||||
static constexpr std::string_view sack_of_grain{ "Sack of grain" };
|
||||
|
||||
static std::string_view billy_object_to_string(const billyObject &object) noexcept;
|
||||
static std::string_view billy_object_to_string(const billyObjects &object) noexcept;
|
||||
|
||||
static void to_json(json &j, const BillyObjects::container &billy);
|
||||
|
||||
@ -91,47 +53,30 @@ namespace character {
|
||||
|
||||
~BillyObjects() noexcept = default;
|
||||
|
||||
[[nodiscard]] bool push_object(const billyObject &object, CharacterSheet &sheet) noexcept;
|
||||
[[nodiscard]] bool insert_object(CharacterSheet &sheet, const billyEnums objType) noexcept;
|
||||
|
||||
void pop_object(CharacterSheet &sheet) noexcept;
|
||||
|
||||
[[nodiscard]] static ankerl::svector<bool, 3> check_conformity(const CharacterSheet &sheet) noexcept;
|
||||
void erase_object(CharacterSheet &sheet, const billyEnums objToErase) noexcept;
|
||||
|
||||
[[nodiscard]] const std::plus<std::uint32_t> &get_plus_operation() const { return plus; }
|
||||
|
||||
[[nodiscard]] const std::minus<std::uint32_t> &get_minus_operation() const { return minus; }
|
||||
|
||||
private:
|
||||
std::plus<std::uint32_t> plus;
|
||||
std::minus<std::uint32_t> minus;
|
||||
|
||||
static void change_carac_weapon(const weapons &arg,
|
||||
CharacterSheet &sheet,
|
||||
characteristic::Characteristic &localHabilete,
|
||||
characteristic::Characteristic &localAdresse,
|
||||
characteristic::Characteristic &localEndurance,
|
||||
const std::function<std::uint32_t(std::uint32_t, std::uint32_t)> &operation) noexcept;
|
||||
|
||||
static void change_carac_equipment(const equipments &arg,
|
||||
CharacterSheet &sheet,
|
||||
characteristic::Characteristic &localHabilete,
|
||||
characteristic::Characteristic &localAdresse,
|
||||
characteristic::Characteristic &localEndurance,
|
||||
characteristic::Characteristic &localChance,
|
||||
const std::function<std::uint32_t(std::uint32_t, std::uint32_t)> &primary,
|
||||
const std::function<std::uint32_t(std::uint32_t, std::uint32_t)> &complement) noexcept;
|
||||
|
||||
static void change_carac_tools(const tools &arg,
|
||||
CharacterSheet &sheet,
|
||||
characteristic::Characteristic &localHabilete,
|
||||
characteristic::Characteristic &localAdresse,
|
||||
characteristic::Characteristic &localEndurance,
|
||||
characteristic::Characteristic &localChance,
|
||||
const std::function<std::uint32_t(std::uint32_t, std::uint32_t)> &operation) noexcept;
|
||||
|
||||
static void check_dagger_conditions(const CharacterSheet &sheet,
|
||||
characteristic::Characteristic &localHabilete,
|
||||
const std::function<std::uint32_t(std::uint32_t, std::uint32_t)> &operation);
|
||||
|
||||
private:
|
||||
std::plus<std::uint32_t> plus;
|
||||
|
||||
std::minus<std::uint32_t> minus;
|
||||
|
||||
static void change_carac(const billyObjects &arg,
|
||||
CharacterSheet &sheet,
|
||||
characteristic::Characteristic &localHabilete,
|
||||
characteristic::Characteristic &localAdresse,
|
||||
characteristic::Characteristic &localEndurance,
|
||||
characteristic::Characteristic &localChance,
|
||||
const std::function<std::uint32_t(std::uint32_t, std::uint32_t)> &operation) noexcept;
|
||||
};
|
||||
}
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
#ifndef BILLYSHEET_CHARACTER_SHEET_HPP
|
||||
#define BILLYSHEET_CHARACTER_SHEET_HPP
|
||||
|
||||
#include "characteristic/characteristic.hpp"
|
||||
#include "characteristic.hpp"
|
||||
#include "billy_objects.hpp"
|
||||
#include <unordered_set>
|
||||
|
||||
@ -32,7 +32,7 @@ namespace character {
|
||||
|
||||
BillyObjects::container objects;
|
||||
|
||||
std::unordered_set<BillyObjects::billyObject> available_objects{
|
||||
std::unordered_set<billyEnums> available_objects{
|
||||
BillyObjects::all_objects.cbegin(),
|
||||
BillyObjects::all_objects.cend()
|
||||
};
|
||||
|
@ -9,7 +9,6 @@
|
||||
#include <variant>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include "characteristic/characteristic.hpp"
|
||||
|
||||
// helper type for the visitor
|
||||
template<typename... Ts>
|
||||
@ -18,6 +17,10 @@ template<typename... Ts>
|
||||
overloaded(Ts...) -> overloaded<Ts...>;
|
||||
|
||||
namespace character {
|
||||
namespace characteristic {
|
||||
enum class characType : std::uint8_t;
|
||||
}
|
||||
|
||||
using namespace std::string_literals;
|
||||
|
||||
enum class weapons : std::uint8_t {
|
||||
@ -59,7 +62,7 @@ namespace character {
|
||||
|
||||
[[nodiscard]] virtual std::uint32_t add_damage() const noexcept = 0;
|
||||
|
||||
[[nodiscard]] virtual std::int32_t add_materiel(const characteristic::characType inType) const noexcept = 0;
|
||||
[[nodiscard]] virtual std::int32_t add_materiel(const characteristic::characType &inType) const noexcept = 0;
|
||||
|
||||
[[nodiscard]] virtual std::string_view to_string() const noexcept = 0;
|
||||
|
||||
@ -68,13 +71,11 @@ namespace character {
|
||||
|
||||
using billyObjects = std::unique_ptr<GenericObject>;
|
||||
|
||||
static billyObjects new_object(const billyEnums &inputObject) noexcept;
|
||||
|
||||
class Weapons final : virtual public GenericObject {
|
||||
public:
|
||||
const weapons type{ weapons::Sword };
|
||||
|
||||
friend billyObjects new_object(const billyEnums &inputObject) noexcept;
|
||||
explicit Weapons(const weapons type) : type(type) {}
|
||||
|
||||
Weapons() = delete;
|
||||
|
||||
@ -86,21 +87,18 @@ namespace character {
|
||||
|
||||
[[nodiscard]] std::uint32_t add_damage() const noexcept final;
|
||||
|
||||
[[nodiscard]] std::int32_t add_materiel(const characteristic::characType inType) const noexcept final;
|
||||
[[nodiscard]] std::int32_t add_materiel(const characteristic::characType &inType) const noexcept final;
|
||||
|
||||
[[nodiscard]] std::string_view to_string() const noexcept final;
|
||||
|
||||
[[nodiscard]] billyEnums get_type() const noexcept final { return type; }
|
||||
|
||||
private:
|
||||
explicit Weapons(const weapons type) : type(type) {}
|
||||
};
|
||||
|
||||
class Equipments final : virtual public GenericObject {
|
||||
public:
|
||||
const equipments type{ equipments::Chainmail };
|
||||
|
||||
friend billyObjects new_object(const billyEnums &inputObject) noexcept;
|
||||
explicit Equipments(const equipments type) : type(type) {}
|
||||
|
||||
Equipments() = delete;
|
||||
|
||||
@ -112,21 +110,18 @@ namespace character {
|
||||
|
||||
[[nodiscard]] std::uint32_t add_damage() const noexcept final;
|
||||
|
||||
[[nodiscard]] std::int32_t add_materiel(const characteristic::characType inType) const noexcept final;
|
||||
[[nodiscard]] std::int32_t add_materiel(const characteristic::characType &inType) const noexcept final;
|
||||
|
||||
[[nodiscard]] std::string_view to_string() const noexcept final;
|
||||
|
||||
[[nodiscard]] billyEnums get_type() const noexcept final { return type; }
|
||||
|
||||
private:
|
||||
explicit Equipments(const equipments type) : type(type) {}
|
||||
};
|
||||
|
||||
class Tools final : virtual public GenericObject {
|
||||
public:
|
||||
const tools type{ tools::Fourche };
|
||||
|
||||
friend billyObjects new_object(const billyEnums &inputObject) noexcept;
|
||||
explicit Tools(const tools type) : type(type) {}
|
||||
|
||||
Tools() = delete;
|
||||
|
||||
@ -138,14 +133,11 @@ namespace character {
|
||||
|
||||
[[nodiscard]] std::uint32_t add_damage() const noexcept final;
|
||||
|
||||
[[nodiscard]] std::int32_t add_materiel(const characteristic::characType inType) const noexcept final;
|
||||
[[nodiscard]] std::int32_t add_materiel(const characteristic::characType &inType) const noexcept final;
|
||||
|
||||
[[nodiscard]] std::string_view to_string() const noexcept final;
|
||||
|
||||
[[nodiscard]] billyEnums get_type() const noexcept final { return type; }
|
||||
|
||||
private:
|
||||
explicit Tools(const tools type) : type(type) {}
|
||||
};
|
||||
|
||||
} // character
|
||||
|
@ -1,10 +1,7 @@
|
||||
//
|
||||
// Created by postaron on 23/02/24.
|
||||
//
|
||||
#include "billy_objects.hpp"
|
||||
#include <spdlog/spdlog.h>
|
||||
#include "characteristic/characteristic.hpp"
|
||||
#include "characteristic.hpp"
|
||||
#include "character_sheet.hpp"
|
||||
#include <nlohmann/json.hpp>
|
||||
|
||||
std::uint32_t constexpr const_hash(const char *input) {
|
||||
return *input ? static_cast<unsigned int>(*input) + 33 * const_hash(input + 1) : 5381;
|
||||
@ -17,10 +14,16 @@ constexpr std::uint32_t toolsHash = const_hash("tools");
|
||||
namespace character {
|
||||
using characteristic::Characteristic;
|
||||
|
||||
bool BillyObjects::push_object(const billyObject &object, CharacterSheet &sheet) noexcept {
|
||||
|
||||
bool BillyObjects::insert_object(CharacterSheet &sheet, const billyEnums objType) noexcept {
|
||||
if (sheet.objects.size() < 3) {
|
||||
sheet.objects.emplace_back(object);
|
||||
sheet.available_objects.erase(object);
|
||||
sheet.objects.emplace(objType, std::visit(overloaded{
|
||||
[](const weapons &arg) { return std::unique_ptr<GenericObject>(std::make_unique<Weapons>(arg)); },
|
||||
[](const equipments &arg) { return std::unique_ptr<GenericObject>(std::make_unique<Equipments>(arg)); },
|
||||
[](const tools &arg) { return std::unique_ptr<GenericObject>(std::make_unique<Tools>(arg)); },
|
||||
}, objType));
|
||||
const auto &object = sheet.objects[objType];
|
||||
sheet.available_objects.erase(objType);
|
||||
|
||||
auto &local_habilete = static_cast<Characteristic &>(sheet.habilete);
|
||||
auto &local_adresse = static_cast<Characteristic &>(sheet.adresse);
|
||||
@ -28,42 +31,21 @@ namespace character {
|
||||
auto &local_chance = static_cast<Characteristic &>(sheet.chance);
|
||||
|
||||
std::visit(overloaded{
|
||||
[&](const weapons &arg) {
|
||||
++sheet.nb_weapons;
|
||||
change_carac_weapon(arg, sheet, local_habilete, local_adresse, local_endurance, plus);
|
||||
},
|
||||
[&](const equipments &arg) {
|
||||
++sheet.nb_equipments;
|
||||
change_carac_equipment(arg,
|
||||
sheet,
|
||||
local_habilete,
|
||||
local_adresse,
|
||||
local_endurance,
|
||||
local_chance,
|
||||
plus,
|
||||
minus);
|
||||
},
|
||||
[&](const tools &arg) {
|
||||
++sheet.nb_tools;
|
||||
change_carac_tools(arg,
|
||||
sheet,
|
||||
local_habilete,
|
||||
local_adresse,
|
||||
local_endurance,
|
||||
local_chance,
|
||||
plus);
|
||||
},
|
||||
}, object);
|
||||
[&](const weapons &arg) { ++sheet.nb_weapons; },
|
||||
[&](const equipments &arg) { ++sheet.nb_equipments; },
|
||||
[&](const tools &arg) { ++sheet.nb_tools; },
|
||||
}, objType);
|
||||
change_carac(object, sheet, local_habilete, local_adresse, local_endurance, local_chance, plus);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void BillyObjects::pop_object(CharacterSheet &sheet) noexcept {
|
||||
void BillyObjects::erase_object(CharacterSheet &sheet, const billyEnums objToErase) noexcept {
|
||||
if (!sheet.objects.empty()) {
|
||||
const billyObject obj = sheet.objects.back();
|
||||
sheet.objects.pop_back();
|
||||
sheet.available_objects.insert(obj);
|
||||
const billyObjects obj{ sheet.objects[objToErase].release() };
|
||||
sheet.objects.erase(objToErase);
|
||||
sheet.available_objects.insert(objToErase);
|
||||
|
||||
auto &local_habilete = static_cast<Characteristic &>(sheet.habilete);
|
||||
auto &local_adresse = static_cast<Characteristic &>(sheet.adresse);
|
||||
@ -71,171 +53,49 @@ namespace character {
|
||||
auto &local_chance = static_cast<Characteristic &>(sheet.chance);
|
||||
|
||||
std::visit(overloaded{
|
||||
[&](const weapons &arg) {
|
||||
--sheet.nb_weapons;
|
||||
change_carac_weapon(arg, sheet, local_habilete, local_adresse, local_endurance, minus);
|
||||
},
|
||||
[&](const equipments &arg) {
|
||||
--sheet.nb_equipments;
|
||||
change_carac_equipment(arg,
|
||||
sheet,
|
||||
local_habilete,
|
||||
local_adresse,
|
||||
local_endurance,
|
||||
local_chance,
|
||||
minus,
|
||||
plus);
|
||||
},
|
||||
[&](const tools &arg) {
|
||||
--sheet.nb_tools;
|
||||
change_carac_tools(arg,
|
||||
sheet,
|
||||
local_habilete,
|
||||
local_adresse,
|
||||
local_endurance,
|
||||
local_chance,
|
||||
minus);
|
||||
}
|
||||
}, obj);
|
||||
[&](const weapons &arg) { --sheet.nb_weapons; },
|
||||
[&](const equipments &arg) { --sheet.nb_equipments; },
|
||||
[&](const tools &arg) { --sheet.nb_tools; }
|
||||
}, objToErase);
|
||||
change_carac(obj, sheet, local_habilete, local_adresse, local_endurance, local_chance, minus);
|
||||
}
|
||||
}
|
||||
|
||||
void BillyObjects::change_carac_tools(const tools &arg,
|
||||
void BillyObjects::change_carac(const billyObjects &arg,
|
||||
CharacterSheet &sheet,
|
||||
Characteristic &localHabilete,
|
||||
Characteristic &localAdresse,
|
||||
Characteristic &localEndurance,
|
||||
Characteristic &localChance,
|
||||
const std::function<std::uint32_t(std::uint32_t, std::uint32_t)> &operation) noexcept {
|
||||
switch (arg) {
|
||||
case tools::Fourche:
|
||||
localHabilete.materiel = operation(localHabilete.materiel, 1);
|
||||
localEndurance.materiel = operation(localEndurance.materiel, 3);
|
||||
break;
|
||||
case tools::Dagger:
|
||||
sheet.critique = operation(sheet.critique, 6);
|
||||
break;
|
||||
case tools::RockClimbingKit:
|
||||
localAdresse.materiel = operation(localAdresse.materiel, 1);
|
||||
break;
|
||||
case tools::SackOfGrain:
|
||||
localEndurance.materiel = operation(localEndurance.materiel, 2);
|
||||
localChance.materiel = operation(localChance.materiel, 2);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void BillyObjects::change_carac_equipment(const equipments &arg,
|
||||
CharacterSheet &sheet,
|
||||
Characteristic &localHabilete,
|
||||
Characteristic &localAdresse,
|
||||
Characteristic &localEndurance,
|
||||
Characteristic &localChance,
|
||||
const std::function<std::uint32_t(std::uint32_t, std::uint32_t)> &primary,
|
||||
const std::function<std::uint32_t(std::uint32_t, std::uint32_t)> &complement) noexcept {
|
||||
switch (arg) {
|
||||
case equipments::Chainmail:
|
||||
localHabilete.materiel = complement(localHabilete.materiel, 1);
|
||||
localAdresse.materiel = complement(localAdresse.materiel, 1);
|
||||
localEndurance.materiel = primary(localEndurance.materiel, 1);
|
||||
sheet.armor = primary(sheet.armor, 2);
|
||||
break;
|
||||
case equipments::CookingPot:
|
||||
localEndurance.materiel = primary(localEndurance.materiel, 2);
|
||||
sheet.armor = primary(sheet.armor, 1);
|
||||
break;
|
||||
case equipments::PamphletTourist:
|
||||
localChance.materiel = primary(localChance.materiel, 4);
|
||||
break;
|
||||
case equipments::MedicKit:
|
||||
localChance.materiel = primary(localChance.materiel, 1);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void BillyObjects::change_carac_weapon(const weapons &arg,
|
||||
CharacterSheet &sheet,
|
||||
Characteristic &localHabilete,
|
||||
Characteristic &localAdresse,
|
||||
Characteristic &localEndurance,
|
||||
const std::function<std::uint32_t(std::uint32_t, std::uint32_t)> &operation) noexcept {
|
||||
switch (arg) {
|
||||
case weapons::Sword:
|
||||
localHabilete.materiel = operation(localHabilete.materiel, 4);
|
||||
break;
|
||||
case weapons::Lance:
|
||||
localHabilete.materiel = operation(localHabilete.materiel, 3);
|
||||
localAdresse.materiel = operation(localAdresse.materiel, 1);
|
||||
break;
|
||||
case weapons::Morgenstern:
|
||||
localHabilete.materiel = operation(localHabilete.materiel, 1);
|
||||
localEndurance.materiel = operation(localEndurance.materiel, 1);
|
||||
sheet.damage = operation(sheet.damage, 1);
|
||||
break;
|
||||
case weapons::Bow:
|
||||
localHabilete.materiel = operation(localHabilete.materiel, 3);
|
||||
localAdresse.materiel = operation(localAdresse.materiel, 1);
|
||||
break;
|
||||
}
|
||||
localHabilete.materiel = operation(localHabilete.materiel, arg->add_materiel(localHabilete.type));
|
||||
localAdresse.materiel = operation(localAdresse.materiel, arg->add_materiel(localAdresse.type));
|
||||
localEndurance.materiel = operation(localEndurance.materiel, arg->add_materiel(localEndurance.type));
|
||||
localChance.materiel = operation(localChance.materiel, arg->add_materiel(localChance.type));
|
||||
sheet.armor = operation(sheet.armor, arg->add_armor());
|
||||
sheet.damage = operation(sheet.armor, arg->add_damage());
|
||||
sheet.critique = operation(sheet.critique, arg->add_critique());
|
||||
}
|
||||
|
||||
void BillyObjects::check_dagger_conditions(const CharacterSheet &sheet,
|
||||
Characteristic &localHabilete,
|
||||
const std::function<std::uint32_t(std::uint32_t, std::uint32_t)> &operation) {
|
||||
int count_weapons = 0;
|
||||
bool is_there_bow = false;
|
||||
std::for_each(sheet.objects.cbegin(), sheet.objects.cend(), [&](const billyObject &object) -> void {
|
||||
if (const weapons *p = std::get_if<weapons>(std::addressof(object)); p != nullptr) {
|
||||
++count_weapons;
|
||||
if (*p == weapons::Bow) {
|
||||
is_there_bow = true;
|
||||
}
|
||||
if (const auto it_dagger = sheet.objects.find(tools::Dagger); it_dagger != sheet.objects.cend()) {
|
||||
const std::size_t count_weapons = std::count_if(sheet.objects.cbegin(),
|
||||
sheet.objects.cend(),
|
||||
[](container::const_reference node) {
|
||||
return std::get_if<weapons>(&node.first) != nullptr;
|
||||
});
|
||||
const bool is_there_bow = sheet.objects.find(weapons::Bow) != sheet.objects.cend();
|
||||
if (count_weapons > 1 || is_there_bow) {
|
||||
localHabilete.materiel = operation(localHabilete.materiel,
|
||||
-it_dagger->second->add_materiel(localHabilete.type));
|
||||
}
|
||||
});
|
||||
if (count_weapons < 2 && !is_there_bow) {
|
||||
localHabilete.materiel = operation(localHabilete.materiel, 1);
|
||||
}
|
||||
}
|
||||
|
||||
std::string_view BillyObjects::billy_object_to_string(const billyObject &object) noexcept {
|
||||
return std::visit(overloaded{
|
||||
[](const weapons &arg) {
|
||||
switch (arg) {
|
||||
case weapons::Sword:
|
||||
return sword;
|
||||
case weapons::Lance:
|
||||
return lance;
|
||||
case weapons::Morgenstern:
|
||||
return morgenstern;
|
||||
case weapons::Bow:
|
||||
return bow;
|
||||
}
|
||||
},
|
||||
[](const equipments &arg) {
|
||||
switch (arg) {
|
||||
case equipments::Chainmail:
|
||||
return chainmail;
|
||||
case equipments::CookingPot:
|
||||
return cooking_pot;
|
||||
case equipments::MedicKit:
|
||||
return medic_kit;
|
||||
case equipments::PamphletTourist:
|
||||
return pamphlet_tourist;
|
||||
}
|
||||
},
|
||||
[](const tools &arg) {
|
||||
switch (arg) {
|
||||
case tools::Fourche:
|
||||
return fourche;
|
||||
case tools::Dagger:
|
||||
return dagger;
|
||||
case tools::RockClimbingKit:
|
||||
return rock_climbing_kit;
|
||||
case tools::SackOfGrain:
|
||||
return sack_of_grain;
|
||||
}
|
||||
}
|
||||
}, object);
|
||||
std::string_view BillyObjects::billy_object_to_string(const billyObjects &object) noexcept {
|
||||
return object->to_string();
|
||||
}
|
||||
|
||||
void BillyObjects::from_json(const json &j, BillyObjects::container &billy) {
|
||||
@ -244,20 +104,21 @@ namespace character {
|
||||
const std::uint8_t value = element[1].get<std::uint8_t>();
|
||||
switch (key) {
|
||||
case weaponsHash:
|
||||
billy.push_back(static_cast<weapons>(value));
|
||||
billy.emplace(static_cast<weapons>(value), std::make_unique<Weapons>(static_cast<weapons>(value)));
|
||||
break;
|
||||
case equipmentHash:
|
||||
billy.push_back(static_cast<equipments>(value));
|
||||
billy.emplace(static_cast<equipments>(value),
|
||||
std::make_unique<Equipments>(static_cast<equipments>(value)));
|
||||
break;
|
||||
case toolsHash:
|
||||
billy.push_back(static_cast<tools>(value));
|
||||
billy.emplace(static_cast<tools>(value), std::make_unique<Tools>(static_cast<tools>(value)));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void BillyObjects::to_json(json &j, const BillyObjects::container &billy) {
|
||||
for (const auto &object: billy) {
|
||||
for (const auto &[object_type, _]: billy) {
|
||||
std::visit(overloaded{
|
||||
[&j](const weapons weapon) {
|
||||
j.emplace_back(std::pair{ weaponsHash, static_cast<std::uint8_t>(weapon) });
|
||||
@ -268,27 +129,7 @@ namespace character {
|
||||
[&j](const tools tool) {
|
||||
j.emplace_back(std::pair{ toolsHash, static_cast<std::uint8_t>(tool) });
|
||||
}
|
||||
}, object);
|
||||
}, object_type);
|
||||
}
|
||||
}
|
||||
|
||||
ankerl::svector<bool, 3> BillyObjects::check_conformity(const CharacterSheet &sheet) noexcept {
|
||||
ankerl::svector<bool, 3> output;
|
||||
std::transform(sheet.get_objects().cbegin(),
|
||||
sheet.get_objects().cend(), std::back_inserter(output),
|
||||
[&sheet](const billyObject &object) -> bool {
|
||||
return std::visit(overloaded{
|
||||
[](const weapons weapon) { return false; },
|
||||
[](const equipments equipment) { return false; },
|
||||
[](const tools tool) { return false; },
|
||||
}, object);
|
||||
});
|
||||
const int total = std::accumulate(sheet.get_objects().cbegin(),
|
||||
sheet.get_objects().cend(),
|
||||
0,
|
||||
[](const int a, const billyObject &object) -> int {
|
||||
return 0;
|
||||
});
|
||||
return output;
|
||||
}
|
||||
}
|
@ -1 +0,0 @@
|
||||
#include "character_sheet.hpp"
|
@ -3,6 +3,7 @@
|
||||
//
|
||||
|
||||
#include "generic_object.hpp"
|
||||
#include "characteristic.hpp"
|
||||
|
||||
namespace character {
|
||||
using characteristic::characType;
|
||||
@ -30,7 +31,7 @@ namespace character {
|
||||
|
||||
std::uint32_t Weapons::add_damage() const noexcept { return type == weapons::Morgenstern ? 1 : 0; }
|
||||
|
||||
std::int32_t Weapons::add_materiel(const characteristic::characType inType) const noexcept {
|
||||
std::int32_t Weapons::add_materiel(const characteristic::characType &inType) const noexcept {
|
||||
switch (type) {
|
||||
case weapons::Sword:
|
||||
if (inType == characType::Habilete) {
|
||||
@ -93,7 +94,7 @@ namespace character {
|
||||
|
||||
std::uint32_t Equipments::add_damage() const noexcept { return 0; }
|
||||
|
||||
std::int32_t Equipments::add_materiel(const characteristic::characType inType) const noexcept {
|
||||
std::int32_t Equipments::add_materiel(const characteristic::characType &inType) const noexcept {
|
||||
switch (type) {
|
||||
case equipments::Chainmail:
|
||||
if (inType == characType::Habilete ||
|
||||
@ -129,7 +130,7 @@ namespace character {
|
||||
|
||||
std::uint32_t Tools::add_damage() const noexcept { return 0; }
|
||||
|
||||
std::int32_t Tools::add_materiel(const characteristic::characType inType) const noexcept {
|
||||
std::int32_t Tools::add_materiel(const characteristic::characType &inType) const noexcept {
|
||||
switch (type) {
|
||||
case tools::Fourche:
|
||||
switch (inType) {
|
||||
@ -165,12 +166,4 @@ namespace character {
|
||||
return sackOfGrain;
|
||||
}
|
||||
}
|
||||
|
||||
billyObjects new_object(const billyEnums &inputObject) noexcept {
|
||||
return std::visit(overloaded{
|
||||
[](const weapons input) { return billyObjects{ new Weapons{ input }}; },
|
||||
[](const equipments input) { return billyObjects{ new Equipments{ input }}; },
|
||||
[](const tools input) { return billyObjects{ new Tools{ input }}; }
|
||||
}, inputObject);
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user