Commit Graph

96 Commits

Author SHA1 Message Date
7e613ca2a0
Lighter library with a rework on characteristics. 2024-10-29 23:23:56 +01:00
f412b1b997
Making it a library 2024-10-29 23:14:09 +01:00
e061279654
Removing any useless file after all tests 2024-09-02 13:40:17 +02:00
75f8db9f5a
Feature: adding matériel to Billy.
No conformity is done when adding things (dagger or bow for example)
2024-09-02 12:46:04 +02:00
6ad47b12bf
Disable unity build property for GLFW 2024-09-02 12:43:40 +02:00
f1b38c903a
Small tool to update submodules to latest tags 2024-09-01 19:03:45 +02:00
fe3adeed4c
Up to date 2024-09-01 19:01:27 +02:00
58ad00e47a
Putting release flags in expression generator. 2024-03-14 17:11:23 +01:00
b2f4f31abd
Adding two more tests.
Deleting useless default case.
2024-03-08 16:30:38 +01:00
2c3d736d5f
Conversion to JSON. 2024-03-04 17:25:11 +01:00
a693da20bf
Using small vector. 2024-03-04 17:24:17 +01:00
bde031f393
Deleting useless fields and enum. 2024-03-04 11:33:09 +01:00
a164593cd8
Using svector 2024-02-29 12:23:30 +01:00
e6bec5c0f2
Reformat correctly 2024-02-29 12:23:16 +01:00
6e50ef7fb8
Deleting useless line 2024-02-29 12:22:32 +01:00
fc37d107e0
Adding svector 2024-02-29 12:22:32 +01:00
7ee5899e31
Reformat
Reformat
2024-02-29 12:22:31 +01:00
371fbcb04d
Adding a great, simple and standalone small vector. 2024-02-29 12:03:27 +01:00
9d5971e23a
Now popping objects too. 2024-02-26 23:53:18 +01:00
fd230e87e9
Correctly adding (pushing_back) objects. 2024-02-26 23:51:42 +01:00
1d609f12d5
Better displaying characteristics 2024-02-26 23:40:46 +01:00
7d4981e02c
Displaying available objects in GUI. 2024-02-26 17:51:43 +01:00
60957902cb
Modern border flag for child in GUI. 2024-02-26 17:51:20 +01:00
bdc9adcf75
Adding "pamphlet tourist" to the to_string function. 2024-02-26 16:47:57 +01:00
16422be351
Adding objects is done except for the dagger 2024-02-26 16:44:06 +01:00
88025baeff
Adding the future class which changes characteristics based on objects. 2024-02-26 12:17:19 +01:00
cfd22179e9
Changing characteristics to try to deal with gameplay.
It is not a definitive changes, a refactoring is going to be made in the future.
2024-02-26 11:36:58 +01:00
97960cffc6
Easier to add files now. 2024-02-23 19:38:17 +01:00
e338f7e6e9
Pre-compiled headers do not work. 2024-02-23 19:33:16 +01:00
328d186eb5
Useless comment added by the IDE. 2024-02-23 19:31:47 +01:00
7b44338f7f
Hope it will work if cloned 2024-02-23 18:08:39 +01:00
d5691e46c6
Update imgui 2024-01-28 22:44:29 +01:00
88f893555b
Reformat 2024-01-28 21:10:36 +01:00
3e65ac5fe9
Up to date dependencies. 2024-01-28 20:56:26 +01:00
8dbf55d5d2
UNit testing up to date for catch2 2024-01-28 20:50:32 +01:00
2755f4827e
Reformat. 2024-01-28 20:31:50 +01:00
7d1a0473ff
Possible to create a vector or another container of Window. 2022-06-09 22:16:23 +02:00
e17764dc88
Changing the logger's name 2022-06-09 21:53:18 +02:00
340a4516dd
Disabling implicit conversions. 2022-06-09 21:52:49 +02:00
618dad7df1 Adding gui_data_interface.hpp in CMakeLists.txt. 2022-04-15 22:00:50 +02:00
ba89d4bfbe Adding an interface for all data in GUI (not useful in this project but can be in another. 2022-04-15 22:00:13 +02:00
109ae75fb2 Better like this: glClear is in the framebuffer callback. 2022-04-08 23:13:38 +02:00
58af31be5e My new CPU architecture (yes went to red team). 2022-04-08 22:59:44 +02:00
420ad2c8d9
removing useless window owning in GuiData 2022-02-09 23:43:49 +01:00
9e4e6fa226
Coverage but not OK: todo make lib with character_sheet to test it easily in coverage mode. 2022-02-09 23:26:12 +01:00
367d030ff1
Display and control characteristics 2022-01-31 20:37:35 +01:00
acc2f0ca9d
Working to save and select classes 2022-01-25 19:53:58 +01:00
8e6f0ccc1f
Misc. 2022-01-24 21:05:51 +01:00
31c1965331
Separated 2022-01-24 21:00:25 +01:00
ac1d04353e
Working, super great ! 2022-01-24 20:51:25 +01:00